Champion sheet · Mid

Galio

Patches 16.19 to 16.21 · All regions

Bans, presence and fearless: Galio across all builds. Build, best results and matchups: the selected build.

Tournament presence · pick + ban
20.8%#26 of 173 champions
Pick
10.3%picked in 2,807 of 27,189 games
Ban
10.5%2,349 bans over 22,315 games, against 2.4% in soloQ
Win rate as Mid48.1% between 46.4% and 49.8% over 2,371 gamesSoloQ 49.9%: clear gap
Median length28.6 minsoloQ 26.8 min

Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

5 clear gaps between soloQ and amateur tournaments as Mid.

  • Win rateWins less in amateur play
    Amateur
    48.1%
    SoloQ
    49.9%
    48.1% win rate in amateur play over 2,371 games, against 49.9% in soloQ over 52,135 games.
  • DraftPicked more often in amateur play
    Amateur
    4.3%
    SoloQ
    2.7%
    4.3% of the role's picks in amateur play, against 2.7% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    10.6%
    SoloQ
    2.4%
    10.6% ban rate in amateur play over 13,367 games, against 2.4% in soloQ over 323,918 games.
  • LengthLonger games in amateur play
    Amateur
    28.6 min
    SoloQ
    26.8 min
    Median of 28.6 min in amateur play, against 26.8 min in soloQ.
  • BuildHollow Radiance, Hextech Rocketbelt, Zhonya's Hourglass instead of Stormsurge, Shadowflame, Zhonya's Hourglass
    Amateur
    9%
    SoloQ
    8%
    Played in 9% of amateur games; soloQ sticks to Stormsurge, Shadowflame, Zhonya's Hourglass (8%).
02 — How to play it

How to play it?

Stormraider's Surge, then Stormsurge, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesStormraider's Surge66% · 34,484
Same in amateur play
SpellsFlash + Teleport63% · 32,594
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 66 games
Core (3 legendaries)8% · 527
8%of soloQ games
  1. Stormsurge
  2. Shadowflame
  3. Zhonya's Hourglass
≠ Amateur: Hollow Radiance, Hextech Rocketbelt, Zhonya's Hourglass instead of Stormsurge, Shadowflame, Zhonya's Hourglass. 9% · 242 games

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 94% of mid laners.

  1. Map pressuretop6%4.1 · mid laners: 3.2
  2. Absorbs damagetop6%1,101 · mid laners: 489
  3. Crowd control (CC)top13%1.3 · mid laners: 0.7

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Frontline
  • Lets allies carry
  • CC

Like other mid laners

  • Damage in lane
  • Damage in mid game
  • Plays teamfights
  • Team damage

What it is not

  • Few duels
  • No poke
  • No split-push

Damage / min by phase · at equal gold

Rank 51 in lane, 28 in mid game and 21 in late game, out of 100 mid laners.

5280 vs 528
854-45 vs 899
1,087-92 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Galiomid laners

Gold vs. direct opponent

At 20 min, behind 96% of mid laners against the direct opponent.

mid laners
4.1takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 51 of 100 among mid laners528 · median 528
  • Damage in mid game · rank 28 of 100 among mid laners854 · median 899
  • Damage in late game · rank 21 of 100 among mid laners1,087 · median 1,179
  • Gold at 15 min · rank 4 of 100 among mid laners-619 · median +25
  • Gold at 20 min · rank 4 of 100 among mid laners-969 · median +71
  • Map pressure · rank 94 of 100 among mid laners4.1 · median 3.2
  • Absorbs damage · rank 94 of 100 among mid laners1,101 · median 489
  • Plays teamfights · rank 72 of 100 among mid laners58% · median 55%
  • Takes its kills in duels · rank 7 of 100 among mid laners16% · median 23%
  • Lets allies carry kills · rank 87 of 100 among mid lanersrank 87 of 100
  • Crowd control (CC) · rank 88 of 100 among mid laners1.3 · median 0.7
  • Team damage · rank 35 of 100 among mid laners19% · median 21%
04 — With / against

With whom, against whom?

No opponent with a clear gap to expected in amateur play: win rates remain ranges.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa51.2% · expected 44.4% · 41 g+6.8 ptSoloQ +0.6
Junglegap to expected
Vi51.7% · expected 44.4% · 58 g+7.4 ptSoloQ +1.3
Nocturne54.8% · expected 47.7% · 31 g+7.1 ptSoloQ -4.3
Jarvan IV50.0% · expected 46.6% · 46 g+3.4 ptSoloQ -1.5
Midgap to expected
Sylas54.5% · expected 45.1% · 33 g+9.4 ptSoloQ +2.2
Syndra48.6% · expected 44.4% · 35 g+4.2 ptSoloQ -1.8
Ahri44.4% · expected 43.3% · 45 g+1.1 ptSoloQ -2.6
Akali45.9% · expected 44.7% · 37 g+1.2 ptSoloQ +3.4
ADCgap to expected
Yunara46.9% · expected 42.7% · 64 g+4.1 ptSoloQ +0.3
Kai'Sa49.2% · expected 45.6% · 65 g+3.6 ptSoloQ +2.6
Jinx47.2% · expected 43.0% · 53 g+4.2 ptSoloQ -3.2
Caitlyn44.1% · expected 43.6% · 68 g+0.6 ptSoloQ -1.2
Tristana48.6% · expected 45.2% · 35 g+3.3 ptSoloQ -1.2
Supportgap to expected
Lulu52.2% · expected 47.6% · 69 g+4.5 ptSoloQ -1.3
Braum50.0% · expected 43.3% · 44 g+6.7 ptSoloQ +1.4
Thresh47.9% · expected 43.6% · 48 g+4.3 ptSoloQ +0.2
Nautilus46.3% · expected 44.9% · 82 g+1.4 ptSoloQ +1.4
Leona47.5% · expected 46.0% · 59 g+1.4 ptSoloQ +0.9

With

Topgap to expected
Renekton48.5% · expected 46.7% · 33 g+1.8 ptSoloQ -1.4
Junglegap to expected
Lee Sin57.9% · expected 44.7% · 57 g+13.2 ptSoloQ -1.4
Wukong50.8% · expected 47.1% · 61 g+3.7 ptSoloQ +1.1
Viego50.0% · expected 43.5% · 34 g+6.5 ptSoloQ +0.8
Qiyana48.7% · expected 47.7% · 39 g+1.0 ptSoloQ -2.2
Sylas46.9% · expected 46.2% · 32 g+0.6 ptSoloQ -0.4
ADCgap to expected
Caitlyn60.4% · expected 46.5% · 53 g+13.9 ptSoloQ +0.3
Ashe55.6% · expected 46.7% · 36 g+8.8 ptSoloQ -0.7
Kai'Sa49.3% · expected 44.5% · 67 g+4.8 ptSoloQ +0.9
Jhin47.7% · expected 42.7% · 44 g+5.0 ptSoloQ -0.2
Ezreal43.5% · expected 41.8% · 46 g+1.6 ptSoloQ +0.5
Supportgap to expected
Seraphine66.7% · expected 46.3% · 36 g+20.3 ptSoloQ +2.6
Braum57.1% · expected 46.7% · 42 g+10.4 ptSoloQ +0.1
Thresh53.8% · expected 46.4% · 39 g+7.4 ptSoloQ -0.3
Yuumi51.6% · expected 46.3% · 31 g+5.3 ptSoloQ +2.0
Leona45.5% · expected 44.0% · 44 g+1.4 ptSoloQ -0.8

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Malphite48 games
    43.8%gap -1.5 ptsSoloQ: 49.1% · 1,543 g
  • Ornn45 games
    42.2%gap -2.5 ptsSoloQ: 50.5% · 842 g
  • Ambessa41 games
    51.2%gap +6.8 ptsSoloQ: 51.8% · 1,428 g
  • Renekton38 games
    31.6%gap -11.8 ptsSoloQ: 48.9% · 1,553 g
  • K'Sante33 games
    45.5%gap -1.8 ptsSoloQ: 47.3% · 1,614 g
Jungle20 champions
  • Lee Sin68 games
    42.6%gap -2.7 ptsSoloQ: 51.9% · 4,041 g
  • Vi58 games
    51.7%gap +7.4 ptsSoloQ: 53.0% · 1,356 g
  • Wukong56 games
    39.3%gap -3.6 ptsSoloQ: 49.0% · 1,568 g
  • Jarvan IV46 games
    50.0%gap +3.4 ptsSoloQ: 49.5% · 1,787 g
  • Sylas39 games
    43.6%gap -0.2 ptsSoloQ: 49.6% · 2,398 g
Mid19 champions
  • Yone54 games
    40.7%gap -2.1 ptsSoloQ: 50.3% · 2,169 g
  • Ahri45 games
    44.4%gap +1.1 ptsSoloQ: 46.3% · 1,993 g
  • Akali37 games
    45.9%gap +1.2 ptsSoloQ: 54.4% · 2,330 g
  • Viktor36 games
    38.9%gap -5.6 ptsSoloQ: 50.2% · 2,495 g
  • Syndra35 games
    48.6%gap +4.2 ptsSoloQ: 47.6% · 2,098 g
ADC17 champions
  • Caitlyn68 games
    44.1%gap +0.6 ptsSoloQ: 49.9% · 2,708 g
  • Kai'Sa65 games
    49.2%gap +3.6 ptsSoloQ: 53.1% · 4,793 g
  • Yunara64 games
    46.9%gap +4.1 ptsSoloQ: 49.9% · 4,292 g
  • Jhin57 games
    45.6%gap -1.7 ptsSoloQ: 50.7% · 5,078 g
  • Jinx53 games
    47.2%gap +4.2 ptsSoloQ: 45.2% · 3,244 g
Support17 champions
  • Nautilus82 games
    46.3%gap +1.4 ptsSoloQ: 52.1% · 3,079 g
  • Lulu69 games
    52.2%gap +4.5 ptsSoloQ: 48.5% · 3,557 g
  • Leona59 games
    47.5%gap +1.4 ptsSoloQ: 49.2% · 2,116 g
  • Thresh48 games
    47.9%gap +4.3 ptsSoloQ: 47.8% · 4,009 g
  • Braum44 games
    50.0%gap +6.7 ptsSoloQ: 49.3% · 1,741 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.7%45,530 picks of 1,713,048ban 2.4% · patches 16.19 to 16.21
  • Amateur tournaments4.3%1,478 picks of 34,524ban 10.6% · patches 16.19 to 16.21
  • Pro3.6%80 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

20.5% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 8.8%G1592 games of 6,731
  • 7.9%G2533 games of 6,733
  • 8.1%G3+218 games of 2,704
Once picked, the series moves on toIn G2, over 592 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.