Champion sheet · Mid

Galio

Patches 16.19 to 16.21 · All regions

Bans, presence and fearless: Galio across all builds. Build, best results and matchups: the selected build.

Tournament presence · pick + ban
20.8%#26 of 173 champions
Pick
10.3%picked in 2,808 of 27,195 games
Ban
10.5%2,349 bans over 22,320 games, against 2.4% in soloQ
Win rate as Mid48.1% between 46.4% and 49.8% over 2,372 gamesSoloQ 49.9%: clear gap
Median length28.6 minsoloQ 26.8 min

Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

5 clear gaps between soloQ and amateur tournaments as Mid.

  • Win rateWins less in amateur play
    Amateur
    48.1%
    SoloQ
    49.9%
    48.1% win rate in amateur play over 2,372 games, against 49.9% in soloQ over 52,135 games.
  • DraftPicked more often in amateur play
    Amateur
    4.3%
    SoloQ
    2.7%
    4.3% of the role's picks in amateur play, against 2.7% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    10.6%
    SoloQ
    2.4%
    10.6% ban rate in amateur play over 13,367 games, against 2.4% in soloQ over 323,918 games.
  • LengthLonger games in amateur play
    Amateur
    28.6 min
    SoloQ
    26.8 min
    Median of 28.6 min in amateur play, against 26.8 min in soloQ.
  • BuildHollow Radiance, Hextech Rocketbelt, Zhonya's Hourglass instead of Stormsurge, Shadowflame, Zhonya's Hourglass
    Amateur
    9%
    SoloQ
    8%
    Played in 9% of amateur games; soloQ sticks to Stormsurge, Shadowflame, Zhonya's Hourglass (8%).
02 — How to play it

How to play it?

Stormraider's Surge, then Stormsurge, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesStormraider's Surge66% · 34,484
Same in amateur play
SpellsFlash + Teleport63% · 32,594
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 97% · 141 games
Core (3 legendaries)8% · 527
8%of soloQ games
  1. Stormsurge
  2. Shadowflame
  3. Zhonya's Hourglass
≠ Amateur: Hollow Radiance, Hextech Rocketbelt, Zhonya's Hourglass instead of Stormsurge, Shadowflame, Zhonya's Hourglass. 9% · 242 games

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 98% of mid laners.

  1. Plays teamfightstop2%61% · mid laners: 55%
  2. Absorbs damagetop4%1,388 · mid laners: 489
  3. Lets allies carry killstop7%rank 93 of 100

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Frontline
  • Teamfight
  • Lets allies carry
  • CC

Like other mid laners

No measure in the middle of mid laners.

What it is not

  • Few duels
  • Little damage
  • No poke
  • No split-push

Damage / min by phase · at equal gold

Rank 16 in lane, 4 in mid game and 16 in late game, out of 100 mid laners.

482-46 vs 528
750-149 vs 899
1,017-162 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Galiomid laners

Gold vs. direct opponent

At 20 min, behind 98% of mid laners against the direct opponent.

mid laners
3.6takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 16 of 100 among mid laners482 · median 528
  • Damage in mid game · rank 4 of 100 among mid laners750 · median 899
  • Damage in late game · rank 16 of 100 among mid laners1,017 · median 1,179
  • Gold at 15 min · rank 2 of 100 among mid laners-679 · median +25
  • Gold at 20 min · rank 2 of 100 among mid laners-1,104 · median +71
  • Map pressure · rank 85 of 100 among mid laners3.6 · median 3.2
  • Absorbs damage · rank 96 of 100 among mid laners1,388 · median 489
  • Plays teamfights · rank 98 of 100 among mid laners61% · median 55%
  • Takes its kills in duels · rank 1 of 100 among mid laners12% · median 23%
  • Lets allies carry kills · rank 93 of 100 among mid lanersrank 93 of 100
  • Crowd control (CC) · rank 89 of 100 among mid laners1.3 · median 0.7
  • Team damage · rank 21 of 100 among mid laners17% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Zeri in amateur play: +17.1 pts over 47 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Zaahen59.2% · expected 46.7% · 49 g+12.5 ptSoloQ -1.7
Olaf55.6% · expected 45.9% · 45 g+9.7 ptSoloQ -3.3
Shen60.9% · expected 51.7% · 46 g+9.1 ptSoloQ +3.5
Ornn54.7% · expected 48.8% · 86 g+5.9 ptSoloQ +1.5
Ambessa55.2% · expected 48.3% · 67 g+6.9 ptSoloQ +0.6
Junglegap to expected
Sylas59.8% · expected 47.8% · 82 g+12.0 ptSoloQ 0.0
Xin Zhao55.0% · expected 50.0% · 80 g+5.0 ptSoloQ -1.5
Viego57.4% · expected 50.6% · 54 g+6.8 ptSoloQ -1.6
Jarvan IV54.5% · expected 50.6% · 101 g+3.9 ptSoloQ -1.5
Naafiri55.9% · expected 47.3% · 34 g+8.5 ptSoloQ -1.9
Midgap to expected
LeBlanc61.5% · expected 48.4% · 65 g+13.1 ptSoloQ -0.6
Veigar69.7% · expected 53.6% · 33 g+16.1 ptSoloQ -4.9
Lissandra65.1% · expected 50.3% · 43 g+14.8 ptSoloQ +1.4
Aurora63.6% · expected 50.1% · 55 g+13.6 ptSoloQ -1.9
Locke62.3% · expected 49.9% · 69 g+12.4 ptSoloQ +1.4
ADCgap to expected
Zeri63.8% · expected 46.7% · 47 g+17.1 ptSoloQ -0.2
Aphelios62.7% · expected 52.7% · 51 g+10.1 ptSoloQ -2.0
Jhin57.0% · expected 51.3% · 114 g+5.7 ptSoloQ +0.5
Varus58.1% · expected 48.5% · 43 g+9.6 ptSoloQ -0.8
Caitlyn50.0% · expected 47.5% · 126 g+2.5 ptSoloQ -1.2
Supportgap to expected
Milio57.8% · expected 50.4% · 90 g+7.4 ptSoloQ -0.4
Blitzcrank53.3% · expected 46.7% · 75 g+6.6 ptSoloQ +1.4
Bard56.4% · expected 46.6% · 39 g+9.8 ptSoloQ +0.6
Nautilus51.6% · expected 48.9% · 124 g+2.7 ptSoloQ +1.4
Braum48.8% · expected 47.3% · 121 g+1.4 ptSoloQ +1.4

With

Topgap to expected
K'Sante58.3% · expected 46.9% · 60 g+11.5 ptSoloQ -1.2
Gwen59.3% · expected 50.9% · 54 g+8.4 ptSoloQ +3.8
Yone52.2% · expected 48.9% · 69 g+3.3 ptSoloQ -0.4
Camille52.5% · expected 51.1% · 99 g+1.5 ptSoloQ +0.6
Jayce53.7% · expected 49.0% · 41 g+4.7 ptSoloQ -2.3
Junglegap to expected
Lillia64.3% · expected 51.9% · 56 g+12.4 ptSoloQ +0.4
Vi52.6% · expected 49.7% · 78 g+2.9 ptSoloQ -1.7
Jayce52.9% · expected 47.0% · 34 g+5.9 ptSoloQ +2.0
Viego48.0% · expected 47.5% · 75 g+0.5 ptSoloQ +0.8
Xin Zhao50.0% · expected 48.1% · 56 g+1.9 ptSoloQ +1.1
ADCgap to expected
Yunara58.2% · expected 51.3% · 170 g+6.9 ptSoloQ -0.6
Caitlyn56.8% · expected 50.5% · 132 g+6.3 ptSoloQ +0.3
Varus60.0% · expected 49.6% · 40 g+10.4 ptSoloQ -1.3
Ashe57.1% · expected 50.7% · 70 g+6.4 ptSoloQ -0.7
Tristana53.5% · expected 48.8% · 71 g+4.7 ptSoloQ -0.3
Supportgap to expected
Yuumi69.4% · expected 50.4% · 72 g+19.1 ptSoloQ +2.0
Braum56.8% · expected 50.7% · 95 g+6.1 ptSoloQ +0.1
Lulu50.3% · expected 46.4% · 167 g+3.9 ptSoloQ +0.1
Rell59.4% · expected 52.5% · 64 g+6.8 ptSoloQ -0.2
Leona53.9% · expected 48.0% · 76 g+5.9 ptSoloQ -0.8

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • Sion89 games
    43.8%gap -5.5 ptsSoloQ: 51.9% · 817 g
  • Ornn86 games
    54.7%gap +5.9 ptsSoloQ: 50.5% · 842 g
  • K'Sante85 games
    56.5%gap +5.3 ptsSoloQ: 47.3% · 1,614 g
  • Malphite73 games
    52.1%gap +2.8 ptsSoloQ: 49.1% · 1,543 g
  • Renekton71 games
    43.7%gap -3.7 ptsSoloQ: 48.9% · 1,553 g
Jungle21 champions
  • Wukong139 games
    43.9%gap -3.0 ptsSoloQ: 49.0% · 1,568 g
  • Vi130 games
    45.4%gap -3.0 ptsSoloQ: 53.0% · 1,356 g
  • Lee Sin120 games
    47.5%gap -1.9 ptsSoloQ: 51.9% · 4,041 g
  • Jarvan IV101 games
    54.5%gap +3.9 ptsSoloQ: 49.5% · 1,787 g
  • Sylas82 games
    59.8%gap +12.0 ptsSoloQ: 49.6% · 2,398 g
Mid20 champions
  • Syndra128 games
    46.9%gap -1.5 ptsSoloQ: 47.6% · 2,098 g
  • Ahri123 games
    44.7%gap -2.6 ptsSoloQ: 46.3% · 1,993 g
  • Viktor116 games
    45.7%gap -2.8 ptsSoloQ: 50.2% · 2,495 g
  • Orianna90 games
    50.0%gap -1.4 ptsSoloQ: 50.5% · 954 g
  • Sylas90 games
    48.9%gap -0.2 ptsSoloQ: 53.3% · 2,145 g
ADC17 champions
  • Yunara137 games
    44.5%gap -2.2 ptsSoloQ: 49.9% · 4,292 g
  • Caitlyn126 games
    50.0%gap +2.5 ptsSoloQ: 49.9% · 2,708 g
  • Jhin114 games
    57.0%gap +5.7 ptsSoloQ: 50.7% · 5,078 g
  • Kai'Sa108 games
    45.4%gap -4.2 ptsSoloQ: 53.1% · 4,793 g
  • Jinx98 games
    40.8%gap -6.1 ptsSoloQ: 45.2% · 3,244 g
Support18 champions
  • Nautilus124 games
    51.6%gap +2.7 ptsSoloQ: 52.1% · 3,079 g
  • Braum121 games
    48.8%gap +1.4 ptsSoloQ: 49.3% · 1,741 g
  • Lulu121 games
    44.6%gap -7.0 ptsSoloQ: 48.5% · 3,557 g
  • Leona107 games
    46.7%gap -3.3 ptsSoloQ: 49.2% · 2,116 g
  • Milio90 games
    57.8%gap +7.4 ptsSoloQ: 51.2% · 1,247 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.7%45,530 picks of 1,713,048ban 2.4% · patches 16.19 to 16.21
  • Amateur tournaments4.3%1,478 picks of 34,524ban 10.6% · patches 16.19 to 16.21
  • Pro3.6%80 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

20.5% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 8.8%G1592 games of 6,733
  • 7.9%G2533 games of 6,733
  • 8.1%G3+218 games of 2,705
Once picked, the series moves on toIn G2, over 592 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.