Tournament presence · pick + ban
14.1%#56 of 173 champions
Pick
7.1%picked in 1,932 of 27,183 games
Ban
7.0%1,571 bans over 22,311 games, against 1.7% in soloQ
Win rate as Top48.4% between 46.6% and 50.3% over 1,920 gamesSoloQ 48.7%: no clear gap
Median length29.4 minsoloQ 27.3 min

Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked more often in amateur play
    Amateur
    3.7%
    SoloQ
    2.1%
    3.7% of the role's picks in amateur play, against 2.1% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    7.3%
    SoloQ
    1.7%
    7.3% ban rate in amateur play over 13,367 games, against 1.7% in soloQ over 323,918 games.
  • LengthLonger games in amateur play
    Amateur
    29.4 min
    SoloQ
    27.3 min
    Median of 29.4 min in amateur play, against 27.3 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Trinity Force, Black Cleaver, and Sterak's Gage: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo48% · 19,764
Same in amateur play
SpellsFlash + Teleport69% · 28,452
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 99% · 170 games
Core (3 legendaries)27% · 3,443
27%of soloQ games
  1. Trinity Force
  2. Black Cleaver
  3. Sterak's Gage
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 82% of top laners.

  1. Crowd control (CC)top18%1.2 · top laners: 0.8
  2. Team damagetop20%24% · top laners: 20%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • CC
  • Damage
  • Poke
  • Split-push

Like other top laners

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills

What it is not

Nothing below top laners.

Damage / min by phase · at equal gold

Rank 67 in lane, 60 in mid game and 35 in late game, out of 100 top laners.

632+33 vs 599
902+34 vs 868
1,016-64 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Gnartop laners

Gold vs. direct opponent

At 20 min, ahead of 75% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 67 of 100 among top laners632 · median 599
  • Damage in mid game · rank 60 of 100 among top laners902 · median 868
  • Damage in late game · rank 35 of 100 among top laners1,016 · median 1,079
  • Gold at 15 min · rank 76 of 100 among top laners+286 · median +119
  • Gold at 20 min · rank 75 of 100 among top laners+402 · median +100
  • Absorbs damage · rank 46 of 100 among top laners888 · median 970
  • Plays teamfights · rank 68 of 100 among top laners55% · median 53%
  • Takes its kills in duels · rank 33 of 100 among top laners26% · median 28%
  • Lets allies carry kills · rank 63 of 100 among top lanersrank 63 of 100
  • Crowd control (CC) · rank 82 of 100 among top laners1.2 · median 0.8
  • Team damage · rank 80 of 100 among top laners24% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Thresh in amateur play: +16.2 pts over 87 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Aatrox55.6% · expected 46.6% · 72 g+8.9 ptSoloQ +1.8
Ornn52.5% · expected 48.2% · 122 g+4.3 ptSoloQ -1.6
Yone58.1% · expected 48.6% · 31 g+9.5 ptSoloQ -0.3
Sion51.0% · expected 48.8% · 96 g+2.3 ptSoloQ -0.2
Dr. Mundo57.5% · expected 51.4% · 40 g+6.1 ptSoloQ +3.6
Junglegap to expected
Lillia58.3% · expected 45.6% · 48 g+12.8 ptSoloQ -3.2
Xin Zhao53.8% · expected 49.4% · 93 g+4.4 ptSoloQ +3.4
Qiyana51.0% · expected 45.8% · 49 g+5.2 ptSoloQ +0.4
Naafiri51.2% · expected 46.8% · 43 g+4.4 ptSoloQ -1.7
Skarner53.5% · expected 50.4% · 43 g+3.0 ptSoloQ +1.6
Midgap to expected
Orianna55.7% · expected 50.8% · 106 g+4.9 ptSoloQ -0.4
Twisted Fate56.4% · expected 46.6% · 39 g+9.9 ptSoloQ +0.2
Syndra50.3% · expected 47.8% · 161 g+2.5 ptSoloQ +1.2
Vex56.1% · expected 48.5% · 41 g+7.6 ptSoloQ -1.3
Ahri47.6% · expected 46.7% · 164 g+0.8 ptSoloQ -0.7
ADCgap to expected
Ashe56.8% · expected 46.7% · 81 g+10.0 ptSoloQ +0.9
Jinx51.6% · expected 46.4% · 122 g+5.3 ptSoloQ -0.4
Caitlyn50.0% · expected 46.9% · 162 g+3.1 ptSoloQ +0.1
Ezreal53.5% · expected 51.7% · 142 g+1.9 ptSoloQ +1.2
Kai'Sa50.7% · expected 49.0% · 146 g+1.7 ptSoloQ +0.1
Supportgap to expected
Thresh63.2% · expected 47.0% · 87 g+16.2 ptSoloQ -0.7
Bard61.8% · expected 46.1% · 55 g+15.8 ptSoloQ +0.2
Nautilus54.3% · expected 48.4% · 175 g+5.9 ptSoloQ -0.3
Braum50.0% · expected 46.7% · 128 g+3.3 ptSoloQ +1.0
Milio50.8% · expected 49.8% · 122 g+1.0 ptSoloQ -2.7

With

Junglegap to expected
Jarvan IV54.9% · expected 46.9% · 144 g+8.0 ptSoloQ -1.1
Lee Sin51.5% · expected 48.1% · 171 g+3.4 ptSoloQ +0.1
Cho'Gath55.8% · expected 50.1% · 77 g+5.7 ptSoloQ -1.9
Vi52.1% · expected 49.1% · 121 g+3.0 ptSoloQ +1.6
Viego53.1% · expected 46.9% · 49 g+6.1 ptSoloQ +0.3
Midgap to expected
Syndra55.2% · expected 49.1% · 143 g+6.1 ptSoloQ +0.1
Akali56.7% · expected 48.7% · 60 g+7.9 ptSoloQ -0.9
Locke53.4% · expected 47.5% · 73 g+5.9 ptSoloQ -1.0
Twisted Fate58.1% · expected 50.3% · 43 g+7.8 ptSoloQ +1.1
Ahri52.1% · expected 50.1% · 146 g+1.9 ptSoloQ -1.4
ADCgap to expected
Kalista62.2% · expected 51.2% · 37 g+10.9 ptSoloQ +0.8
Sivir54.2% · expected 47.8% · 83 g+6.4 ptSoloQ +1.6
Aphelios51.5% · expected 44.8% · 68 g+6.6 ptSoloQ -1.6
Jhin48.4% · expected 46.1% · 128 g+2.3 ptSoloQ -0.8
Caitlyn51.8% · expected 49.9% · 139 g+1.9 ptSoloQ +0.4
Supportgap to expected
Blitzcrank58.0% · expected 50.8% · 81 g+7.3 ptSoloQ +1.2
Leona53.1% · expected 47.4% · 113 g+5.7 ptSoloQ +1.5
Braum55.0% · expected 50.1% · 111 g+4.8 ptSoloQ -1.5
Poppy56.8% · expected 49.8% · 44 g+7.1 ptSoloQ -0.5
Bard54.1% · expected 50.8% · 74 g+3.2 ptSoloQ +1.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • K'Sante212 games
    49.1%gap -1.6 ptsSoloQ: 52.7% · 2,035 g
  • Malphite159 games
    48.4%gap -0.2 ptsSoloQ: 43.0% · 1,935 g
  • Ornn122 games
    52.5%gap +4.3 ptsSoloQ: 46.3% · 1,005 g
  • Renekton106 games
    44.3%gap -2.4 ptsSoloQ: 51.5% · 1,407 g
  • Sion96 games
    51.0%gap +2.3 ptsSoloQ: 49.1% · 629 g
Jungle23 champions
  • Wukong234 games
    44.9%gap -1.4 ptsSoloQ: 46.4% · 1,342 g
  • Jarvan IV161 games
    46.6%gap -3.4 ptsSoloQ: 51.0% · 1,605 g
  • Lee Sin160 games
    46.9%gap -1.9 ptsSoloQ: 48.4% · 3,188 g
  • Vi123 games
    47.2%gap -0.6 ptsSoloQ: 48.8% · 884 g
  • Xin Zhao93 games
    53.8%gap +4.4 ptsSoloQ: 52.2% · 534 g
Mid22 champions
  • Ahri164 games
    47.6%gap +0.8 ptsSoloQ: 47.0% · 1,881 g
  • Syndra161 games
    50.3%gap +2.5 ptsSoloQ: 49.4% · 1,977 g
  • Viktor155 games
    47.1%gap -0.8 ptsSoloQ: 49.8% · 2,050 g
  • Orianna106 games
    55.7%gap +4.9 ptsSoloQ: 50.1% · 854 g
  • Hwei75 games
    40.0%gap -6.7 ptsSoloQ: 44.6% · 839 g
ADC17 champions
  • Yunara176 games
    38.6%gap -7.5 ptsSoloQ: 48.8% · 3,418 g
  • Caitlyn162 games
    50.0%gap +3.1 ptsSoloQ: 50.1% · 2,274 g
  • Jhin158 games
    51.9%gap +1.1 ptsSoloQ: 48.7% · 3,793 g
  • Kai'Sa146 games
    50.7%gap +1.7 ptsSoloQ: 49.5% · 3,501 g
  • Ezreal142 games
    53.5%gap +1.9 ptsSoloQ: 53.8% · 2,292 g
Support18 champions
  • Lulu185 games
    48.6%gap -2.4 ptsSoloQ: 48.2% · 3,105 g
  • Nautilus175 games
    54.3%gap +5.9 ptsSoloQ: 49.2% · 2,565 g
  • Braum128 games
    50.0%gap +3.3 ptsSoloQ: 47.7% · 1,311 g
  • Leona126 games
    47.6%gap -1.8 ptsSoloQ: 47.3% · 1,572 g
  • Milio122 games
    50.8%gap +1.0 ptsSoloQ: 47.8% · 1,120 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.1%35,792 picks of 1,713,040ban 1.7% · patches 16.19 to 16.21
  • Amateur tournaments3.7%1,272 picks of 34,524ban 7.3% · patches 16.19 to 16.21
  • Pro6.9%153 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

14.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 8.4%G1562 games of 6,729
  • 7.1%G2478 games of 6,731
  • 7.5%G3+204 games of 2,704
Once picked, the series moves on toIn G2, over 562 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.