Tournament presence · pick + ban
43.3%#2 of 173 champions
Pick
19.7%picked in 5,355 of 27,196 games
Ban
23.6%5,276 bans over 22,320 games, against 21.3% in soloQ
Win rate as Mid49.9% between 48.2% and 51.6% over 2,297 gamesSoloQ 48.7%: no clear gap
Median length28.7 minsoloQ 26.7 min

Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    4.2%
    SoloQ
    3.8%
    4.2% of the role's picks in amateur play, against 3.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    23.9%
    SoloQ
    21.3%
    23.9% ban rate in amateur play over 13,367 games, against 21.3% in soloQ over 323,918 games.
  • LengthLonger games in amateur play
    Amateur
    28.7 min
    SoloQ
    26.7 min
    Median of 28.7 min in amateur play, against 26.7 min in soloQ.
  • SpellsFlash + Teleport instead of Flash + Ignite
    Amateur
    66%
    SoloQ
    58%
    Played in 66% of amateur games; soloQ sticks to Flash + Ignite (58%).
02 — How to play it

How to play it?

Conqueror, then Hextech Rocketbelt, Riftmaker, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror55% · 40,657
Same in amateur play
SpellsFlash + Ignite58% · 43,001
≠ Amateur: Flash + Teleport instead of Flash + Ignite. 66% · 2,419 games
SkillsWnot collected in soloQ
Amateur: 71% · 156 games
Core (3 legendaries)33% · 7,779
33%of soloQ games
  1. Hextech Rocketbelt
  2. Riftmaker
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 87% of mid laners.

  1. Map pressuretop14%4.6 · mid laners: 3.2

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Map pressure
  • Split-push

Like other mid laners

  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 91 in lane, 59 in mid game and 42 in late game, out of 100 mid laners.

599+71 vs 528
927+28 vs 899
1,155-24 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Sylasmid laners

Gold vs. direct opponent

At 20 min, behind 55% of mid laners against the direct opponent.

mid laners
4.6takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 91 of 100 among mid laners599 · median 528
  • Damage in mid game · rank 59 of 100 among mid laners927 · median 899
  • Damage in late game · rank 42 of 100 among mid laners1,155 · median 1,179
  • Gold at 15 min · rank 42 of 100 among mid laners-44 · median +25
  • Gold at 20 min · rank 45 of 100 among mid laners-43 · median +71
  • Map pressure · rank 87 of 100 among mid laners4.6 · median 3.2
  • Absorbs damage · rank 76 of 100 among mid laners815 · median 489
  • Plays teamfights · rank 26 of 100 among mid laners53% · median 55%
  • Takes its kills in duels · rank 73 of 100 among mid laners26% · median 23%
  • Lets allies carry kills · rank 35 of 100 among mid lanersrank 35 of 100
  • Crowd control (CC) · rank 69 of 100 among mid laners0.9 · median 0.7
  • Team damage · rank 68 of 100 among mid laners23% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Ambessa in amateur play: +12.4 pts over 104 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa61.5% · expected 49.2% · 104 g+12.4 ptSoloQ -1.9
Garen65.6% · expected 52.7% · 32 g+12.9 ptSoloQ +0.2
Gnar59.2% · expected 51.4% · 71 g+7.7 ptSoloQ +2.7
K'Sante52.4% · expected 52.1% · 126 g+0.3 ptSoloQ -0.1
Shen54.8% · expected 52.6% · 73 g+2.2 ptSoloQ -0.2
Junglegap to expected
Xin Zhao58.5% · expected 50.9% · 106 g+7.6 ptSoloQ +0.9
Lillia56.7% · expected 47.1% · 60 g+9.6 ptSoloQ -2.1
Viego57.0% · expected 51.4% · 86 g+5.5 ptSoloQ -0.4
Nocturne57.5% · expected 52.6% · 73 g+4.9 ptSoloQ +2.0
Qiyana52.0% · expected 47.2% · 75 g+4.8 ptSoloQ -0.8
Midgap to expected
Lissandra59.3% · expected 51.1% · 118 g+8.2 ptSoloQ +3.7
Syndra55.3% · expected 49.3% · 150 g+6.1 ptSoloQ +2.8
Locke61.7% · expected 50.8% · 47 g+10.9 ptSoloQ +0.7
Ahri50.2% · expected 48.2% · 319 g+2.0 ptSoloQ +0.7
Viktor51.1% · expected 49.4% · 133 g+1.7 ptSoloQ +1.5
ADCgap to expected
Jhin58.1% · expected 52.2% · 155 g+5.9 ptSoloQ +0.4
Ashe52.7% · expected 48.2% · 188 g+4.5 ptSoloQ +2.5
Aphelios60.2% · expected 53.5% · 88 g+6.7 ptSoloQ -2.5
Yunara50.5% · expected 47.6% · 210 g+2.9 ptSoloQ +0.8
Jinx51.3% · expected 47.8% · 158 g+3.5 ptSoloQ -0.2
Supportgap to expected
Thresh52.1% · expected 48.5% · 140 g+3.7 ptSoloQ -1.6
Leona53.3% · expected 50.9% · 199 g+2.4 ptSoloQ +0.1
Lulu54.8% · expected 52.5% · 197 g+2.3 ptSoloQ +0.3
Nautilus50.6% · expected 49.8% · 237 g+0.8 ptSoloQ +0.4
Rell49.5% · expected 46.4% · 107 g+3.2 ptSoloQ -2.6

With

Topgap to expected
Jax60.3% · expected 50.4% · 58 g+9.9 ptSoloQ -1.1
Ambessa53.5% · expected 50.6% · 127 g+2.9 ptSoloQ -1.8
Olaf56.8% · expected 53.1% · 81 g+3.7 ptSoloQ +1.8
Ornn52.1% · expected 50.2% · 119 g+1.9 ptSoloQ +1.6
Camille55.9% · expected 51.9% · 68 g+4.0 ptSoloQ +2.5
Junglegap to expected
Nocturne58.8% · expected 47.2% · 80 g+11.6 ptSoloQ -0.5
Sejuani58.4% · expected 47.4% · 77 g+11.0 ptSoloQ -1.1
Viego59.4% · expected 48.3% · 64 g+11.0 ptSoloQ -1.3
Cho'Gath59.7% · expected 51.6% · 62 g+8.1 ptSoloQ +0.2
Wukong54.3% · expected 52.0% · 230 g+2.3 ptSoloQ -0.8
ADCgap to expected
Lucian58.1% · expected 49.5% · 124 g+8.5 ptSoloQ -0.5
Jinx58.8% · expected 52.0% · 148 g+6.8 ptSoloQ +0.3
Caitlyn54.1% · expected 51.4% · 196 g+2.7 ptSoloQ +0.4
Kai'Sa51.2% · expected 49.3% · 170 g+1.9 ptSoloQ -0.9
Xayah53.5% · expected 51.1% · 114 g+2.4 ptSoloQ +1.0
Supportgap to expected
Milio59.8% · expected 48.5% · 117 g+11.3 ptSoloQ -0.9
Lulu51.4% · expected 47.3% · 249 g+4.1 ptSoloQ +0.1
Alistar55.7% · expected 51.3% · 97 g+4.4 ptSoloQ +0.2
Nami56.8% · expected 47.5% · 37 g+9.2 ptSoloQ +0.5
Braum53.4% · expected 51.6% · 133 g+1.8 ptSoloQ +1.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top28 champions
  • K'Sante126 games
    52.4%gap +0.3 ptsSoloQ: 50.7% · 2,227 g
  • Ornn124 games
    48.4%gap -1.2 ptsSoloQ: 46.6% · 1,386 g
  • Ambessa104 games
    61.5%gap +12.4 ptsSoloQ: 48.1% · 1,945 g
  • Sion103 games
    49.5%gap -0.7 ptsSoloQ: 50.7% · 1,232 g
  • Renekton96 games
    42.7%gap -5.5 ptsSoloQ: 51.1% · 2,158 g
Jungle21 champions
  • Lee Sin233 games
    46.8%gap -3.5 ptsSoloQ: 48.4% · 6,094 g
  • Vi202 games
    44.1%gap -5.2 ptsSoloQ: 50.1% · 2,007 g
  • Wukong175 games
    41.7%gap -6.1 ptsSoloQ: 45.3% · 2,475 g
  • Jarvan IV172 games
    50.6%gap -0.9 ptsSoloQ: 51.7% · 2,893 g
  • Xin Zhao106 games
    58.5%gap +7.6 ptsSoloQ: 49.7% · 1,225 g
Mid23 champions
  • Ahri319 games
    50.2%gap +2.0 ptsSoloQ: 48.4% · 5,503 g
  • Syndra150 games
    55.3%gap +6.1 ptsSoloQ: 50.9% · 2,889 g
  • Viktor133 games
    51.1%gap +1.7 ptsSoloQ: 51.2% · 3,419 g
  • Lissandra118 games
    59.3%gap +8.2 ptsSoloQ: 51.2% · 2,019 g
  • Orianna115 games
    53.9%gap +1.7 ptsSoloQ: 50.3% · 1,621 g
ADC17 champions
  • Yunara210 games
    50.5%gap +2.9 ptsSoloQ: 49.2% · 5,872 g
  • Kai'Sa194 games
    51.5%gap +1.1 ptsSoloQ: 49.0% · 6,846 g
  • Ashe188 games
    52.7%gap +4.5 ptsSoloQ: 51.9% · 2,383 g
  • Ezreal169 games
    52.7%gap -0.5 ptsSoloQ: 53.3% · 3,924 g
  • Caitlyn165 games
    43.0%gap -5.4 ptsSoloQ: 49.2% · 3,753 g
Support18 champions
  • Nautilus237 games
    50.6%gap +0.8 ptsSoloQ: 49.9% · 5,224 g
  • Seraphine205 games
    46.3%gap -2.2 ptsSoloQ: 51.0% · 2,137 g
  • Leona199 games
    53.3%gap +2.4 ptsSoloQ: 47.2% · 3,166 g
  • Lulu197 games
    54.8%gap +2.3 ptsSoloQ: 48.9% · 5,108 g
  • Thresh140 games
    52.1%gap +3.7 ptsSoloQ: 44.8% · 4,993 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.8%64,423 picks of 1,713,048ban 21.3% · patches 16.19 to 16.21
  • Amateur tournaments4.2%1,438 picks of 34,524ban 23.9% · patches 16.19 to 16.21
  • Pro3.2%71 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

45.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 8.3%G1557 games of 6,733
  • 7.8%G2525 games of 6,733
  • 6.2%G3+169 games of 2,705
Once picked, the series moves on toIn G2, over 557 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.