Tournament presence · pick + ban
13.6%#60 of 173 champions
Pick
6.6%picked in 1,787 of 27,189 games
Ban
7.0%1,557 bans over 22,315 games, against 13.5% in soloQ
Win rate as Top50.5% between 48.4% and 52.7% over 1,492 gamesSoloQ 50.1%: no clear gap
Median length29.3 minsoloQ 26.9 min

Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

5 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked less often in amateur play
    Amateur
    2.6%
    SoloQ
    3.0%
    2.6% of the role's picks in amateur play, against 3.0% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    7.1%
    SoloQ
    13.5%
    7.1% ban rate in amateur play over 13,367 games, against 13.5% in soloQ over 323,918 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    26.9 min
    Median of 29.3 min in amateur play, against 26.9 min in soloQ.
  • RunesGrasp of the Undying instead of Lethal Tempo
    Amateur
    47%
    SoloQ
    46%
    Played in 47% of amateur games; soloQ sticks to Lethal Tempo (46%).
  • SpellsFlash + Teleport instead of Flash + Ignite
    Amateur
    49%
    SoloQ
    54%
    Played in 49% of amateur games; soloQ sticks to Flash + Ignite (54%).
02 — How to play it

How to play it?

Lethal Tempo, then Trinity Force, Sundered Sky, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo46% · 27,583
≠ Amateur: Grasp of the Undying instead of Lethal Tempo. 47% · 1,580 games
SpellsFlash + Ignite54% · 31,948
≠ Amateur: Flash + Teleport instead of Flash + Ignite. 49% · 1,580 games
SkillsWnot collected in soloQ
Amateur: 99% · 151 games
Core (3 legendaries)15% · 2,916
15%of soloQ games
  1. Trinity Force
  2. Sundered Sky
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Takes its kills in duels first: more duels than 85% of top laners.

  1. Takes its kills in duelstop15%33% · top laners: 28%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Duelist
  • Split-push

Like other top laners

  • Damage in lane
  • Damage in mid game
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

  • Few teamfights
  • No poke

Damage / min by phase · at equal gold

Rank 63 in lane, 36 in mid game and 24 in late game, out of 100 top laners.

629+29 vs 599
836-32 vs 868
985-94 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Jaxtop laners

Gold vs. direct opponent

At 20 min, ahead of 62% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 63 of 100 among top laners629 · median 599
  • Damage in mid game · rank 36 of 100 among top laners836 · median 868
  • Damage in late game · rank 24 of 100 among top laners985 · median 1,079
  • Gold at 15 min · rank 51 of 100 among top laners+119 · median +119
  • Gold at 20 min · rank 62 of 100 among top laners+212 · median +100
  • Absorbs damage · rank 53 of 100 among top laners979 · median 970
  • Plays teamfights · rank 20 of 100 among top laners50% · median 53%
  • Takes its kills in duels · rank 85 of 100 among top laners33% · median 28%
  • Lets allies carry kills · rank 27 of 100 among top lanersrank 27 of 100
  • Crowd control (CC) · rank 34 of 100 among top laners0.6 · median 0.8
  • Team damage · rank 69 of 100 among top laners23% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Sivir in amateur play: +12.8 pts over 61 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Renekton54.7% · expected 48.8% · 75 g+5.8 ptSoloQ +0.4
Sion58.5% · expected 50.9% · 41 g+7.6 ptSoloQ -2.4
Olaf50.5% · expected 47.4% · 97 g+3.1 ptSoloQ +1.4
Zaahen50.0% · expected 48.2% · 82 g+1.8 ptSoloQ +4.0
Gwen52.3% · expected 48.7% · 44 g+3.6 ptSoloQ +3.7
Junglegap to expected
Viego60.9% · expected 52.1% · 64 g+8.9 ptSoloQ +3.2
Lee Sin53.1% · expected 50.9% · 130 g+2.2 ptSoloQ -1.5
Qiyana56.3% · expected 47.8% · 32 g+8.4 ptSoloQ -1.3
Jarvan IV52.9% · expected 52.1% · 104 g+0.8 ptSoloQ +0.6
Lillia52.2% · expected 47.7% · 46 g+4.5 ptSoloQ -1.9
Midgap to expected
Twisted Fate61.8% · expected 48.7% · 55 g+13.2 ptSoloQ +1.8
Lissandra64.3% · expected 51.8% · 42 g+12.5 ptSoloQ +0.7
Akali60.6% · expected 50.2% · 33 g+10.4 ptSoloQ -4.1
Locke58.3% · expected 51.5% · 48 g+6.9 ptSoloQ -0.1
Orianna56.5% · expected 52.9% · 85 g+3.6 ptSoloQ +0.4
ADCgap to expected
Sivir63.9% · expected 51.1% · 61 g+12.8 ptSoloQ +0.6
Caitlyn53.6% · expected 49.0% · 125 g+4.6 ptSoloQ -0.5
Tristana58.3% · expected 50.8% · 60 g+7.6 ptSoloQ -0.1
Zeri55.3% · expected 48.2% · 47 g+7.1 ptSoloQ -1.1
Aphelios56.3% · expected 54.2% · 64 g+2.1 ptSoloQ +1.2
Supportgap to expected
Seraphine59.4% · expected 49.2% · 69 g+10.2 ptSoloQ -2.1
Nautilus56.1% · expected 50.4% · 148 g+5.6 ptSoloQ +1.5
Lulu55.1% · expected 53.2% · 156 g+2.0 ptSoloQ -0.5
Leona53.7% · expected 51.5% · 123 g+2.1 ptSoloQ +0.5
Milio55.1% · expected 51.9% · 69 g+3.2 ptSoloQ +0.6

With

Junglegap to expected
Xin Zhao58.8% · expected 49.6% · 80 g+9.2 ptSoloQ -0.8
Sejuani59.2% · expected 48.1% · 49 g+11.1 ptSoloQ +2.1
Viego61.0% · expected 49.0% · 41 g+12.0 ptSoloQ +0.1
Wukong57.5% · expected 52.7% · 127 g+4.8 ptSoloQ -0.3
Lee Sin53.4% · expected 50.2% · 131 g+3.2 ptSoloQ -0.3
Midgap to expected
Ryze64.1% · expected 49.2% · 39 g+14.9 ptSoloQ -1.1
Sylas60.3% · expected 50.4% · 58 g+9.9 ptSoloQ -1.1
Yone63.6% · expected 52.8% · 44 g+10.9 ptSoloQ +0.5
Viktor54.0% · expected 51.0% · 124 g+3.0 ptSoloQ +0.4
Twisted Fate58.8% · expected 52.4% · 34 g+6.4 ptSoloQ -1.5
ADCgap to expected
Miss Fortune58.2% · expected 49.9% · 55 g+8.3 ptSoloQ +1.2
Tristana56.9% · expected 50.3% · 58 g+6.6 ptSoloQ 0.0
Aphelios54.2% · expected 46.9% · 48 g+7.3 ptSoloQ +0.1
Zeri59.3% · expected 52.9% · 54 g+6.4 ptSoloQ +1.9
Jinx55.2% · expected 52.6% · 96 g+2.6 ptSoloQ +0.6
Supportgap to expected
Lulu52.6% · expected 47.9% · 133 g+4.7 ptSoloQ +2.1
Blitzcrank60.7% · expected 52.9% · 61 g+7.8 ptSoloQ +1.7
Rell59.6% · expected 54.0% · 57 g+5.6 ptSoloQ +0.8
Bard59.2% · expected 52.9% · 49 g+6.3 ptSoloQ -0.6
Nautilus51.0% · expected 50.6% · 157 g+0.3 ptSoloQ -2.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Olaf97 games
    50.5%gap +3.1 ptsSoloQ: 50.4% · 1,820 g
  • Zaahen82 games
    50.0%gap +1.8 ptsSoloQ: 53.8% · 1,304 g
  • Renekton75 games
    54.7%gap +5.8 ptsSoloQ: 51.6% · 1,464 g
  • Camille65 games
    49.2%gap +0.7 ptsSoloQ: 50.7% · 2,260 g
  • Yone64 games
    46.9%gap -3.8 ptsSoloQ: 53.7% · 3,423 g
Jungle21 champions
  • Lee Sin130 games
    53.1%gap +2.2 ptsSoloQ: 48.9% · 4,637 g
  • Wukong128 games
    48.4%gap 0.0 ptsSoloQ: 51.1% · 2,027 g
  • Jarvan IV104 games
    52.9%gap +0.8 ptsSoloQ: 51.9% · 2,015 g
  • Vi100 games
    50.0%gap +0.1 ptsSoloQ: 52.0% · 1,378 g
  • Xin Zhao85 games
    50.6%gap -0.9 ptsSoloQ: 50.4% · 987 g
Mid22 champions
  • Viktor100 games
    46.0%gap -4.0 ptsSoloQ: 51.3% · 2,759 g
  • Yone94 games
    42.6%gap -5.7 ptsSoloQ: 49.4% · 3,425 g
  • Orianna85 games
    56.5%gap +3.6 ptsSoloQ: 52.3% · 1,247 g
  • Ahri76 games
    43.4%gap -5.4 ptsSoloQ: 49.2% · 2,313 g
  • Syndra74 games
    51.4%gap +1.5 ptsSoloQ: 50.2% · 2,451 g
ADC17 champions
  • Yunara158 games
    48.1%gap -0.1 ptsSoloQ: 49.8% · 5,022 g
  • Caitlyn125 games
    53.6%gap +4.6 ptsSoloQ: 50.9% · 3,081 g
  • Kai'Sa124 games
    49.2%gap -1.9 ptsSoloQ: 50.8% · 5,212 g
  • Jhin102 games
    46.1%gap -6.8 ptsSoloQ: 49.8% · 5,685 g
  • Ezreal101 games
    53.5%gap -0.3 ptsSoloQ: 53.4% · 3,209 g
Support18 champions
  • Lulu156 games
    55.1%gap +2.0 ptsSoloQ: 49.6% · 4,405 g
  • Nautilus148 games
    56.1%gap +5.6 ptsSoloQ: 52.5% · 3,758 g
  • Leona123 games
    53.7%gap +2.1 ptsSoloQ: 49.1% · 2,313 g
  • Thresh92 games
    37.0%gap -12.1 ptsSoloQ: 47.4% · 4,508 g
  • Braum84 games
    39.3%gap -9.5 ptsSoloQ: 47.5% · 1,905 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.0%51,852 picks of 1,713,040ban 13.5% · patches 16.19 to 16.21
  • Amateur tournaments2.6%894 picks of 34,524ban 7.1% · patches 16.19 to 16.21
  • Pro3.2%70 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

14.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 4.9%G1327 games of 6,731
  • 5.8%G2392 games of 6,733
  • 6.7%G3+182 games of 2,704
Once picked, the series moves on toIn G2, over 327 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.