Galio
Patches 16.19 to 16.21 · NABans, presence and fearless: Galio across all builds. Build, best results and matchups: the selected build.
- Pick
- 8.6%picked in 228 of 2,657 games
- Ban
- 7.8%153 bans over 1,967 games, against 2.2% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Mid.DraftLength
- How to play itStormraider's Surge, then Stormsurge, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.



- In a compPlays teamfights first: more teamfights than 98% of mid laners.Map pressureFrontlineTeamfightLets allies carryCC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Mid.
- DraftPicked more often in amateur play
- Amateur
- 3.5%
- SoloQ
- 2.5%
- DraftBanned more often in amateur play
- Amateur
- 7.2%
- SoloQ
- 2.2%
- LengthLonger games in amateur play
- Amateur
- 29.4 min
- SoloQ
- 27.8 min
Not enough games to judge: core.
How to play it?
Stormraider's Surge, then Stormsurge, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.
Stormsurge
Shadowflame
Zhonya's Hourglass
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Plays teamfights first: more teamfights than 98% of mid laners.
- Plays teamfightstop2%61% · mid laners: 55%
- Absorbs damagetop4%1,388 · mid laners: 489
- Lets allies carry killstop7%rank 93 of 100
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Map pressure
- Frontline
- Teamfight
- Lets allies carry
- CC
Like other mid laners
No measure in the middle of mid laners.
What it is not
- Few duels
- Little damage
- No poke
- No split-push
Damage / min by phase · at equal gold
Rank 16 in lane, 4 in mid game and 16 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, behind 98% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 16 of 100 among mid laners482 · median 528
- Damage in mid game · rank 4 of 100 among mid laners750 · median 899
- Damage in late game · rank 16 of 100 among mid laners1,017 · median 1,179
- Gold at 15 min · rank 2 of 100 among mid laners-679 · median +25
- Gold at 20 min · rank 2 of 100 among mid laners-1,104 · median +71
- Map pressure · rank 85 of 100 among mid laners3.6 · median 3.2
- Absorbs damage · rank 96 of 100 among mid laners1,388 · median 489
- Plays teamfights · rank 98 of 100 among mid laners61% · median 55%
- Takes its kills in duels · rank 1 of 100 among mid laners12% · median 23%
- Lets allies carry kills · rank 93 of 100 among mid lanersrank 93 of 100
- Crowd control (CC) · rank 89 of 100 among mid laners1.3 · median 0.7
- Team damage · rank 21 of 100 among mid laners17% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Wukong15 games—SoloQ: 45.6% · 513 g
- Vi13 games—SoloQ: 50.0% · 168 g
- Nocturne11 games—SoloQ: 42.5% · 160 g
- Jarvan IV8 games—SoloQ: 52.7% · 406 g
- Xin Zhao8 games—SoloQ: 48.5% · 130 g
- Cho'Gath7 games—SoloQ: 50.9% · 293 g
- Gwen5 games—SoloQ: 51.6% · 91 g
- Kayn5 games—SoloQ: 47.7% · 350 g
- Lee Sin5 games—SoloQ: 55.7% · 616 g
- Orianna15 games—SoloQ: 55.9% · 204 g
- Syndra14 games—SoloQ: 48.9% · 485 g
- Viktor11 games—SoloQ: 51.6% · 599 g
- Ahri10 games—SoloQ: 48.3% · 538 g
- Akali10 games—SoloQ: 52.3% · 511 g
- Locke8 games—SoloQ: 56.3% · 734 g
- Aurora6 games—SoloQ: 49.2% · 199 g
- Swain6 games—SoloQ: 46.0% · 124 g
- LeBlanc5 games—SoloQ: 49.2% · 370 g
- Lissandra5 games—SoloQ: 53.2% · 265 g
- Sylas5 games—SoloQ: 54.0% · 411 g
- Yunara13 games—SoloQ: 49.3% · 931 g
- Caitlyn10 games—SoloQ: 51.9% · 603 g
- Tristana10 games—SoloQ: 48.4% · 630 g
- Ezreal8 games—SoloQ: 56.8% · 567 g
- Jhin8 games—SoloQ: 52.2% · 1,085 g
- Lucian8 games—SoloQ: 49.6% · 492 g
- Aphelios7 games—SoloQ: 48.7% · 415 g
- Jinx7 games—SoloQ: 47.0% · 911 g
- Kai'Sa7 games—SoloQ: 52.8% · 871 g
- Xayah7 games—SoloQ: 47.7% · 323 g
- Zeri7 games—SoloQ: 47.3% · 385 g
- Sivir6 games—SoloQ: 52.1% · 280 g
- Varus6 games—SoloQ: 52.1% · 144 g
- Ashe5 games—SoloQ: 49.9% · 367 g
- Nautilus16 games—SoloQ: 53.7% · 603 g
- Karma15 games—SoloQ: 54.5% · 431 g
- Leona10 games—SoloQ: 50.3% · 527 g
- Braum9 games—SoloQ: 47.8% · 400 g
- Rell9 games—SoloQ: 43.5% · 317 g
- Lulu7 games—SoloQ: 50.9% · 672 g
- Rakan7 games—SoloQ: 50.5% · 289 g
- Alistar6 games—SoloQ: 50.2% · 462 g
- Seraphine6 games—SoloQ: 46.9% · 356 g
- Bard5 games—SoloQ: 54.6% · 337 g
- Milio5 games—SoloQ: 49.1% · 334 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+2.5%10,764 picks of 431,269ban 2.2% · patches 16.19 to 16.21
- Amateur tournaments3.5%130 picks of 3,686ban 7.2% · patches 16.19 to 16.21
- Pro3.6%80 picks of 2,204bans not published · patches 16.17 to 16.20

