Tournament presence · pick + ban
10.6%#77 of 173 champions
Pick
6.4%picked in 1,732 of 27,195 games
Ban
4.2%935 bans over 22,320 games, against 0.8% in soloQ
Win rate as Top52.3% between 50.1% and 54.5% over 1,372 gamesSoloQ 50.3%: no clear gap
Median length29 minsoloQ 27.3 min

Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked more often in amateur play
    Amateur
    2.4%
    SoloQ
    1.7%
    2.4% of the role's picks in amateur play, against 1.7% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    4.4%
    SoloQ
    0.8%
    4.4% ban rate in amateur play over 13,367 games, against 0.8% in soloQ over 323,918 games.
  • LengthLonger games in amateur play
    Amateur
    29 min
    SoloQ
    27.3 min
    Median of 29 min in amateur play, against 27.3 min in soloQ.
  • SpellsFlash + Teleport instead of Flash + Ignite
    Amateur
    70%
    SoloQ
    54%
    Played in 70% of amateur games; soloQ sticks to Flash + Ignite (54%).
02 — How to play it

How to play it?

Conqueror, then Trinity Force, Stridebreaker, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror45% · 14,913
Amateur: Grasp of the Undying (45%), gap not settled
SpellsFlash + Ignite54% · 17,843
≠ Amateur: Flash + Teleport instead of Flash + Ignite. 70% · 1,425 games
SkillsQnot collected in soloQ
Amateur: 100% · 112 games
Core (3 legendaries)34% · 3,208
34%of soloQ games
  1. Trinity Force
  2. Stridebreaker
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 82% of top laners.

  1. Plays teamfightstop18%56% · top laners: 53%
  2. Team damagetop19%24% · top laners: 20%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Teamfight
  • Damage
  • Poke

Like other top laners

  • Damage in lane
  • Damage in mid game
  • Gold at 15 min
  • Gold at 20 min
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

  • No split-push

Damage / min by phase · at equal gold

Rank 50 in lane, 73 in mid game and 76 in late game, out of 100 top laners.

5990 vs 599
929+61 vs 868
1,160+80 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Zaahentop laners

Gold vs. direct opponent

At 20 min, ahead of 66% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 50 of 100 among top laners599 · median 599
  • Damage in mid game · rank 73 of 100 among top laners929 · median 868
  • Damage in late game · rank 76 of 100 among top laners1,160 · median 1,079
  • Gold at 15 min · rank 48 of 100 among top laners+97 · median +119
  • Gold at 20 min · rank 66 of 100 among top laners+245 · median +100
  • Absorbs damage · rank 77 of 100 among top laners1,214 · median 970
  • Plays teamfights · rank 82 of 100 among top laners56% · median 53%
  • Takes its kills in duels · rank 32 of 100 among top laners26% · median 28%
  • Lets allies carry kills · rank 54 of 100 among top lanersrank 54 of 100
  • Crowd control (CC) · rank 70 of 100 among top laners1 · median 0.8
  • Team damage · rank 81 of 100 among top laners24% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Gnar in amateur play: +19.5 pts over 45 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Gnar73.3% · expected 53.9% · 45 g+19.5 ptSoloQ -2.0
K'Sante66.2% · expected 54.5% · 71 g+11.7 ptSoloQ -0.2
Ambessa55.6% · expected 51.6% · 90 g+3.9 ptSoloQ -0.4
Sion54.5% · expected 52.7% · 110 g+1.9 ptSoloQ +1.8
Mordekaiser56.4% · expected 51.6% · 39 g+4.8 ptSoloQ -0.1
Junglegap to expected
Wukong56.3% · expected 50.2% · 151 g+6.1 ptSoloQ +1.7
Xin Zhao61.5% · expected 53.3% · 52 g+8.2 ptSoloQ +2.6
Lee Sin56.4% · expected 52.7% · 101 g+3.8 ptSoloQ +0.3
Nocturne60.4% · expected 55.0% · 53 g+5.3 ptSoloQ -3.2
Sylas54.8% · expected 51.1% · 73 g+3.7 ptSoloQ -0.1
Midgap to expected
Syndra59.6% · expected 51.7% · 99 g+7.9 ptSoloQ -0.2
Orianna61.7% · expected 54.7% · 60 g+7.0 ptSoloQ -0.4
Aurora60.0% · expected 53.4% · 45 g+6.6 ptSoloQ +2.1
Sylas55.7% · expected 52.4% · 79 g+3.3 ptSoloQ +2.1
Lissandra59.5% · expected 53.6% · 37 g+5.9 ptSoloQ -0.8
ADCgap to expected
Caitlyn58.2% · expected 50.8% · 91 g+7.4 ptSoloQ +1.3
Yunara54.7% · expected 50.0% · 161 g+4.6 ptSoloQ +0.7
Jhin60.2% · expected 54.6% · 93 g+5.6 ptSoloQ -0.5
Kai'Sa53.6% · expected 52.9% · 125 g+0.7 ptSoloQ -0.5
Lucian54.8% · expected 52.7% · 84 g+2.1 ptSoloQ +2.0
Supportgap to expected
Rell61.9% · expected 48.8% · 63 g+13.1 ptSoloQ +1.0
Nautilus55.9% · expected 52.2% · 152 g+3.7 ptSoloQ +0.2
Leona58.1% · expected 53.3% · 93 g+4.7 ptSoloQ -1.9
Rakan56.5% · expected 51.5% · 62 g+5.0 ptSoloQ +1.7
Seraphine52.9% · expected 51.0% · 87 g+1.9 ptSoloQ +1.6

With

Junglegap to expected
Cho'Gath69.8% · expected 54.0% · 43 g+15.8 ptSoloQ -0.7
Jarvan IV57.8% · expected 50.8% · 109 g+7.0 ptSoloQ +0.4
Vi59.2% · expected 53.0% · 98 g+6.2 ptSoloQ +2.8
Xin Zhao53.6% · expected 51.4% · 56 g+2.2 ptSoloQ +1.0
Sejuani51.1% · expected 49.9% · 45 g+1.2 ptSoloQ -0.8
Midgap to expected
Viktor61.3% · expected 52.8% · 93 g+8.5 ptSoloQ +0.7
Ahri58.7% · expected 54.0% · 109 g+4.7 ptSoloQ -0.4
Locke61.1% · expected 51.4% · 36 g+9.7 ptSoloQ +0.9
Hwei59.6% · expected 54.0% · 57 g+5.6 ptSoloQ -0.7
Syndra54.5% · expected 53.0% · 99 g+1.6 ptSoloQ -1.3
ADCgap to expected
Varus69.7% · expected 52.9% · 33 g+16.8 ptSoloQ -1.0
Caitlyn58.9% · expected 53.8% · 107 g+5.1 ptSoloQ +0.2
Tristana60.4% · expected 52.1% · 53 g+8.3 ptSoloQ -1.0
Ezreal53.9% · expected 49.1% · 89 g+4.8 ptSoloQ +0.1
Jhin53.5% · expected 50.0% · 101 g+3.4 ptSoloQ +0.9
Supportgap to expected
Thresh60.0% · expected 53.7% · 85 g+6.3 ptSoloQ -1.0
Nautilus53.8% · expected 52.4% · 145 g+1.4 ptSoloQ -0.1
Lulu50.0% · expected 49.7% · 132 g+0.3 ptSoloQ +1.0
Rakan55.4% · expected 53.2% · 74 g+2.2 ptSoloQ -0.1
Rell58.1% · expected 55.8% · 62 g+2.2 ptSoloQ +1.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • Sion110 games
    54.5%gap +1.9 ptsSoloQ: 52.7% · 679 g
  • Ornn96 games
    51.0%gap -1.0 ptsSoloQ: 48.6% · 777 g
  • Ambessa90 games
    55.6%gap +3.9 ptsSoloQ: 51.1% · 1,089 g
  • Jax82 games
    50.0%gap -1.8 ptsSoloQ: 46.2% · 1,304 g
  • K'Sante71 games
    66.2%gap +11.7 ptsSoloQ: 52.1% · 915 g
Jungle22 champions
  • Wukong151 games
    56.3%gap +6.1 ptsSoloQ: 51.2% · 1,201 g
  • Jarvan IV111 games
    46.8%gap -7.0 ptsSoloQ: 52.0% · 1,215 g
  • Lee Sin101 games
    56.4%gap +3.8 ptsSoloQ: 50.9% · 2,286 g
  • Vi94 games
    48.9%gap -2.7 ptsSoloQ: 54.4% · 724 g
  • Sylas73 games
    54.8%gap +3.7 ptsSoloQ: 49.8% · 1,288 g
Mid22 champions
  • Viktor112 games
    51.8%gap 0.0 ptsSoloQ: 51.1% · 1,507 g
  • Syndra99 games
    59.6%gap +7.9 ptsSoloQ: 49.6% · 1,475 g
  • Ahri91 games
    46.2%gap -4.5 ptsSoloQ: 49.0% · 1,530 g
  • Sylas79 games
    55.7%gap +3.3 ptsSoloQ: 53.7% · 1,343 g
  • Orianna60 games
    61.7%gap +7.0 ptsSoloQ: 51.6% · 620 g
ADC18 champions
  • Yunara161 games
    54.7%gap +4.6 ptsSoloQ: 50.7% · 2,582 g
  • Kai'Sa125 games
    53.6%gap +0.7 ptsSoloQ: 50.4% · 2,995 g
  • Jhin93 games
    60.2%gap +5.6 ptsSoloQ: 50.2% · 3,022 g
  • Caitlyn91 games
    58.2%gap +7.4 ptsSoloQ: 52.8% · 1,633 g
  • Lucian84 games
    54.8%gap +2.1 ptsSoloQ: 53.7% · 1,248 g
Support18 champions
  • Nautilus152 games
    55.9%gap +3.7 ptsSoloQ: 51.3% · 2,129 g
  • Lulu129 games
    51.9%gap -3.0 ptsSoloQ: 47.7% · 2,224 g
  • Leona93 games
    58.1%gap +4.7 ptsSoloQ: 46.8% · 1,409 g
  • Braum91 games
    51.6%gap +1.0 ptsSoloQ: 50.0% · 1,125 g
  • Seraphine87 games
    52.9%gap +1.9 ptsSoloQ: 52.7% · 793 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.7%28,271 picks of 1,713,040ban 0.8% · patches 16.19 to 16.21
  • Amateur tournaments2.4%833 picks of 34,524ban 4.4% · patches 16.19 to 16.21
  • Pro2.4%52 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

10.1% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 4.8%G1321 games of 6,733
  • 4.8%G2325 games of 6,733
  • 5.2%G3+142 games of 2,705
Once picked, the series moves on toIn G2, over 321 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.