Tournament presence · pick + ban
7.2%#98 of 173 champions
Pick
3.3%picked in 910 of 27,199 games
Ban
3.9%875 bans over 22,322 games, against 0.5% in soloQ
Win rate as Mid45.4% between 42.3% and 48.5% over 685 gamesSoloQ 49.5%: clear gap
Median length29.5 minsoloQ 28.1 min

Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Mid.

  • Win rateWins less in amateur play
    Amateur
    45.4%
    SoloQ
    49.5%
    45.4% win rate in amateur play over 685 games, against 49.5% in soloQ over 20,444 games.
  • DraftPicked more often in amateur play
    Amateur
    1.3%
    SoloQ
    1.0%
    1.3% of the role's picks in amateur play, against 1.0% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    3.7%
    SoloQ
    0.5%
    3.7% ban rate in amateur play over 13,367 games, against 0.5% in soloQ over 323,918 games.
  • LengthLonger games in amateur play
    Amateur
    29.5 min
    SoloQ
    28.1 min
    Median of 29.5 min in amateur play, against 28.1 min in soloQ.
02 — How to play it

How to play it?

First Strike, then Rod of Ages, Archangel's Staff, and Rabadon's Deathcap: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesFirst Strike36% · 7,323
Amateur: Arcane Comet (39%), gap not settled
SpellsFlash + Teleport88% · 17,917
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 61 games
Core (3 legendaries)19% · 1,810
19%of soloQ games
  1. Rod of Ages
  2. Archangel's Staff
  3. Rabadon's Deathcap
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 91% of mid laners.

  1. Plays teamfightstop9%60% · mid laners: 55%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Teamfight
  • Poke

Like other mid laners

  • Damage in mid game
  • Map pressure
  • Absorbs damage
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

  • Few duels
  • No split-push

Damage / min by phase · at equal gold

Rank 1 in lane, 29 in mid game and 79 in late game, out of 100 mid laners.

422-105 vs 528
856-44 vs 899
1,340+161 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Veigarmid laners

Gold vs. direct opponent

At 20 min, behind 80% of mid laners against the direct opponent.

mid laners
2.5takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 1 of 100 among mid laners422 · median 528
  • Damage in mid game · rank 29 of 100 among mid laners856 · median 899
  • Damage in late game · rank 79 of 100 among mid laners1,340 · median 1,179
  • Gold at 15 min · rank 17 of 100 among mid laners-356 · median +25
  • Gold at 20 min · rank 20 of 100 among mid laners-393 · median +71
  • Map pressure · rank 39 of 100 among mid laners2.5 · median 3.2
  • Absorbs damage · rank 30 of 100 among mid laners385 · median 489
  • Plays teamfights · rank 91 of 100 among mid laners60% · median 55%
  • Takes its kills in duels · rank 14 of 100 among mid laners17% · median 23%
  • Lets allies carry kills · rank 45 of 100 among mid lanersrank 45 of 100
  • Crowd control (CC) · rank 44 of 100 among mid laners0.6 · median 0.7
  • Team damage · rank 64 of 100 among mid laners23% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Orianna in amateur play: +13.1 pts over 46 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion54.3% · expected 45.7% · 35 g+8.6 ptSoloQ +2.3
Renekton51.6% · expected 43.7% · 31 g+7.9 ptSoloQ +2.9
Ornn51.3% · expected 45.1% · 39 g+6.1 ptSoloQ +1.2
Junglegap to expected
Sylas51.4% · expected 44.1% · 37 g+7.2 ptSoloQ -0.7
Jarvan IV50.0% · expected 47.0% · 72 g+3.0 ptSoloQ +1.3
Midgap to expected
Orianna60.9% · expected 47.7% · 46 g+13.1 ptSoloQ +1.6
Syndra56.8% · expected 44.8% · 44 g+12.0 ptSoloQ +1.7
Viktor47.2% · expected 44.9% · 53 g+2.3 ptSoloQ -0.3
ADCgap to expected
Caitlyn53.1% · expected 43.9% · 49 g+9.1 ptSoloQ +0.5
Tristana51.5% · expected 45.6% · 33 g+5.9 ptSoloQ +0.1
Ashe45.9% · expected 43.7% · 37 g+2.2 ptSoloQ -2.4
Supportgap to expected
Alistar57.6% · expected 44.0% · 33 g+13.6 ptSoloQ 0.0
Seraphine52.6% · expected 44.1% · 38 g+8.6 ptSoloQ -1.2
Leona52.2% · expected 46.4% · 46 g+5.8 ptSoloQ +2.0
Milio54.8% · expected 46.8% · 31 g+8.1 ptSoloQ -2.1
Rakan50.0% · expected 44.6% · 32 g+5.4 ptSoloQ +2.3

With

Topgap to expected
K'Sante50.0% · expected 43.2% · 44 g+6.8 ptSoloQ +5.2
Junglegap to expected
Lee Sin58.5% · expected 45.1% · 53 g+13.4 ptSoloQ +0.7
Jarvan IV45.1% · expected 43.9% · 51 g+1.2 ptSoloQ -3.2
ADCgap to expected
Jhin51.0% · expected 43.1% · 51 g+7.8 ptSoloQ +1.5
Jinx54.4% · expected 47.5% · 57 g+6.9 ptSoloQ -0.3
Ezreal47.2% · expected 42.2% · 36 g+5.0 ptSoloQ -0.9
Kai'Sa46.9% · expected 44.8% · 49 g+2.1 ptSoloQ -0.8
Ashe48.6% · expected 47.1% · 35 g+1.5 ptSoloQ +3.4
Supportgap to expected
Alistar76.5% · expected 46.8% · 34 g+29.7 ptSoloQ -1.5
Braum53.1% · expected 47.1% · 49 g+6.0 ptSoloQ +1.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top20 champions
  • Ornn39 games
    51.3%gap +6.1 ptsSoloQ: 49.8% · 542 g
  • Sion35 games
    54.3%gap +8.6 ptsSoloQ: 52.3% · 346 g
  • K'Sante31 games
    38.7%gap -8.9 ptsSoloQ: 51.6% · 438 g
  • Renekton31 games
    51.6%gap +7.9 ptsSoloQ: 53.6% · 519 g
  • Malphite28 games
    —SoloQ: 48.9% · 644 g
Jungle21 champions
  • Jarvan IV72 games
    50.0%gap +3.0 ptsSoloQ: 51.9% · 780 g
  • Wukong57 games
    33.3%gap -10.0 ptsSoloQ: 48.1% · 797 g
  • Vi48 games
    41.7%gap -3.1 ptsSoloQ: 51.4% · 405 g
  • Lee Sin44 games
    45.5%gap -0.3 ptsSoloQ: 52.6% · 1,227 g
  • Sylas37 games
    51.4%gap +7.2 ptsSoloQ: 48.4% · 706 g
Mid20 champions
  • Viktor53 games
    47.2%gap +2.3 ptsSoloQ: 50.1% · 1,062 g
  • Ahri49 games
    38.8%gap -4.9 ptsSoloQ: 46.5% · 1,223 g
  • Orianna46 games
    60.9%gap +13.1 ptsSoloQ: 52.9% · 437 g
  • Syndra44 games
    56.8%gap +12.0 ptsSoloQ: 50.6% · 966 g
  • Locke37 games
    35.1%gap -11.1 ptsSoloQ: 45.6% · 745 g
ADC18 champions
  • Yunara75 games
    41.3%gap -1.8 ptsSoloQ: 51.8% · 1,617 g
  • Kai'Sa56 games
    44.6%gap -1.3 ptsSoloQ: 48.8% · 1,598 g
  • Ezreal54 games
    38.9%gap -9.7 ptsSoloQ: 50.0% · 1,031 g
  • Caitlyn49 games
    53.1%gap +9.1 ptsSoloQ: 51.3% · 1,182 g
  • Jinx44 games
    36.4%gap -7.0 ptsSoloQ: 48.6% · 1,514 g
Support16 champions
  • Nautilus68 games
    38.2%gap -7.1 ptsSoloQ: 50.9% · 1,099 g
  • Braum57 games
    42.1%gap -1.6 ptsSoloQ: 47.0% · 655 g
  • Lulu51 games
    39.2%gap -8.8 ptsSoloQ: 48.7% · 1,463 g
  • Leona46 games
    52.2%gap +5.8 ptsSoloQ: 49.9% · 823 g
  • Seraphine38 games
    52.6%gap +8.6 ptsSoloQ: 49.1% · 495 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.0%17,436 picks of 1,713,048ban 0.5% · patches 16.19 to 16.21
  • Amateur tournaments1.3%443 picks of 34,524ban 3.7% · patches 16.19 to 16.21
  • Pro0.1%3 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

5.0% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 2.2%G1146 games of 6,733
  • 2.6%G2176 games of 6,735
  • 2.7%G3+74 games of 2,706
Once picked, the series moves on toIn G2, over 146 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.