Tournament presence · pick + ban
10.8%#75 of 173 champions
Pick
3.3%picked in 908 of 27,199 games
Ban
7.5%1,679 bans over 22,322 games, against 38.3% in soloQ
Win rate as Support48.3% between 45.5% and 51.0% over 899 gamesSoloQ 49.6%: no clear gap
Median length28.8 minsoloQ 27.5 min

Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked less often in amateur play
    Amateur
    1.6%
    SoloQ
    2.8%
    1.6% of the role's picks in amateur play, against 2.8% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    7.6%
    SoloQ
    38.3%
    7.6% ban rate in amateur play over 13,367 games, against 38.3% in soloQ over 323,918 games.
  • LengthLonger games in amateur play
    Amateur
    28.8 min
    SoloQ
    27.5 min
    Median of 28.8 min in amateur play, against 27.5 min in soloQ.
02 — How to play it

How to play it?

Hail of Blades, then Umbral Glaive, Youmuu's Ghostblade, and Edge of Night: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesHail of Blades96% · 53,583
Same in amateur play
SpellsFlash + Ignite93% · 51,802
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 79 games
Core (3 legendaries)14% · 1,689
14%of soloQ games
  1. Umbral Glaive
  2. Youmuu's Ghostblade
  3. Edge of Night
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 95% of supports.

  1. Map pressuretop5%6.6 · supports: 4.5
  2. Takes its kills in duelstop5%27% · supports: 17%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Map pressure
  • Duelist

Like other supports

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Crowd control (CC)
  • Team damage

What it is not

  • Few teamfights
  • Carries its own kills
  • No poke

Damage / min by phase · at equal gold

Rank 49 in lane, 56 in mid game and 49 in late game, out of 100 supports.

2880 vs 288
373+31 vs 342
386-2 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Pykesupports

Gold vs. direct opponent

At 20 min, ahead of 97% of supports against the direct opponent.

supports
6.6takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 49 of 100 among supports288 · median 288
  • Damage in mid game · rank 56 of 100 among supports373 · median 342
  • Damage in late game · rank 49 of 100 among supports386 · median 388
  • Gold at 15 min · rank 86 of 100 among supports+399 · median +105
  • Gold at 20 min · rank 97 of 100 among supports+680 · median +193
  • Map pressure · rank 95 of 100 among supports6.6 · median 4.5
  • Absorbs damage · rank 48 of 100 among supports380 · median 393
  • Plays teamfights · rank 3 of 100 among supports43% · median 54%
  • Takes its kills in duels · rank 95 of 100 among supports27% · median 17%
  • Lets allies carry kills · rank 19 of 100 among supportsrank 19 of 100
  • Crowd control (CC) · rank 34 of 100 among supports0.9 · median 1
  • Team damage · rank 63 of 100 among supports11% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Seraphine in amateur play: +17.8 pts over 68 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
K'Sante63.4% · expected 50.5% · 41 g+13.0 ptSoloQ -0.1
Nasus58.1% · expected 47.4% · 31 g+10.6 ptSoloQ +0.9
Aatrox54.3% · expected 46.4% · 35 g+7.9 ptSoloQ -1.0
Malphite51.3% · expected 48.5% · 39 g+2.8 ptSoloQ +0.8
Camille50.0% · expected 46.3% · 32 g+3.7 ptSoloQ -0.1
Junglegap to expected
Xin Zhao63.2% · expected 49.3% · 38 g+13.9 ptSoloQ -2.6
Lee Sin55.1% · expected 48.6% · 89 g+6.4 ptSoloQ -0.1
Wukong48.1% · expected 46.2% · 81 g+2.0 ptSoloQ -1.4
Jarvan IV51.8% · expected 49.8% · 56 g+1.9 ptSoloQ +1.5
Midgap to expected
Orianna58.8% · expected 50.6% · 34 g+8.2 ptSoloQ -1.2
Hwei54.8% · expected 46.6% · 31 g+8.3 ptSoloQ +3.8
Viktor51.2% · expected 47.8% · 43 g+3.4 ptSoloQ +1.5
Syndra51.3% · expected 47.6% · 39 g+3.6 ptSoloQ +0.6
Sylas51.6% · expected 48.4% · 31 g+3.2 ptSoloQ +0.2
ADCgap to expected
Caitlyn62.0% · expected 46.8% · 71 g+15.2 ptSoloQ +1.4
Ashe58.2% · expected 46.6% · 55 g+11.6 ptSoloQ +4.7
Yunara51.5% · expected 46.0% · 68 g+5.5 ptSoloQ -0.1
Ezreal52.8% · expected 51.5% · 72 g+1.3 ptSoloQ -0.4
Lucian50.9% · expected 48.6% · 55 g+2.3 ptSoloQ -4.2
Supportgap to expected
Seraphine64.7% · expected 46.9% · 68 g+17.8 ptSoloQ +2.0
Karma54.5% · expected 51.2% · 44 g+3.4 ptSoloQ +0.4
Rakan50.0% · expected 47.4% · 46 g+2.6 ptSoloQ -3.5
Milio52.8% · expected 49.6% · 36 g+3.1 ptSoloQ +0.6
Braum47.8% · expected 46.6% · 46 g+1.2 ptSoloQ +1.0

With

Topgap to expected
Dr. Mundo56.8% · expected 45.3% · 37 g+11.5 ptSoloQ +1.1
Aatrox59.5% · expected 50.1% · 37 g+9.3 ptSoloQ -0.4
K'Sante53.5% · expected 46.1% · 43 g+7.4 ptSoloQ +0.6
Sion54.1% · expected 47.9% · 37 g+6.1 ptSoloQ +1.2
Ornn53.7% · expected 48.5% · 41 g+5.1 ptSoloQ +2.0
Junglegap to expected
Wukong66.7% · expected 50.4% · 75 g+16.3 ptSoloQ -0.6
Lee Sin51.1% · expected 47.9% · 92 g+3.2 ptSoloQ -0.3
Jarvan IV50.0% · expected 46.7% · 52 g+3.3 ptSoloQ +0.4
Midgap to expected
Lissandra57.6% · expected 47.0% · 33 g+10.5 ptSoloQ +1.8
Viktor54.4% · expected 48.8% · 57 g+5.6 ptSoloQ +0.7
Orianna52.4% · expected 46.0% · 42 g+6.4 ptSoloQ +0.2
Syndra50.0% · expected 48.9% · 50 g+1.1 ptSoloQ -1.3
Locke47.5% · expected 47.4% · 40 g+0.1 ptSoloQ -0.1
ADCgap to expected
Varus70.0% · expected 48.8% · 30 g+21.2 ptSoloQ -0.3
Xayah58.3% · expected 49.5% · 48 g+8.8 ptSoloQ +0.1
Kai'Sa51.6% · expected 47.7% · 128 g+3.9 ptSoloQ -0.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Ambessa45 games
    44.4%gap -3.1 ptsSoloQ: 49.9% · 1,472 g
  • K'Sante41 games
    63.4%gap +13.0 ptsSoloQ: 51.6% · 1,532 g
  • Ornn40 games
    50.0%gap +2.0 ptsSoloQ: 49.9% · 1,076 g
  • Malphite39 games
    51.3%gap +2.8 ptsSoloQ: 49.4% · 2,004 g
  • Gnar37 games
    48.6%gap -1.2 ptsSoloQ: 49.2% · 1,191 g
Jungle20 champions
  • Lee Sin89 games
    55.1%gap +6.4 ptsSoloQ: 49.8% · 4,372 g
  • Wukong81 games
    48.1%gap +2.0 ptsSoloQ: 47.5% · 1,839 g
  • Jarvan IV56 games
    51.8%gap +1.9 ptsSoloQ: 52.3% · 1,957 g
  • Sylas51 games
    45.1%gap -1.9 ptsSoloQ: 50.9% · 2,016 g
  • Vi39 games
    38.5%gap -9.2 ptsSoloQ: 53.4% · 1,164 g
Mid20 champions
  • Ahri60 games
    43.3%gap -3.2 ptsSoloQ: 48.8% · 2,433 g
  • Viktor43 games
    51.2%gap +3.4 ptsSoloQ: 52.1% · 2,554 g
  • Syndra39 games
    51.3%gap +3.6 ptsSoloQ: 49.7% · 2,317 g
  • Locke36 games
    47.2%gap -1.9 ptsSoloQ: 49.3% · 2,317 g
  • Akali34 games
    47.1%gap -0.9 ptsSoloQ: 48.8% · 1,812 g
ADC16 champions
  • Ezreal72 games
    52.8%gap +1.3 ptsSoloQ: 53.1% · 3,588 g
  • Caitlyn71 games
    62.0%gap +15.2 ptsSoloQ: 52.3% · 3,051 g
  • Yunara68 games
    51.5%gap +5.5 ptsSoloQ: 49.2% · 4,377 g
  • Jhin67 games
    46.3%gap -4.3 ptsSoloQ: 51.1% · 5,210 g
  • Ashe55 games
    58.2%gap +11.6 ptsSoloQ: 55.0% · 1,261 g
Support18 champions
  • Lulu106 games
    50.9%gap 0.0 ptsSoloQ: 50.7% · 3,703 g
  • Seraphine68 games
    64.7%gap +17.8 ptsSoloQ: 52.5% · 1,194 g
  • Leona64 games
    46.9%gap -2.4 ptsSoloQ: 48.8% · 2,369 g
  • Nautilus52 games
    48.1%gap -0.1 ptsSoloQ: 47.5% · 3,496 g
  • Thresh48 games
    33.3%gap -13.5 ptsSoloQ: 47.4% · 4,488 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.8%48,332 picks of 1,713,050ban 38.3% · patches 16.19 to 16.21
  • Amateur tournaments1.6%541 picks of 34,524ban 7.6% · patches 16.19 to 16.21
  • Pro0.8%18 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

11.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 2.4%G1160 games of 6,733
  • 3.6%G2240 games of 6,735
  • 2.8%G3+76 games of 2,706
Once picked, the series moves on toIn G2, over 160 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.