Tournament presence · pick + ban
14.5%#54 of 173 champions
Pick
10.4%picked in 2,819 of 27,199 games
Ban
4.1%909 bans over 22,322 games, against 1.0% in soloQ
Win rate as ADC51.7% between 50.2% and 53.3% over 2,800 gamesSoloQ 49.3%: clear gap
Median length29.2 minsoloQ 27.5 min

Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins more in amateur play
    Amateur
    51.7%
    SoloQ
    49.3%
    51.7% win rate in amateur play over 2,800 games, against 49.3% in soloQ over 46,837 games.
  • DraftPicked more often in amateur play
    Amateur
    5.1%
    SoloQ
    2.3%
    5.1% of the role's picks in amateur play, against 2.3% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    3.8%
    SoloQ
    1.0%
    3.8% ban rate in amateur play over 13,367 games, against 1.0% in soloQ over 323,918 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    27.5 min
    Median of 29.2 min in amateur play, against 27.5 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Hexoptics C44, Phantom Dancer, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo97% · 45,350
Same in amateur play
SpellsFlash + Barrier67% · 31,369
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 96% · 242 games
Core (3 legendaries)37% · 8,311
37%of soloQ games
  1. Hexoptics C44
  2. Phantom Dancer
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 98% of ADC.

  1. Crowd control (CC)top2%1.5 · ADC: 0.6

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • CC

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Plays teamfights
  • Lets allies carry kills
  • Team damage

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 31 in lane, 44 in mid game and 30 in late game, out of 100 ADC.

500-25 vs 525
901-15 vs 915
1,323-43 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
AsheADC

Gold vs. direct opponent

At 20 min, behind 81% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 31 of 100 among ADC500 · median 525
  • Damage in mid game · rank 44 of 100 among ADC901 · median 915
  • Damage in late game · rank 30 of 100 among ADC1,323 · median 1,366
  • Gold at 15 min · rank 16 of 100 among ADC-336 · median -54
  • Gold at 20 min · rank 19 of 100 among ADC-503 · median -85
  • Absorbs damage · rank 40 of 100 among ADC334 · median 361
  • Plays teamfights · rank 69 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 11 of 100 among ADC15% · median 19%
  • Lets allies carry kills · rank 62 of 100 among ADCrank 62 of 100
  • Crowd control (CC) · rank 98 of 100 among ADC1.5 · median 0.6
  • Team damage · rank 51 of 100 among ADC23% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Orianna in amateur play: +9.6 pts over 121 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Dr. Mundo64.6% · expected 54.7% · 96 g+9.9 ptSoloQ -0.8
Renekton58.6% · expected 50.0% · 128 g+8.6 ptSoloQ +0.5
Gangplank61.3% · expected 47.4% · 31 g+13.9 ptSoloQ -1.1
Malphite56.5% · expected 52.0% · 115 g+4.6 ptSoloQ +1.3
K'Sante57.2% · expected 53.9% · 138 g+3.4 ptSoloQ -1.3
Junglegap to expected
Lee Sin58.5% · expected 52.1% · 205 g+6.5 ptSoloQ +0.9
Vi55.9% · expected 51.1% · 136 g+4.8 ptSoloQ -1.3
Skarner59.7% · expected 53.8% · 67 g+5.9 ptSoloQ +1.7
Hecarim65.6% · expected 56.3% · 32 g+9.4 ptSoloQ -0.5
Sylas50.8% · expected 50.4% · 181 g+0.4 ptSoloQ -1.4
Midgap to expected
Orianna63.6% · expected 54.0% · 121 g+9.6 ptSoloQ -1.3
Lissandra62.8% · expected 53.0% · 86 g+9.8 ptSoloQ -0.6
Yasuo60.5% · expected 50.9% · 43 g+9.6 ptSoloQ -1.4
Viktor52.2% · expected 51.2% · 207 g+1.0 ptSoloQ -3.4
Xerath57.3% · expected 52.7% · 75 g+4.7 ptSoloQ -1.6
ADCgap to expected
Yunara52.5% · expected 49.4% · 314 g+3.2 ptSoloQ -0.4
Jhin57.1% · expected 54.0% · 217 g+3.1 ptSoloQ +0.2
Lucian54.9% · expected 52.1% · 175 g+2.8 ptSoloQ +1.1
Jinx51.9% · expected 49.6% · 208 g+2.3 ptSoloQ +0.2
Kalista54.5% · expected 49.0% · 77 g+5.6 ptSoloQ -0.7
Supportgap to expected
Neeko61.0% · expected 50.4% · 59 g+10.6 ptSoloQ -3.3
Lulu59.1% · expected 54.3% · 291 g+4.8 ptSoloQ -0.2
Braum55.6% · expected 50.0% · 160 g+5.6 ptSoloQ -0.1
Alistar59.1% · expected 50.3% · 66 g+8.8 ptSoloQ +2.1
Seraphine52.8% · expected 50.4% · 229 g+2.5 ptSoloQ -0.8

With

Topgap to expected
K'Sante62.8% · expected 49.5% · 145 g+13.2 ptSoloQ -1.2
Mordekaiser62.7% · expected 52.4% · 83 g+10.2 ptSoloQ -0.7
Renekton60.0% · expected 53.4% · 115 g+6.6 ptSoloQ 0.0
Camille59.0% · expected 53.7% · 83 g+5.3 ptSoloQ +1.6
Ambessa53.8% · expected 52.4% · 130 g+1.4 ptSoloQ +0.6
Junglegap to expected
Graves66.0% · expected 52.0% · 53 g+14.1 ptSoloQ +0.3
Jarvan IV53.6% · expected 50.2% · 220 g+3.5 ptSoloQ -1.4
Nidalee63.9% · expected 53.6% · 36 g+10.3 ptSoloQ -0.3
Viego56.3% · expected 50.2% · 80 g+6.1 ptSoloQ +2.1
Skarner55.9% · expected 49.7% · 68 g+6.2 ptSoloQ +1.6
Midgap to expected
Yone63.2% · expected 54.0% · 95 g+9.2 ptSoloQ -0.5
Aurora60.6% · expected 50.7% · 71 g+9.9 ptSoloQ -1.4
Akali59.8% · expected 52.0% · 102 g+7.8 ptSoloQ +1.6
Galio57.1% · expected 50.8% · 70 g+6.4 ptSoloQ -0.7
Ahri55.0% · expected 53.4% · 189 g+1.6 ptSoloQ +0.2
Supportgap to expected
Milio53.9% · expected 50.4% · 115 g+3.6 ptSoloQ +3.3
Thresh55.6% · expected 53.1% · 90 g+2.4 ptSoloQ -2.2
Nautilus53.2% · expected 51.8% · 111 g+1.4 ptSoloQ -4.3
Leona50.9% · expected 50.7% · 116 g+0.2 ptSoloQ -1.7
Alistar54.0% · expected 53.1% · 50 g+0.9 ptSoloQ -0.8

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • Ornn182 games
    48.4%gap -3.1 ptsSoloQ: 49.6% · 1,001 g
  • Olaf150 games
    42.0%gap -6.5 ptsSoloQ: 44.0% · 1,266 g
  • Sion139 games
    51.1%gap -1.0 ptsSoloQ: 46.6% · 827 g
  • K'Sante138 games
    57.2%gap +3.4 ptsSoloQ: 50.0% · 1,113 g
  • Renekton128 games
    58.6%gap +8.6 ptsSoloQ: 51.0% · 1,261 g
Jungle22 champions
  • Wukong259 games
    49.0%gap -0.6 ptsSoloQ: 48.4% · 1,561 g
  • Jarvan IV257 games
    46.7%gap -6.6 ptsSoloQ: 50.4% · 1,713 g
  • Lee Sin205 games
    58.5%gap +6.5 ptsSoloQ: 50.5% · 3,260 g
  • Sylas181 games
    50.8%gap +0.4 ptsSoloQ: 47.6% · 2,158 g
  • Xin Zhao141 games
    48.2%gap -4.5 ptsSoloQ: 51.0% · 572 g
Mid22 champions
  • Ahri233 games
    50.2%gap +0.2 ptsSoloQ: 47.7% · 2,151 g
  • Viktor207 games
    52.2%gap +1.0 ptsSoloQ: 46.9% · 2,211 g
  • Syndra198 games
    50.5%gap -0.6 ptsSoloQ: 49.5% · 2,024 g
  • Sylas188 games
    47.3%gap -4.5 ptsSoloQ: 48.1% · 2,383 g
  • Mel125 games
    57.6%gap -2.1 ptsSoloQ: 54.2% · 517 g
ADC17 champions
  • Yunara314 games
    52.5%gap +3.2 ptsSoloQ: 48.6% · 4,222 g
  • Caitlyn301 games
    47.8%gap -2.4 ptsSoloQ: 52.1% · 3,064 g
  • Jhin217 games
    57.1%gap +3.1 ptsSoloQ: 49.9% · 5,314 g
  • Ezreal212 games
    48.1%gap -6.8 ptsSoloQ: 53.2% · 2,548 g
  • Jinx208 games
    51.9%gap +2.3 ptsSoloQ: 48.0% · 3,701 g
Support18 champions
  • Lulu291 games
    59.1%gap +4.8 ptsSoloQ: 49.0% · 3,270 g
  • Nautilus254 games
    52.0%gap +0.3 ptsSoloQ: 50.2% · 2,660 g
  • Seraphine229 games
    52.8%gap +2.5 ptsSoloQ: 49.4% · 1,460 g
  • Milio226 games
    53.1%gap 0.0 ptsSoloQ: 53.8% · 1,955 g
  • Braum160 games
    55.6%gap +5.6 ptsSoloQ: 47.2% · 1,291 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.3%39,315 picks of 1,713,056ban 1.0% · patches 16.19 to 16.21
  • Amateur tournaments5.1%1,745 picks of 34,524ban 3.8% · patches 16.19 to 16.21
  • Pro8.6%189 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

11.8% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 10.5%G1706 games of 6,733
  • 11.8%G2798 games of 6,735
  • 11.8%G3+320 games of 2,706
Once picked, the series moves on toIn G2, over 706 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.