Champion sheet · Mid

Azir

Patches 16.19 to 16.21 · All regions
Tournament presence · pick + ban
5.1%#122 of 173 champions
Pick
2.5%picked in 671 of 27,189 games
Ban
2.6%580 bans over 22,315 games, against 0.3% in soloQ
Win rate as Mid46.0% between 42.9% and 49.3% over 658 gamesSoloQ 47.4%: no clear gap
Median length29.2 minsoloQ 27.4 min

Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    1.2%
    SoloQ
    1.0%
    1.2% of the role's picks in amateur play, against 1.0% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    2.9%
    SoloQ
    0.3%
    2.9% ban rate in amateur play over 13,367 games, against 0.3% in soloQ over 323,918 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    27.4 min
    Median of 29.2 min in amateur play, against 27.4 min in soloQ.
02 — How to play it

How to play it?

Press the Attack, then Nashor's Tooth, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesPress the Attack57% · 10,713
Same in amateur play
SpellsFlash + Teleport79% · 14,900
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 99% · 80 games
Core (3 legendaries)26% · 1,878
26%of soloQ games
  1. Nashor's Tooth
  2. Shadowflame
  3. Rabadon's Deathcap
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 87% of mid laners.

  1. Team damagetop14%25% · mid laners: 21%
  2. Plays teamfightstop17%59% · mid laners: 55%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Teamfight
  • Damage
  • Poke

Like other mid laners

  • Damage in lane
  • Damage in mid game
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

  • No split-push

Damage / min by phase · at equal gold

Rank 29 in lane, 66 in mid game and 75 in late game, out of 100 mid laners.

504-24 vs 528
943+44 vs 899
1,331+152 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Azirmid laners

Gold vs. direct opponent

At 20 min, behind 60% of mid laners against the direct opponent.

mid laners
2.6takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 29 of 100 among mid laners504 · median 528
  • Damage in mid game · rank 66 of 100 among mid laners943 · median 899
  • Damage in late game · rank 75 of 100 among mid laners1,331 · median 1,179
  • Gold at 15 min · rank 30 of 100 among mid laners-152 · median +25
  • Gold at 20 min · rank 40 of 100 among mid laners-103 · median +71
  • Map pressure · rank 29 of 100 among mid laners2.6 · median 3.2
  • Absorbs damage · rank 47 of 100 among mid laners477 · median 489
  • Plays teamfights · rank 83 of 100 among mid laners59% · median 55%
  • Takes its kills in duels · rank 35 of 100 among mid laners20% · median 23%
  • Lets allies carry kills · rank 30 of 100 among mid lanersrank 30 of 100
  • Crowd control (CC) · rank 32 of 100 among mid laners0.4 · median 0.7
  • Team damage · rank 87 of 100 among mid laners25% · median 21%
04 — With / against

With whom, against whom?

Better than expected against Ezreal in amateur play: +15.8 pts over 43 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion61.5% · expected 46.4% · 39 g+15.1 ptSoloQ +0.2
Ornn50.0% · expected 45.8% · 46 g+4.2 ptSoloQ +2.0
K'Sante54.8% · expected 48.2% · 31 g+6.6 ptSoloQ -1.8
Renekton46.7% · expected 44.4% · 30 g+2.3 ptSoloQ -4.8
Junglegap to expected
Lee Sin48.9% · expected 46.4% · 47 g+2.5 ptSoloQ 0.0
Jarvan IV49.1% · expected 47.6% · 55 g+1.5 ptSoloQ +0.5
Xin Zhao50.0% · expected 47.0% · 36 g+3.0 ptSoloQ -2.6
Midgap to expected
Orianna54.0% · expected 48.4% · 50 g+5.6 ptSoloQ +3.9
ADCgap to expected
Ezreal65.1% · expected 49.3% · 43 g+15.8 ptSoloQ -0.2
Jhin56.0% · expected 48.4% · 50 g+7.6 ptSoloQ +1.1
Caitlyn50.9% · expected 44.6% · 53 g+6.4 ptSoloQ -0.5
Ashe48.5% · expected 44.4% · 33 g+4.1 ptSoloQ +0.3
Sivir48.4% · expected 46.6% · 31 g+1.7 ptSoloQ +0.9
Supportgap to expected
Milio58.8% · expected 47.4% · 34 g+11.4 ptSoloQ +1.4
Seraphine53.3% · expected 44.7% · 30 g+8.6 ptSoloQ +1.6
Lulu49.4% · expected 48.7% · 77 g+0.7 ptSoloQ -1.4
Thresh48.4% · expected 44.6% · 31 g+3.8 ptSoloQ -1.1

With

Topgap to expected

No positive gap in amateur play.

Junglegap to expected
Jarvan IV52.0% · expected 44.5% · 50 g+7.5 ptSoloQ +5.6
Xin Zhao46.5% · expected 45.1% · 43 g+1.4 ptSoloQ -2.3
ADCgap to expected
Caitlyn53.2% · expected 47.5% · 47 g+5.7 ptSoloQ -1.5
Xayah54.3% · expected 47.3% · 35 g+7.0 ptSoloQ +3.3
Miss Fortune53.3% · expected 45.4% · 30 g+7.9 ptSoloQ +0.7
Jhin46.4% · expected 43.8% · 56 g+2.7 ptSoloQ -0.2
Jinx50.9% · expected 48.1% · 53 g+2.8 ptSoloQ +1.0
Supportgap to expected
Thresh64.9% · expected 47.5% · 37 g+17.4 ptSoloQ -0.4
Rell60.0% · expected 49.6% · 30 g+10.4 ptSoloQ -1.5
Leona54.3% · expected 45.0% · 35 g+9.2 ptSoloQ +3.6
Blitzcrank48.5% · expected 48.4% · 33 g+0.1 ptSoloQ +0.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top20 champions
  • Ornn46 games
    50.0%gap +4.2 ptsSoloQ: 48.5% · 400 g
  • Sion39 games
    61.5%gap +15.1 ptsSoloQ: 48.2% · 332 g
  • K'Sante31 games
    54.8%gap +6.6 ptsSoloQ: 47.6% · 485 g
  • Renekton30 games
    46.7%gap +2.3 ptsSoloQ: 43.8% · 489 g
  • Camille29 games
    —SoloQ: 45.1% · 537 g
Jungle20 champions
  • Wukong60 games
    28.3%gap -15.6 ptsSoloQ: 47.0% · 626 g
  • Jarvan IV55 games
    49.1%gap +1.5 ptsSoloQ: 49.0% · 710 g
  • Lee Sin47 games
    48.9%gap +2.5 ptsSoloQ: 47.7% · 1,323 g
  • Xin Zhao36 games
    50.0%gap +3.0 ptsSoloQ: 44.9% · 267 g
  • Vi35 games
    31.4%gap -14.0 ptsSoloQ: 44.9% · 408 g
Mid19 champions
  • Ahri55 games
    38.2%gap -6.2 ptsSoloQ: 48.7% · 881 g
  • Orianna50 games
    54.0%gap +5.6 ptsSoloQ: 53.0% · 430 g
  • Viktor50 games
    38.0%gap -7.5 ptsSoloQ: 48.5% · 910 g
  • Syndra32 games
    43.8%gap -1.7 ptsSoloQ: 43.2% · 940 g
  • Xerath31 games
    38.7%gap -8.3 ptsSoloQ: 44.8% · 429 g
ADC16 champions
  • Yunara72 games
    43.1%gap -0.7 ptsSoloQ: 46.4% · 1,598 g
  • Caitlyn53 games
    50.9%gap +6.4 ptsSoloQ: 48.2% · 976 g
  • Kai'Sa51 games
    35.3%gap -11.3 ptsSoloQ: 46.7% · 1,583 g
  • Jhin50 games
    56.0%gap +7.6 ptsSoloQ: 48.9% · 1,723 g
  • Ezreal43 games
    65.1%gap +15.8 ptsSoloQ: 51.0% · 1,000 g
Support18 champions
  • Lulu77 games
    49.4%gap +0.7 ptsSoloQ: 46.0% · 1,410 g
  • Nautilus61 games
    37.7%gap -8.2 ptsSoloQ: 50.3% · 1,098 g
  • Braum60 games
    38.3%gap -6.0 ptsSoloQ: 42.2% · 637 g
  • Leona37 games
    45.9%gap -1.1 ptsSoloQ: 48.1% · 740 g
  • Milio34 games
    58.8%gap +11.4 ptsSoloQ: 50.5% · 531 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.0%16,328 picks of 1,713,048ban 0.3% · patches 16.19 to 16.21
  • Amateur tournaments1.2%423 picks of 34,524ban 2.9% · patches 16.19 to 16.21
  • Pro1.5%34 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

6.3% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 1.9%G1125 games of 6,731
  • 3.0%G2203 games of 6,733
  • 2.3%G3+61 games of 2,704
Once picked, the series moves on toIn G2, over 125 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.