Yorick
Patches 16.19 to 16.21 · EUW- Pick
- 1.7%picked in 112 of 6,488 games
- Ban
- 3.8%122 bans over 3,246 games, against 3.3% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Top.DraftLength
- How to play itGrasp of the Undying, then Trinity Force, Spear of Shojin, and Sterak's Gage: the most played build in soloQ.



- In a compTeam damage first: more damage than 89% of top laners.DamagePokeSplit-push
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Top.
- DraftPicked less often in amateur play
- Amateur
- 0.8%
- SoloQ
- 1.1%
- LengthLonger games in amateur play
- Amateur
- 29.4 min
- SoloQ
- 27.4 min
How to play it?
Grasp of the Undying, then Trinity Force, Spear of Shojin, and Sterak's Gage: the most played build in soloQ.
Trinity Force
Spear of Shojin
Sterak's Gage
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 89% of top laners.
- Team damagetop11%25% · top laners: 20%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
- Damage
- Poke
- Split-push
Like other top laners
- Damage in late game
- Gold at 15 min
- Gold at 20 min
- Absorbs damage
- Takes its kills in duels
What it is not
- Few teamfights
- Little CC
Damage / min by phase · at equal gold
Rank 96 in lane, 88 in mid game and 55 in late game, out of 100 top laners.
Gold vs. direct opponent
At 20 min, ahead of 70% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 96 of 100 among top laners692 · median 599
- Damage in mid game · rank 88 of 100 among top laners967 · median 868
- Damage in late game · rank 55 of 100 among top laners1,084 · median 1,079
- Gold at 15 min · rank 66 of 100 among top laners+211 · median +119
- Gold at 20 min · rank 70 of 100 among top laners+350 · median +100
- Absorbs damage · rank 47 of 100 among top laners890 · median 970
- Plays teamfights · rank 17 of 100 among top laners50% · median 53%
- Takes its kills in duels · rank 71 of 100 among top laners31% · median 28%
- Lets allies carry kills · rank 75 of 100 among top lanersrank 75 of 100
- Crowd control (CC) · rank 13 of 100 among top laners0.3 · median 0.8
- Team damage · rank 89 of 100 among top laners25% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Xayah11 games—SoloQ: 52.7% · 237 g
- Caitlyn9 games—SoloQ: 51.4% · 477 g
- Kai'Sa9 games—SoloQ: 47.8% · 578 g
- Yunara8 games—SoloQ: 47.4% · 663 g
- Jinx7 games—SoloQ: 44.9% · 526 g
- Tristana7 games—SoloQ: 49.1% · 491 g
- Ashe6 games—SoloQ: 49.8% · 215 g
- Jhin6 games—SoloQ: 51.9% · 609 g
- Zeri5 games—SoloQ: 41.2% · 255 g
- Blitzcrank10 games—SoloQ: 44.8% · 281 g
- Nautilus10 games—SoloQ: 48.2% · 452 g
- Lulu9 games—SoloQ: 46.5% · 578 g
- Leona7 games—SoloQ: 49.7% · 314 g
- Rell7 games—SoloQ: 48.1% · 260 g
- Braum6 games—SoloQ: 45.0% · 278 g
- Milio6 games—SoloQ: 50.7% · 229 g
- Thresh6 games—SoloQ: 45.9% · 586 g
- Karma5 games—SoloQ: 53.1% · 337 g
- Seraphine5 games—SoloQ: 46.6% · 221 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+1.1%7,065 picks of 672,391ban 3.3% · patches 16.19 to 16.21
- Amateur tournaments0.8%78 picks of 9,366ban 3.9% · patches 16.19 to 16.21
- Pro2.3%51 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
8.3% on 16.21Within the series
Fearless series only · as Top- 1.4%G126 games of 1,918
- 1.9%G237 games of 1,918
- 2.4%G3+15 games of 632
Not enough series yet: published from 30.

