Tournament presence · pick + ban
7.6%#94 of 173 champions
Pick
5.5%picked in 991 of 18,062 games
Ban
2.1%351 bans over 17,115 games, against 0.1% in soloQ
Win rate as Jungle49.5% between 46.6% and 52.3% over 831 gamesSoloQ 50.3%: no clear gap
Median length29.4 minsoloQ 26.5 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Jungle.

  • DraftPicked more often in amateur play
    Amateur
    2.4%
    SoloQ
    0.6%
    2.4% of the role's picks in amateur play, against 0.6% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    2.0%
    SoloQ
    0.1%
    2.0% ban rate in amateur play over 10,152 games, against 0.1% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.4 min
    SoloQ
    26.5 min
    Median of 29.4 min in amateur play, against 26.5 min in soloQ.
02 — How to play it

How to play it?

Aftershock, then Heartsteel, Unending Despair, and Jak'Sho, The Protean: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesAftershock86% · 3,401
Same in amateur play
SpellsFlash + Smite100% · 3,931
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 98% · 59 games
Core (3 legendaries)18% · 163
18%of soloQ games
  1. Heartsteel
  2. Unending Despair
  3. Jak'Sho, The Protean
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Absorbs damage first: absorbs more than 98% of junglers.

  1. Absorbs damagetop2%1,527 · junglers: 855
  2. Lets allies carry killstop6%rank 94 of 100
  3. Crowd control (CC)top17%1 · junglers: 0.7

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Frontline
  • Lets allies carry
  • CC

Like other junglers

  • Map pressure
  • Plays teamfights

What it is not

  • Few duels
  • Little damage
  • No poke
  • Stays home

Damage / min by phase · at equal gold

Rank 24 in lane, 11 in mid game and 20 in late game, out of 100 junglers.

346-37 vs 383
693-103 vs 796
930-126 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Sejuanijunglers

Gold vs. direct opponent

At 20 min, behind 94% of junglers against the direct opponent.

junglers
4.7takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 24 of 100 among junglers346 · median 383
  • Damage in mid game · rank 11 of 100 among junglers693 · median 796
  • Damage in late game · rank 20 of 100 among junglers930 · median 1,056
  • Gold at 15 min · rank 6 of 100 among junglers-464 · median +6
  • Gold at 20 min · rank 6 of 100 among junglers-749 · median +64
  • Map pressure · rank 52 of 100 among junglers4.7 · median 4.7
  • Absorbs damage · rank 98 of 100 among junglers1,527 · median 855
  • Plays teamfights · rank 74 of 100 among junglers54% · median 52%
  • Takes its kills in duels · rank 15 of 100 among junglers16% · median 20%
  • Lets allies carry kills · rank 94 of 100 among junglersrank 94 of 100
  • Crowd control (CC) · rank 83 of 100 among junglers1 · median 0.7
  • Team damage · rank 23 of 100 among junglers15% · median 17%
  • Jungle farm · rank 24 of 100 among junglers63 · median 66
  • Invade · rank 14 of 100 among junglers6% · median 7%
04 — With / against

With whom, against whom?

Better than expected against Lissandra in amateur play: +21.1 pts over 36 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion59.5% · expected 49.8% · 37 g+9.7 ptSoloQ +9.1
K'Sante58.5% · expected 51.5% · 53 g+7.0 ptSoloQ -3.3
Aatrox56.3% · expected 48.1% · 32 g+8.2 ptSoloQ -0.7
Malphite48.8% · expected 47.7% · 43 g+1.1 ptSoloQ +2.9
Junglegap to expected
Lee Sin58.1% · expected 50.8% · 74 g+7.3 ptSoloQ -1.0
Jarvan IV55.8% · expected 50.9% · 43 g+4.9 ptSoloQ -4.7
Trundle48.4% · expected 45.6% · 31 g+2.7 ptSoloQ —
Midgap to expected
Lissandra72.2% · expected 51.1% · 36 g+21.1 ptSoloQ -5.7
Orianna72.2% · expected 53.0% · 36 g+19.2 ptSoloQ -1.5
Aurora66.7% · expected 50.7% · 33 g+15.9 ptSoloQ -0.1
Viktor50.9% · expected 49.5% · 55 g+1.5 ptSoloQ -0.2
Ahri46.8% · expected 46.6% · 47 g+0.2 ptSoloQ +1.1
ADCgap to expected
Xayah54.5% · expected 47.4% · 44 g+7.1 ptSoloQ +5.2
Kai'Sa53.2% · expected 49.1% · 62 g+4.1 ptSoloQ -2.4
Yunara48.3% · expected 47.0% · 87 g+1.3 ptSoloQ +0.6
Jhin55.4% · expected 53.6% · 65 g+1.7 ptSoloQ +2.6
Ashe50.0% · expected 46.5% · 30 g+3.5 ptSoloQ +1.5
Supportgap to expected
Rakan64.1% · expected 50.1% · 39 g+14.0 ptSoloQ +3.3
Lulu60.0% · expected 51.9% · 75 g+8.1 ptSoloQ -0.8
Nautilus51.5% · expected 51.1% · 97 g+0.5 ptSoloQ +1.5

With

Topgap to expected
Nasus64.7% · expected 50.9% · 34 g+13.8 ptSoloQ +1.3
Ambessa60.5% · expected 48.9% · 38 g+11.6 ptSoloQ -0.1
Jax59.4% · expected 49.9% · 32 g+9.5 ptSoloQ -1.0
Renekton56.3% · expected 50.1% · 32 g+6.2 ptSoloQ -6.8
Yone50.7% · expected 49.9% · 69 g+0.8 ptSoloQ -0.6
Midgap to expected
Sylas64.0% · expected 47.7% · 50 g+16.3 ptSoloQ +0.7
Ahri63.6% · expected 52.3% · 33 g+11.3 ptSoloQ +4.8
ADCgap to expected
Yunara58.7% · expected 51.9% · 63 g+6.8 ptSoloQ -1.1
Ezreal50.9% · expected 45.1% · 57 g+5.8 ptSoloQ +2.6
Lucian52.9% · expected 49.0% · 51 g+3.9 ptSoloQ +0.3
Caitlyn51.4% · expected 51.3% · 72 g+0.1 ptSoloQ +0.2
Zeri54.8% · expected 52.9% · 31 g+1.9 ptSoloQ +2.3
Supportgap to expected
Braum66.7% · expected 51.7% · 57 g+15.0 ptSoloQ -1.1
Blitzcrank61.9% · expected 50.8% · 42 g+11.1 ptSoloQ -4.1
Milio56.1% · expected 48.3% · 41 g+7.8 ptSoloQ -1.9
Thresh51.9% · expected 51.1% · 52 g+0.8 ptSoloQ -2.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top22 champions
  • K'Sante53 games
    58.5%gap +7.0 ptsSoloQ: 48.4% · 159 g
  • Malphite43 games
    48.8%gap +1.1 ptsSoloQ: 51.7% · 120 g
  • Ornn42 games
    47.6%gap -0.4 ptsSoloQ: 42.4% · 33 g
  • Sion37 games
    59.5%gap +9.7 ptsSoloQ: 59.1% · 44 g
  • Renekton36 games
    33.3%gap -15.5 ptsSoloQ: 44.9% · 98 g
Jungle21 champions
  • Lee Sin74 games
    58.1%gap +7.3 ptsSoloQ: 48.9% · 509 g
  • Wukong63 games
    34.9%gap -10.7 ptsSoloQ: 47.6% · 84 g
  • Lillia58 games
    46.6%gap -0.9 ptsSoloQ: 45.1% · 133 g
  • Vi53 games
    45.3%gap -3.4 ptsSoloQ: 56.8% · 132 g
  • Sylas46 games
    43.5%gap -4.8 ptsSoloQ: 44.5% · 211 g
Mid20 champions
  • Viktor55 games
    50.9%gap +1.5 ptsSoloQ: 51.8% · 222 g
  • Ahri47 games
    46.8%gap +0.2 ptsSoloQ: 50.7% · 146 g
  • Sylas46 games
    45.7%gap -5.6 ptsSoloQ: 49.8% · 243 g
  • Akali40 games
    37.5%gap -12.8 ptsSoloQ: 45.8% · 142 g
  • Lissandra36 games
    72.2%gap +21.1 ptsSoloQ: 42.9% · 126 g
ADC17 champions
  • Yunara87 games
    48.3%gap +1.3 ptsSoloQ: 50.4% · 351 g
  • Caitlyn74 games
    47.3%gap -0.3 ptsSoloQ: 58.2% · 196 g
  • Jhin65 games
    55.4%gap +1.7 ptsSoloQ: 53.3% · 392 g
  • Kai'Sa62 games
    53.2%gap +4.1 ptsSoloQ: 47.8% · 477 g
  • Ezreal56 games
    44.6%gap -9.2 ptsSoloQ: 52.8% · 254 g
Support16 champions
  • Nautilus97 games
    51.5%gap +0.5 ptsSoloQ: 52.4% · 252 g
  • Lulu75 games
    60.0%gap +8.1 ptsSoloQ: 49.4% · 328 g
  • Leona62 games
    43.5%gap -5.2 ptsSoloQ: 58.8% · 148 g
  • Braum55 games
    43.6%gap -3.6 ptsSoloQ: 48.7% · 117 g
  • Seraphine48 games
    43.8%gap -3.4 ptsSoloQ: 59.5% · 74 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+0.6%3,379 picks of 609,386ban 0.1% · patches 16.19 to 16.21
  • Amateur tournaments2.4%508 picks of 21,472ban 2.0% · patches 16.19 to 16.21
  • Pro2.3%50 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

7.9% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 4.4%G1180 games of 4,082
  • 4.7%G2192 games of 4,082
  • 6.3%G3+110 games of 1,756
Once picked, the series moves on toIn G2, over 180 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.