Qiyana
Patches 16.19 to 16.21 · NA- Pick
- 5.4%picked in 142 of 2,644 games
- Ban
- 7.5%146 bans over 1,958 games, against 20.9% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments4 clear gaps between soloQ and amateur tournaments as Jungle.Win rateDraftLength
- How to play itFirst Strike, then Voltaic Cyclosword, Bastionbreaker, and Edge of Night: the most played build in soloQ.



- In a compTeam damage first: more damage than 89% of junglers.Map pressureDuelistDamagePoke
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
4 clear gaps between soloQ and amateur tournaments as Jungle.
- Win rateWins more in amateur play
- Amateur
- 63.7%
- SoloQ
- 49.4%
- DraftPicked less often in amateur play
- Amateur
- 2.7%
- SoloQ
- 3.3%
- DraftBanned less often in amateur play
- Amateur
- 9.3%
- SoloQ
- 20.9%
- LengthLonger games in amateur play
- Amateur
- 29.3 min
- SoloQ
- 28.4 min
How to play it?
First Strike, then Voltaic Cyclosword, Bastionbreaker, and Edge of Night: the most played build in soloQ.
Voltaic Cyclosword
Bastionbreaker
Edge of Night
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 89% of junglers.
- Team damagetop12%22% · junglers: 17%
- Map pressuretop13%5.4 · junglers: 4.7
- Takes its kills in duelstop15%25% · junglers: 20%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Map pressure
- Duelist
- Damage
- Poke
Like other junglers
- Damage in lane
- Damage in mid game
- Damage in late game
- Crowd control (CC)
- Jungle farm
What it is not
- Few teamfights
- Carries its own kills
Damage / min by phase · at equal gold
Rank 74 in lane, 46 in mid game and 49 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, ahead of 100% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 74 of 100 among junglers399 · median 383
- Damage in mid game · rank 46 of 100 among junglers791 · median 796
- Damage in late game · rank 49 of 100 among junglers1,055 · median 1,056
- Gold at 15 min · rank 100 of 100 among junglers+665 · median +6
- Gold at 20 min · rank 100 of 100 among junglers+943 · median +64
- Map pressure · rank 87 of 100 among junglers5.4 · median 4.7
- Absorbs damage · rank 16 of 100 among junglers485 · median 855
- Plays teamfights · rank 18 of 100 among junglers48% · median 52%
- Takes its kills in duels · rank 85 of 100 among junglers25% · median 20%
- Lets allies carry kills · rank 11 of 100 among junglersrank 11 of 100
- Crowd control (CC) · rank 53 of 100 among junglers0.8 · median 0.7
- Team damage · rank 89 of 100 among junglers22% · median 17%
- Jungle farm · rank 64 of 100 among junglers67 · median 66
- Invade · rank 86 of 100 among junglers9% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Rumble11 games—SoloQ: 42.9% · 126 g
- Ornn8 games—SoloQ: 45.8% · 371 g
- Aatrox7 games—SoloQ: 50.0% · 472 g
- Ambessa7 games—SoloQ: 48.8% · 408 g
- Sion7 games—SoloQ: 48.3% · 302 g
- Camille6 games—SoloQ: 52.0% · 498 g
- Gnar5 games—SoloQ: 48.7% · 300 g
- K'Sante5 games—SoloQ: 54.9% · 308 g
- Olaf5 games—SoloQ: 46.5% · 226 g
- Wukong20 games—SoloQ: 45.9% · 700 g
- Jarvan IV15 games—SoloQ: 52.7% · 566 g
- Lee Sin11 games—SoloQ: 51.5% · 937 g
- Xin Zhao9 games—SoloQ: 46.0% · 161 g
- Vi8 games—SoloQ: 50.9% · 220 g
- Sejuani6 games—SoloQ: 43.6% · 156 g
- Hecarim5 games—SoloQ: 44.9% · 613 g
- Pantheon5 games—SoloQ: 55.1% · 69 g
- Trundle5 games—SoloQ: 64.9% · 37 g
- Jhin13 games—SoloQ: 50.8% · 1,488 g
- Ashe12 games—SoloQ: 49.9% · 451 g
- Lucian12 games—SoloQ: 49.3% · 663 g
- Yunara11 games—SoloQ: 49.7% · 1,179 g
- Ezreal10 games—SoloQ: 51.5% · 840 g
- Caitlyn7 games—SoloQ: 54.9% · 860 g
- Tristana7 games—SoloQ: 47.8% · 837 g
- Jinx6 games—SoloQ: 50.2% · 1,230 g
- Kai'Sa5 games—SoloQ: 46.2% · 1,121 g
- Lulu13 games—SoloQ: 51.7% · 920 g
- Nautilus12 games—SoloQ: 49.4% · 869 g
- Karma11 games—SoloQ: 48.1% · 532 g
- Milio11 games—SoloQ: 47.6% · 422 g
- Seraphine11 games—SoloQ: 51.5% · 468 g
- Leona9 games—SoloQ: 49.1% · 609 g
- Alistar7 games—SoloQ: 44.6% · 549 g
- Bard7 games—SoloQ: 50.1% · 443 g
- Rell6 games—SoloQ: 45.0% · 393 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+3.3%14,154 picks of 431,269ban 20.9% · patches 16.19 to 16.21
- Amateur tournaments2.7%100 picks of 3,686ban 9.3% · patches 16.19 to 16.21
- Pro7.0%154 picks of 2,204bans not published · patches 16.17 to 16.20

