Tournament presence · pick + ban
23.0%#20 of 173 champions
Pick
12.6%picked in 816 of 6,491 games
Ban
10.4%336 bans over 3,246 games, against 3.0% in soloQ
Win rate as Support48.0% between 45.1% and 51.0% over 779 gamesSoloQ 48.4%: no clear gap
Median length28.7 minsoloQ 27.9 min

Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked more often in amateur play
    Amateur
    6.1%
    SoloQ
    4.1%
    6.1% of the role's picks in amateur play, against 4.1% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    10.4%
    SoloQ
    3.0%
    10.4% ban rate in amateur play over 1,886 games, against 3.0% in soloQ over 129,307 games.
  • LengthLonger games in amateur play
    Amateur
    28.7 min
    SoloQ
    27.9 min
    Median of 28.7 min in amateur play, against 27.9 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Summon Aery, then Malignance, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery66% · 20,996
Same in amateur play
SpellsFlash + Heal88% · 28,153
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 51% · 54 games
Core (3 legendaries)10% · 6
10%of soloQ games
  1. Malignance
  2. Shadowflame
  3. Rabadon's Deathcap

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Lets allies carry kills first: lets allies carry more than 95% of supports.

  1. Lets allies carry killstop5%rank 95 of 100

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Lets allies carry

Like other supports

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Crowd control (CC)
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 58 in lane, 39 in mid game and 30 in late game, out of 100 supports.

300+12 vs 288
306-36 vs 342
320-67 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Karmasupports

Gold vs. direct opponent

At 20 min, behind 63% of supports against the direct opponent.

supports
4.4takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 58 of 100 among supports300 · median 288
  • Damage in mid game · rank 39 of 100 among supports306 · median 342
  • Damage in late game · rank 30 of 100 among supports320 · median 388
  • Gold at 15 min · rank 39 of 100 among supports+32 · median +105
  • Gold at 20 min · rank 37 of 100 among supports-6 · median +193
  • Map pressure · rank 54 of 100 among supports4.4 · median 4.5
  • Absorbs damage · rank 51 of 100 among supports393 · median 393
  • Plays teamfights · rank 49 of 100 among supports54% · median 54%
  • Takes its kills in duels · rank 31 of 100 among supports14% · median 17%
  • Lets allies carry kills · rank 95 of 100 among supportsrank 95 of 100
  • Crowd control (CC) · rank 32 of 100 among supports0.9 · median 1
  • Team damage · rank 46 of 100 among supports9% · median 9%
04 — With / against

With whom, against whom?

No opponent with a clear gap to expected in amateur play: win rates remain ranges.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ornn51.2% · expected 50.0% · 84 g+1.2 ptSoloQ +1.2
Ambessa49.1% · expected 46.4% · 55 g+2.6 ptSoloQ +0.9
K'Sante56.7% · expected 50.1% · 30 g+6.5 ptSoloQ +1.4
Sion49.0% · expected 46.6% · 51 g+2.4 ptSoloQ -1.2
Gnar50.0% · expected 49.7% · 38 g+0.3 ptSoloQ -1.9
Junglegap to expected
Xin Zhao54.0% · expected 48.5% · 50 g+5.5 ptSoloQ -0.2
Cho'Gath54.8% · expected 47.0% · 31 g+7.9 ptSoloQ +1.4
Wukong49.5% · expected 48.2% · 97 g+1.3 ptSoloQ +3.2
Vi51.9% · expected 47.6% · 52 g+4.3 ptSoloQ +1.4
Midgap to expected
Hwei56.3% · expected 46.2% · 48 g+10.0 ptSoloQ +1.5
Ahri50.0% · expected 48.6% · 72 g+1.4 ptSoloQ +1.1
ADCgap to expected
Jhin55.3% · expected 45.4% · 47 g+9.9 ptSoloQ -0.7
Yunara51.5% · expected 45.8% · 99 g+5.7 ptSoloQ +0.1
Xayah57.6% · expected 48.2% · 33 g+9.4 ptSoloQ +0.3
Kai'Sa57.9% · expected 50.9% · 38 g+7.0 ptSoloQ -2.3
Ezreal50.0% · expected 49.2% · 58 g+0.8 ptSoloQ -1.1
Supportgap to expected
Braum57.4% · expected 48.9% · 54 g+8.5 ptSoloQ -1.9
Nami57.1% · expected 48.9% · 42 g+8.2 ptSoloQ -0.9
Lulu50.9% · expected 50.8% · 110 g+0.1 ptSoloQ -0.6

With

Topgap to expected
Olaf60.5% · expected 56.6% · 38 g+4.0 ptSoloQ +1.0
Renekton51.2% · expected 51.1% · 41 g+0.1 ptSoloQ -3.0
Junglegap to expected
Nocturne53.3% · expected 43.7% · 30 g+9.6 ptSoloQ -3.5
Xin Zhao51.3% · expected 47.5% · 78 g+3.8 ptSoloQ -0.3
Jarvan IV48.6% · expected 47.2% · 74 g+1.4 ptSoloQ -2.2
Midgap to expected
Syndra54.5% · expected 48.9% · 77 g+5.7 ptSoloQ +1.5
Orianna50.0% · expected 48.0% · 56 g+2.0 ptSoloQ +0.3
Aurora46.7% · expected 44.5% · 30 g+2.2 ptSoloQ -3.4
Sylas54.8% · expected 53.5% · 31 g+1.3 ptSoloQ +0.9
ADCgap to expected
Caitlyn53.9% · expected 49.1% · 154 g+4.8 ptSoloQ +1.4
Jhin56.8% · expected 50.6% · 74 g+6.2 ptSoloQ +0.9
Sivir46.8% · expected 44.8% · 79 g+2.0 ptSoloQ +1.0
Jinx50.0% · expected 46.0% · 38 g+4.0 ptSoloQ +0.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top19 champions
  • Ornn84 games
    51.2%gap +1.2 ptsSoloQ: 48.5% · 903 g
  • Ambessa55 games
    49.1%gap +2.6 ptsSoloQ: 51.5% · 820 g
  • Sion51 games
    49.0%gap +2.4 ptsSoloQ: 47.7% · 622 g
  • Renekton39 games
    38.5%gap -6.5 ptsSoloQ: 50.7% · 892 g
  • Gnar38 games
    50.0%gap +0.3 ptsSoloQ: 48.0% · 752 g
Jungle20 champions
  • Wukong97 games
    49.5%gap +1.3 ptsSoloQ: 50.6% · 1,165 g
  • Jarvan IV95 games
    40.0%gap -8.8 ptsSoloQ: 50.2% · 1,253 g
  • Vi52 games
    51.9%gap +4.3 ptsSoloQ: 51.5% · 517 g
  • Xin Zhao50 games
    54.0%gap +5.5 ptsSoloQ: 48.6% · 399 g
  • Cho'Gath31 games
    54.8%gap +7.9 ptsSoloQ: 49.5% · 804 g
Mid20 champions
  • Syndra77 games
    46.8%gap -0.4 ptsSoloQ: 47.3% · 1,582 g
  • Viktor74 games
    44.6%gap -2.8 ptsSoloQ: 47.3% · 1,316 g
  • Ahri72 games
    50.0%gap +1.4 ptsSoloQ: 48.1% · 1,761 g
  • Orianna71 games
    46.5%gap -1.6 ptsSoloQ: 51.9% · 646 g
  • Hwei48 games
    56.3%gap +10.0 ptsSoloQ: 49.7% · 640 g
ADC19 champions
  • Yunara99 games
    51.5%gap +5.7 ptsSoloQ: 48.2% · 2,575 g
  • Caitlyn90 games
    46.7%gap -0.3 ptsSoloQ: 51.1% · 2,151 g
  • Ezreal58 games
    50.0%gap +0.8 ptsSoloQ: 51.4% · 1,616 g
  • Jinx55 games
    50.9%gap +0.9 ptsSoloQ: 48.6% · 1,933 g
  • Sivir49 games
    51.0%gap -0.2 ptsSoloQ: 48.4% · 766 g
Support17 champions
  • Lulu110 games
    50.9%gap +0.1 ptsSoloQ: 47.4% · 2,732 g
  • Milio66 games
    36.4%gap -11.9 ptsSoloQ: 50.5% · 1,098 g
  • Nautilus58 games
    36.2%gap -8.2 ptsSoloQ: 46.7% · 2,059 g
  • Seraphine55 games
    49.1%gap -1.5 ptsSoloQ: 49.4% · 891 g
  • Braum54 games
    57.4%gap +8.5 ptsSoloQ: 44.7% · 873 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.1%27,658 picks of 672,396ban 3.0% · patches 16.19 to 16.21
  • Amateur tournaments6.1%576 picks of 9,366ban 10.4% · patches 16.19 to 16.21
  • Pro7.8%172 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

16.1% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 14.1%G1270 games of 1,918
  • 12.4%G2237 games of 1,918
  • 10.0%G3+63 games of 632
Once picked, the series moves on toIn G2, over 270 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.