Tournament presence · pick + ban
23.7%#20 of 173 champions
Pick
13.1%picked in 2,372 of 18,066 games
Ban
10.6%1,821 bans over 17,119 games, against 0.8% in soloQ
Win rate as Jungle48.5% between 46.8% and 50.3% over 2,307 gamesSoloQ 47.9%: no clear gap
Median length29.3 minsoloQ 26.2 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Jungle.

  • DraftPicked more often in amateur play
    Amateur
    6.2%
    SoloQ
    3.3%
    6.2% of the role's picks in amateur play, against 3.3% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    10.2%
    SoloQ
    0.8%
    10.2% ban rate in amateur play over 10,152 games, against 0.8% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    26.2 min
    Median of 29.3 min in amateur play, against 26.2 min in soloQ.
  • BuildSundered Sky, Black Cleaver, Guardian Angel instead of Profane Hydra, Voltaic Cyclosword, Bastionbreaker
    Amateur
    22%
    SoloQ
    26%
    Played in 22% of amateur games; soloQ sticks to Profane Hydra, Voltaic Cyclosword, Bastionbreaker (26%).
02 — How to play it

How to play it?

Conqueror, then Profane Hydra, Voltaic Cyclosword, and Bastionbreaker: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror94% · 22,290
Same in amateur play
SpellsFlash + Smite100% · 23,696
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 172 games
Core (3 legendaries)26% · 2,561
26%of soloQ games
  1. Profane Hydra
  2. Voltaic Cyclosword
  3. Bastionbreaker
≠ Amateur: Sundered Sky, Black Cleaver, Guardian Angel instead of Profane Hydra, Voltaic Cyclosword, Bastionbreaker. 22% · 1,509 games

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 97% of junglers.

  1. Plays teamfightstop3%56% · junglers: 52%
  2. Map pressuretop10%5.5 · junglers: 4.7
  3. Absorbs damagetop14%1,176 · junglers: 855

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Map pressure
  • Frontline
  • Teamfight

Like other junglers

  • Gold at 15 min
  • Gold at 20 min
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage
  • Jungle farm
  • Invade

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 22 in lane, 10 in mid game and 7 in late game, out of 100 junglers.

346-38 vs 383
682-114 vs 796
891-165 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Jarvan IVjunglers

Gold vs. direct opponent

At 20 min, behind 74% of junglers against the direct opponent.

junglers
5.5takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 22 of 100 among junglers346 · median 383
  • Damage in mid game · rank 10 of 100 among junglers682 · median 796
  • Damage in late game · rank 7 of 100 among junglers891 · median 1,056
  • Gold at 15 min · rank 28 of 100 among junglers-133 · median +6
  • Gold at 20 min · rank 26 of 100 among junglers-261 · median +64
  • Map pressure · rank 90 of 100 among junglers5.5 · median 4.7
  • Absorbs damage · rank 86 of 100 among junglers1,176 · median 855
  • Plays teamfights · rank 97 of 100 among junglers56% · median 52%
  • Takes its kills in duels · rank 7 of 100 among junglers16% · median 20%
  • Lets allies carry kills · rank 72 of 100 among junglersrank 72 of 100
  • Crowd control (CC) · rank 64 of 100 among junglers0.8 · median 0.7
  • Team damage · rank 36 of 100 among junglers16% · median 17%
  • Jungle farm · rank 43 of 100 among junglers65 · median 66
  • Invade · rank 41 of 100 among junglers7% · median 7%
04 — With / against

With whom, against whom?

Better than expected against Zed in amateur play: +20.0 pts over 39 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
K'Sante57.7% · expected 50.5% · 123 g+7.2 ptSoloQ -0.2
Ornn53.7% · expected 47.1% · 108 g+6.6 ptSoloQ +1.4
Yorick53.4% · expected 45.3% · 58 g+8.1 ptSoloQ +0.9
Shen56.3% · expected 49.2% · 64 g+7.1 ptSoloQ +2.2
Malphite52.6% · expected 46.8% · 78 g+5.7 ptSoloQ -1.5
Junglegap to expected
Lillia55.9% · expected 46.6% · 59 g+9.4 ptSoloQ +3.6
Vi51.4% · expected 47.8% · 181 g+3.6 ptSoloQ +4.7
Xin Zhao51.9% · expected 49.1% · 133 g+2.8 ptSoloQ -3.2
Wukong45.8% · expected 44.7% · 192 g+1.1 ptSoloQ +0.2
Sylas47.5% · expected 47.4% · 139 g+0.1 ptSoloQ -0.8
Midgap to expected
Zed61.5% · expected 41.6% · 39 g+20.0 ptSoloQ +1.3
Aurora60.0% · expected 49.8% · 75 g+10.2 ptSoloQ +1.8
Sylas56.9% · expected 50.3% · 116 g+6.6 ptSoloQ -1.0
Orianna59.3% · expected 52.1% · 86 g+7.2 ptSoloQ -0.5
Ahri48.8% · expected 45.7% · 172 g+3.1 ptSoloQ -0.5
ADCgap to expected
Miss Fortune55.3% · expected 48.3% · 85 g+7.0 ptSoloQ +2.1
Ashe50.0% · expected 45.7% · 130 g+4.3 ptSoloQ +3.5
Yunara49.0% · expected 46.1% · 198 g+2.9 ptSoloQ -0.6
Sivir52.8% · expected 47.6% · 89 g+5.2 ptSoloQ +0.9
Aphelios57.1% · expected 53.4% · 112 g+3.7 ptSoloQ +1.3
Supportgap to expected
Rakan53.8% · expected 49.2% · 91 g+4.6 ptSoloQ +1.7
Seraphine48.5% · expected 46.3% · 163 g+2.2 ptSoloQ +0.8
Poppy52.2% · expected 47.0% · 67 g+5.3 ptSoloQ -3.0
Lulu51.1% · expected 51.0% · 233 g+0.1 ptSoloQ -1.7
Thresh47.6% · expected 46.9% · 170 g+0.7 ptSoloQ -1.0

With

Topgap to expected
Sion53.7% · expected 48.2% · 82 g+5.4 ptSoloQ +7.2
Yone55.4% · expected 49.0% · 65 g+6.4 ptSoloQ +1.4
Camille56.3% · expected 49.9% · 64 g+6.3 ptSoloQ -2.7
Renekton53.6% · expected 49.2% · 84 g+4.4 ptSoloQ +0.7
Mordekaiser52.8% · expected 49.2% · 89 g+3.6 ptSoloQ +1.1
Midgap to expected
Yone72.3% · expected 51.1% · 47 g+21.2 ptSoloQ -0.6
Syndra52.5% · expected 48.2% · 122 g+4.2 ptSoloQ +1.1
Orianna46.4% · expected 45.0% · 138 g+1.3 ptSoloQ -1.7
Galio51.2% · expected 48.1% · 84 g+3.1 ptSoloQ -0.2
Ryze49.4% · expected 46.1% · 79 g+3.3 ptSoloQ +1.3
ADCgap to expected
Ashe60.2% · expected 51.5% · 103 g+8.7 ptSoloQ -1.6
Caitlyn51.8% · expected 50.4% · 226 g+1.3 ptSoloQ -0.9
Xayah54.5% · expected 50.6% · 101 g+3.9 ptSoloQ -0.1
Varus55.3% · expected 48.0% · 47 g+7.3 ptSoloQ -2.9
Yunara51.6% · expected 51.0% · 225 g+0.5 ptSoloQ 0.0
Supportgap to expected
Seraphine55.2% · expected 50.8% · 143 g+4.4 ptSoloQ -4.2
Lulu48.8% · expected 46.1% · 244 g+2.6 ptSoloQ +2.4
Nautilus48.3% · expected 46.9% · 236 g+1.4 ptSoloQ +1.8
Karma50.0% · expected 45.9% · 92 g+4.1 ptSoloQ -2.3
Alistar54.4% · expected 50.0% · 68 g+4.4 ptSoloQ -2.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • K'Sante123 games
    57.7%gap +7.2 ptsSoloQ: 49.2% · 986 g
  • Aatrox111 games
    50.5%gap +3.3 ptsSoloQ: 47.9% · 728 g
  • Ornn108 games
    53.7%gap +6.6 ptsSoloQ: 50.2% · 205 g
  • Ambessa105 games
    45.7%gap -3.4 ptsSoloQ: 50.3% · 734 g
  • Yone95 games
    45.3%gap -2.8 ptsSoloQ: 49.9% · 1,099 g
Jungle22 champions
  • Lee Sin215 games
    43.7%gap -6.1 ptsSoloQ: 47.5% · 3,317 g
  • Wukong192 games
    45.8%gap +1.1 ptsSoloQ: 48.0% · 606 g
  • Vi181 games
    51.4%gap +3.6 ptsSoloQ: 54.4% · 811 g
  • Sylas139 games
    47.5%gap +0.1 ptsSoloQ: 47.3% · 1,251 g
  • Xin Zhao133 games
    51.9%gap +2.8 ptsSoloQ: 44.6% · 448 g
Mid21 champions
  • Ahri172 games
    48.8%gap +3.1 ptsSoloQ: 46.7% · 933 g
  • Viktor161 games
    47.8%gap -0.7 ptsSoloQ: 49.6% · 1,277 g
  • Sylas116 games
    56.9%gap +6.6 ptsSoloQ: 49.1% · 1,323 g
  • Syndra113 games
    52.2%gap +3.4 ptsSoloQ: 46.2% · 893 g
  • Lissandra95 games
    46.3%gap -3.9 ptsSoloQ: 46.0% · 648 g
ADC17 champions
  • Jhin224 games
    52.2%gap -0.5 ptsSoloQ: 48.1% · 2,777 g
  • Caitlyn212 games
    38.2%gap -8.5 ptsSoloQ: 49.4% · 1,428 g
  • Yunara198 games
    49.0%gap +2.9 ptsSoloQ: 46.9% · 2,068 g
  • Ezreal179 games
    51.4%gap -1.5 ptsSoloQ: 50.8% · 1,879 g
  • Jinx170 games
    42.4%gap -2.0 ptsSoloQ: 45.7% · 1,491 g
Support18 champions
  • Lulu233 games
    51.1%gap +0.1 ptsSoloQ: 46.1% · 2,037 g
  • Nautilus204 games
    46.1%gap -4.1 ptsSoloQ: 50.1% · 1,472 g
  • Thresh170 games
    47.6%gap +0.7 ptsSoloQ: 44.2% · 2,035 g
  • Seraphine163 games
    48.5%gap +2.2 ptsSoloQ: 49.8% · 510 g
  • Leona149 games
    47.7%gap -0.2 ptsSoloQ: 42.3% · 795 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.3%20,149 picks of 609,386ban 0.8% · patches 16.19 to 16.21
  • Amateur tournaments6.2%1,327 picks of 21,472ban 10.2% · patches 16.19 to 16.21
  • Pro10.6%234 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

25.7% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 14.6%G1597 games of 4,083
  • 14.9%G2608 games of 4,083
  • 12.6%G3+221 games of 1,757
Once picked, the series moves on toIn G2, over 597 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.