Gragas
Patches 16.19 to 16.21 · All regions- Pick
- 4.3%picked in 1,169 of 27,182 games
- Ban
- 2.2%485 bans over 22,310 games, against 0.5% in soloQ
Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Mid.DraftSpells
- How to play itStormraider's Surge, then Lich Bane, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.



- In a compCrowd control (CC) first: more CC than 83% of mid laners.DuelistCCSplit-push
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Mid.
- DraftPicked less often in amateur play
- Amateur
- 0.1%
- SoloQ
- 0.2%
- DraftBanned more often in amateur play
- Amateur
- 2.0%
- SoloQ
- 0.5%
- SpellsFlash + Teleport instead of Flash + Ignite
- Amateur
- 75%
- SoloQ
- 53%
How to play it?
Stormraider's Surge, then Lich Bane, Shadowflame, and Rabadon's Deathcap: the most played build in soloQ.
Lich Bane
Shadowflame
Rabadon's Deathcap
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Crowd control (CC) first: more CC than 83% of mid laners.
- Crowd control (CC)top17%1.1 · mid laners: 0.7
- Takes its kills in duelstop23%27% · mid laners: 23%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Duelist
- CC
- Split-push
Like other mid laners
- Gold at 15 min
- Gold at 20 min
- Map pressure
- Absorbs damage
- Team damage
What it is not
- Few teamfights
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, behind 56% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 44 of 100 among mid laners-29 · median +25
- Gold at 20 min · rank 44 of 100 among mid laners-45 · median +71
- Map pressure · rank 34 of 100 among mid laners3.1 · median 3.2
- Absorbs damage · rank 62 of 100 among mid laners578 · median 489
- Plays teamfights · rank 18 of 100 among mid laners51% · median 55%
- Takes its kills in duels · rank 77 of 100 among mid laners27% · median 23%
- Crowd control (CC) · rank 83 of 100 among mid laners1.1 · median 0.7
- Team damage · rank 31 of 100 among mid laners18% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+0.2%4,252 picks of 1,713,048ban 0.5% · patches 16.19 to 16.21
- Amateur tournaments0.1%43 picks of 34,524ban 2.0% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
6.2% on 16.21Within the series
Fearless series only · as MidNot enough series yet: published from 30.

