Camille
Patches 16.19 to 16.21 · NA- Pick
- 6.2%picked in 165 of 2,644 games
- Ban
- 7.0%138 bans over 1,958 games, against 2.8% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Jungle.Draft
- How to play itConqueror, then Trinity Force, Death's Dance, and Sterak's Gage: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 82% of junglers.Duelist
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.0%
- SoloQ
- 0.1%
- DraftBanned more often in amateur play
- Amateur
- 7.1%
- SoloQ
- 2.8%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Conqueror, then Trinity Force, Death's Dance, and Sterak's Gage: the most played build in soloQ.
Trinity Force
Death's Dance
Sterak's Gage
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 82% of junglers.
- Takes its kills in duelstop18%26% · junglers: 20%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Duelist
Like other junglers
- Gold at 15 min
- Gold at 20 min
- Absorbs damage
- Plays teamfights
- Crowd control (CC)
- Invade
What it is not
- Little map pressure
- Little damage
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, behind 51% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 36 of 100 among junglers-59 · median +6
- Gold at 20 min · rank 49 of 100 among junglers+52 · median +64
- Map pressure · rank 15 of 100 among junglers3.6 · median 4.7
- Absorbs damage · rank 31 of 100 among junglers595 · median 855
- Plays teamfights · rank 28 of 100 among junglers48% · median 52%
- Takes its kills in duels · rank 82 of 100 among junglers26% · median 20%
- Crowd control (CC) · rank 28 of 100 among junglers0.5 · median 0.7
- Team damage · rank 14 of 100 among junglers13% · median 17%
- Jungle farm · rank 12 of 100 among junglers61 · median 66
- Invade · rank 32 of 100 among junglers7% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+0.1%223 picks of 431,269ban 2.8% · patches 16.19 to 16.21
- Amateur tournaments0.0%0 picks of 3,686ban 7.1% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
15.6% on 16.21Within the series
Fearless series only · as JungleNot enough series yet: published from 30.

