Tournament presence · pick + ban
14.4%#50 of 173 champions
Pick
7.1%picked in 1,287 of 18,065 games
Ban
7.3%1,255 bans over 17,118 games, against 2.3% in soloQ
Win rate as Top51.4% between 48.7% and 54.1% over 932 gamesSoloQ 51.9%: no clear gap
Median length28.6 minsoloQ 25.9 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Top.

  • DraftPicked more often in amateur play
    Amateur
    2.5%
    SoloQ
    2.3%
    2.5% of the role's picks in amateur play, against 2.3% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    7.4%
    SoloQ
    2.3%
    7.4% ban rate in amateur play over 10,152 games, against 2.3% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    28.6 min
    SoloQ
    25.9 min
    Median of 28.6 min in amateur play, against 25.9 min in soloQ.
02 — How to play it

How to play it?

Grasp of the Undying, then Trinity Force, Ravenous Hydra, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesGrasp of the Undying90% · 14,689
Same in amateur play
SpellsFlash + Ignite44% · 7,140
Amateur: Flash + Teleport (44%), gap not settled
SkillsQnot collected in soloQ
Amateur: 99% · 94 games
Core (3 legendaries)45% · 1,996
45%of soloQ games
  1. Trinity Force
  2. Ravenous Hydra
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 88% of top laners.

  1. Team damagetop12%25% · top laners: 20%
  2. Takes its kills in duelstop25%31% · top laners: 28%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners

What marks it

  • Duelist
  • Damage
  • Split-push

Like other top laners

  • Damage in lane
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Crowd control (CC)

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 65 in lane, 89 in mid game and 60 in late game, out of 100 top laners.

629+30 vs 599
970+102 vs 868
1,110+30 vs 1,079
Lane · 5–14 minMid game · 15–22Late · 23–30
Camilletop laners

Gold vs. direct opponent

At 20 min, ahead of 71% of top laners against the direct opponent.

top laners

Where it stands among top laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 65 of 100 among top laners629 · median 599
  • Damage in mid game · rank 89 of 100 among top laners970 · median 868
  • Damage in late game · rank 60 of 100 among top laners1,110 · median 1,079
  • Gold at 15 min · rank 53 of 100 among top laners+121 · median +119
  • Gold at 20 min · rank 71 of 100 among top laners+353 · median +100
  • Absorbs damage · rank 67 of 100 among top laners1,129 · median 970
  • Plays teamfights · rank 27 of 100 among top laners51% · median 53%
  • Takes its kills in duels · rank 75 of 100 among top laners31% · median 28%
  • Lets allies carry kills · rank 24 of 100 among top lanersrank 24 of 100
  • Crowd control (CC) · rank 51 of 100 among top laners0.8 · median 0.8
  • Team damage · rank 88 of 100 among top laners25% · median 20%
04 — With / against

With whom, against whom?

Better than expected against Gnar in amateur play: +14.3 pts over 33 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Gnar66.7% · expected 52.3% · 33 g+14.3 ptSoloQ +0.2
Ornn59.3% · expected 49.9% · 59 g+9.4 ptSoloQ +9.2
Ambessa55.2% · expected 52.0% · 58 g+3.2 ptSoloQ +3.9
Malphite52.8% · expected 49.7% · 36 g+3.1 ptSoloQ -2.3
Olaf53.3% · expected 49.8% · 30 g+3.6 ptSoloQ -1.6
Junglegap to expected
Jarvan IV60.9% · expected 52.8% · 64 g+8.1 ptSoloQ -2.1
Lee Sin57.6% · expected 52.7% · 92 g+4.9 ptSoloQ -1.0
Viego58.1% · expected 51.9% · 31 g+6.1 ptSoloQ +2.0
Vi50.8% · expected 50.6% · 65 g+0.1 ptSoloQ +0.7
Jayce54.8% · expected 53.3% · 31 g+1.6 ptSoloQ +1.3
Midgap to expected
Orianna63.3% · expected 54.9% · 49 g+8.4 ptSoloQ +3.8
Ahri55.7% · expected 48.5% · 61 g+7.2 ptSoloQ +0.1
Lissandra60.6% · expected 53.0% · 33 g+7.6 ptSoloQ +2.2
Sylas54.9% · expected 53.2% · 51 g+1.7 ptSoloQ +1.7
Viktor52.8% · expected 51.4% · 53 g+1.4 ptSoloQ -1.8
ADCgap to expected
Ashe58.5% · expected 48.5% · 41 g+10.0 ptSoloQ -2.2
Jinx55.0% · expected 47.1% · 60 g+7.9 ptSoloQ +0.2
Aphelios62.5% · expected 56.2% · 48 g+6.3 ptSoloQ +2.2
Caitlyn51.2% · expected 49.5% · 80 g+1.7 ptSoloQ +1.4
Kai'Sa52.8% · expected 51.1% · 72 g+1.7 ptSoloQ +0.4
Supportgap to expected
Nautilus58.3% · expected 53.0% · 84 g+5.3 ptSoloQ -3.3
Rakan58.3% · expected 52.1% · 48 g+6.3 ptSoloQ -0.3
Thresh54.0% · expected 49.7% · 63 g+4.2 ptSoloQ +0.3
Milio56.3% · expected 52.5% · 48 g+3.7 ptSoloQ -2.1
Blitzcrank53.7% · expected 50.1% · 41 g+3.6 ptSoloQ -0.6

With

Junglegap to expected
Wukong68.4% · expected 55.2% · 76 g+13.2 ptSoloQ -2.3
Lee Sin54.6% · expected 50.1% · 97 g+4.6 ptSoloQ -1.2
Jarvan IV56.3% · expected 49.9% · 64 g+6.3 ptSoloQ -2.7
Lillia59.4% · expected 53.4% · 32 g+6.0 ptSoloQ +1.3
Cho'Gath55.3% · expected 53.9% · 38 g+1.3 ptSoloQ -0.9
Midgap to expected
Aurora74.2% · expected 50.1% · 31 g+24.1 ptSoloQ -0.7
Sylas56.9% · expected 49.6% · 51 g+7.3 ptSoloQ +2.3
LeBlanc60.0% · expected 51.3% · 30 g+8.7 ptSoloQ +1.2
Galio53.4% · expected 51.0% · 73 g+2.4 ptSoloQ +1.4
Viktor53.5% · expected 51.4% · 71 g+2.1 ptSoloQ +0.4
ADCgap to expected
Ashe61.2% · expected 54.3% · 49 g+6.9 ptSoloQ +5.9
Yunara56.8% · expected 53.9% · 111 g+2.9 ptSoloQ -1.1
Caitlyn53.8% · expected 53.3% · 78 g+0.6 ptSoloQ +2.7
Ezreal47.4% · expected 47.0% · 78 g+0.4 ptSoloQ -1.1
Sivir55.0% · expected 52.3% · 40 g+2.7 ptSoloQ +3.4
Supportgap to expected
Thresh63.0% · expected 53.1% · 54 g+9.9 ptSoloQ -1.3
Blitzcrank60.7% · expected 52.7% · 61 g+7.9 ptSoloQ -1.7
Lulu52.2% · expected 49.0% · 90 g+3.3 ptSoloQ -0.4
Milio56.8% · expected 50.2% · 37 g+6.5 ptSoloQ +1.6
Braum56.5% · expected 53.6% · 62 g+2.8 ptSoloQ +0.8

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Ornn59 games
    59.3%gap +9.4 ptsSoloQ: 61.9% · 155 g
  • Ambessa58 games
    55.2%gap +3.2 ptsSoloQ: 56.4% · 711 g
  • Renekton53 games
    43.4%gap -7.3 ptsSoloQ: 49.3% · 614 g
  • Aatrox44 games
    47.7%gap -2.2 ptsSoloQ: 60.6% · 442 g
  • K'Sante44 games
    47.7%gap -5.7 ptsSoloQ: 55.1% · 586 g
Jungle21 champions
  • Lee Sin92 games
    57.6%gap +4.9 ptsSoloQ: 50.5% · 1,943 g
  • Wukong76 games
    46.1%gap -1.5 ptsSoloQ: 50.3% · 338 g
  • Vi65 games
    50.8%gap +0.1 ptsSoloQ: 54.3% · 508 g
  • Jarvan IV64 games
    60.9%gap +8.1 ptsSoloQ: 51.8% · 614 g
  • Sylas43 games
    41.9%gap -8.4 ptsSoloQ: 49.4% · 718 g
Mid20 champions
  • Ahri61 games
    55.7%gap +7.2 ptsSoloQ: 51.3% · 569 g
  • Viktor53 games
    52.8%gap +1.4 ptsSoloQ: 51.7% · 925 g
  • Sylas51 games
    54.9%gap +1.7 ptsSoloQ: 55.7% · 751 g
  • Orianna49 games
    63.3%gap +8.4 ptsSoloQ: 56.8% · 410 g
  • Locke38 games
    42.1%gap -12.0 ptsSoloQ: 51.5% · 718 g
ADC17 champions
  • Yunara85 games
    42.4%gap -6.6 ptsSoloQ: 50.6% · 1,479 g
  • Ezreal84 games
    56.0%gap +0.2 ptsSoloQ: 55.1% · 1,182 g
  • Caitlyn80 games
    51.2%gap +1.7 ptsSoloQ: 55.1% · 890 g
  • Kai'Sa72 games
    52.8%gap +1.7 ptsSoloQ: 52.2% · 1,776 g
  • Jhin63 games
    52.4%gap -3.2 ptsSoloQ: 53.6% · 1,867 g
Support16 champions
  • Nautilus84 games
    58.3%gap +5.3 ptsSoloQ: 49.1% · 1,151 g
  • Lulu81 games
    50.6%gap -3.2 ptsSoloQ: 49.6% · 1,310 g
  • Leona71 games
    47.9%gap -2.8 ptsSoloQ: 52.3% · 729 g
  • Thresh63 games
    54.0%gap +4.2 ptsSoloQ: 49.5% · 1,366 g
  • Braum61 games
    42.6%gap -6.5 ptsSoloQ: 51.5% · 532 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Top

Amateur tournaments, compared with soloQ
  • SoloQ Master+2.3%14,284 picks of 609,383ban 2.3% · patches 16.19 to 16.21
  • Amateur tournaments2.5%546 picks of 21,472ban 7.4% · patches 16.19 to 16.21
  • Pro5.1%113 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

15.6% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Top
  • 5.1%G1210 games of 4,083
  • 5.7%G2234 games of 4,083
  • 6.0%G3+105 games of 1,757
Once picked, the series moves on toIn G2, over 210 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.