Yone
Patches 16.19 to 16.21 · NA- Pick
- 10.6%picked in 280 of 2,644 games
- Ban
- 14.8%289 bans over 1,958 games, against 22.4% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments4 clear gaps between soloQ and amateur tournaments as Mid.DraftLengthSpells
- How to play itLethal Tempo, then Immortal Shieldbow, Infinity Edge, and Death's Dance: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 93% of mid laners.FrontlineDuelistDamagePokeSplit-push
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
4 clear gaps between soloQ and amateur tournaments as Mid.
- DraftPicked less often in amateur play
- Amateur
- 3.0%
- SoloQ
- 4.3%
- DraftBanned less often in amateur play
- Amateur
- 14.7%
- SoloQ
- 22.4%
- LengthLonger games in amateur play
- Amateur
- 29.4 min
- SoloQ
- 27.9 min
- SpellsFlash + Teleport instead of Exhaust + Flash
- Amateur
- 58%
- SoloQ
- 50%
How to play it?
Lethal Tempo, then Immortal Shieldbow, Infinity Edge, and Death's Dance: the most played build in soloQ.
Immortal Shieldbow
Infinity Edge
Death's Dance
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 93% of mid laners.
- Takes its kills in duelstop7%29% · mid laners: 23%
- Team damagetop12%25% · mid laners: 21%
- Absorbs damagetop14%960 · mid laners: 489
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Frontline
- Duelist
- Damage
- Poke
- Split-push
Like other mid laners
- Damage in lane
- Damage in late game
- Gold at 15 min
- Map pressure
- Lets allies carry kills
- Crowd control (CC)
What it is not
- Few teamfights
Damage / min by phase · at equal gold
Rank 63 in lane, 81 in mid game and 47 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, ahead of 81% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 63 of 100 among mid laners559 · median 528
- Damage in mid game · rank 81 of 100 among mid laners977 · median 899
- Damage in late game · rank 47 of 100 among mid laners1,172 · median 1,179
- Gold at 15 min · rank 74 of 100 among mid laners+204 · median +25
- Gold at 20 min · rank 81 of 100 among mid laners+447 · median +71
- Map pressure · rank 42 of 100 among mid laners3.5 · median 3.2
- Absorbs damage · rank 87 of 100 among mid laners960 · median 489
- Plays teamfights · rank 10 of 100 among mid laners50% · median 55%
- Takes its kills in duels · rank 93 of 100 among mid laners29% · median 23%
- Lets allies carry kills · rank 48 of 100 among mid lanersrank 48 of 100
- Crowd control (CC) · rank 57 of 100 among mid laners0.8 · median 0.7
- Team damage · rank 89 of 100 among mid laners25% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Ornn14 games—SoloQ: 53.2% · 455 g
- Renekton11 games—SoloQ: 49.7% · 766 g
- Gwen9 games—SoloQ: 54.2% · 310 g
- Malphite7 games—SoloQ: 48.6% · 898 g
- Mordekaiser7 games—SoloQ: 51.7% · 435 g
- Sion7 games—SoloQ: 57.7% · 274 g
- Olaf6 games—SoloQ: 51.9% · 314 g
- Shen6 games—SoloQ: 46.4% · 472 g
- Aatrox5 games—SoloQ: 48.4% · 643 g
- Gragas5 games—SoloQ: 54.8% · 303 g
- Wukong27 games—SoloQ: 49.1% · 871 g
- Jarvan IV12 games—SoloQ: 52.5% · 750 g
- Sylas10 games—SoloQ: 50.2% · 677 g
- Lee Sin6 games—SoloQ: 50.5% · 1,044 g
- Vi6 games—SoloQ: 51.3% · 306 g
- Qiyana5 games—SoloQ: 49.1% · 685 g
- Rammus5 games—SoloQ: 53.8% · 173 g
- Viego5 games—SoloQ: 53.6% · 770 g
- Xin Zhao5 games—SoloQ: 44.4% · 241 g
- Xayah12 games—SoloQ: 51.6% · 545 g
- Ashe11 games—SoloQ: 51.3% · 594 g
- Jhin11 games—SoloQ: 51.5% · 1,988 g
- Miss Fortune10 games—SoloQ: 53.1% · 514 g
- Sivir10 games—SoloQ: 52.2% · 479 g
- Tristana10 games—SoloQ: 46.6% · 1,110 g
- Caitlyn9 games—SoloQ: 49.2% · 1,131 g
- Jinx9 games—SoloQ: 50.9% · 1,739 g
- Kai'Sa8 games—SoloQ: 53.9% · 1,426 g
- Yunara8 games—SoloQ: 50.5% · 1,599 g
- Ezreal7 games—SoloQ: 55.4% · 1,026 g
- Zeri7 games—SoloQ: 49.1% · 638 g
- Lucian5 games—SoloQ: 53.3% · 855 g
- Varus5 games—SoloQ: 50.7% · 288 g
- Seraphine15 games—SoloQ: 52.3% · 684 g
- Leona13 games—SoloQ: 50.0% · 884 g
- Nautilus12 games—SoloQ: 50.1% · 1,068 g
- Rell11 games—SoloQ: 48.9% · 597 g
- Braum10 games—SoloQ: 48.7% · 647 g
- Rakan10 games—SoloQ: 49.5% · 493 g
- Lulu9 games—SoloQ: 51.0% · 1,239 g
- Milio9 games—SoloQ: 56.3% · 622 g
- Karma8 games—SoloQ: 49.9% · 766 g
- Alistar6 games—SoloQ: 50.3% · 766 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+4.3%18,577 picks of 431,269ban 22.4% · patches 16.19 to 16.21
- Amateur tournaments3.0%112 picks of 3,686ban 14.7% · patches 16.19 to 16.21
- Pro2.3%51 picks of 2,204bans not published · patches 16.17 to 16.20

