Yone
Patches 16.19 to 16.21 · NA- Pick
- 10.6%picked in 280 of 2,649 games
- Ban
- 14.7%289 bans over 1,962 games, against 22.4% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as ADC.Draft
- How to play itLethal Tempo, then Immortal Shieldbow, Infinity Edge, and Death's Dance: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 100% of ADC.FrontlineDuelist
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as ADC.
- DraftPicked less often in amateur play
- Amateur
- 0.1%
- SoloQ
- 0.3%
- DraftBanned less often in amateur play
- Amateur
- 14.7%
- SoloQ
- 22.4%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Lethal Tempo, then Immortal Shieldbow, Infinity Edge, and Death's Dance: the most played build in soloQ.
Immortal Shieldbow
Infinity Edge
Death's Dance
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 100% of ADC.
- Takes its kills in duelstop1%30% · ADC: 19%
- Absorbs damagetop2%699 · ADC: 361
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC
What marks it
- Frontline
- Duelist
Like other ADC
- Gold at 15 min
- Crowd control (CC)
What it is not
- Few teamfights
- Little damage
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, ahead of 79% of ADC against the direct opponent.
Where it stands among ADC · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 71 of 100 among ADC+88 · median -54
- Gold at 20 min · rank 79 of 100 among ADC+260 · median -85
- Absorbs damage · rank 98 of 100 among ADC699 · median 361
- Plays teamfights · rank 2 of 100 among ADC49% · median 56%
- Takes its kills in duels · rank 100 of 100 among ADC30% · median 19%
- Crowd control (CC) · rank 60 of 100 among ADC0.7 · median 0.6
- Team damage · rank 22 of 100 among ADC19% · median 23%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as ADC
Amateur tournaments, compared with soloQ- SoloQ Master+0.3%1,327 picks of 431,271ban 22.4% · patches 16.19 to 16.21
- Amateur tournaments0.1%3 picks of 3,686ban 14.7% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
31.0% on 16.21Within the series
Fearless series only · as ADCNot enough series yet: published from 30.

