Tournament presence · pick + ban
21.3%#23 of 173 champions
Pick
13.7%picked in 892 of 6,488 games
Ban
7.6%248 bans over 3,246 games, against 0.4% in soloQ
Win rate as Jungle49.5% between 46.7% and 52.3% over 873 gamesSoloQ 49.6%: no clear gap
Median length29.1 minsoloQ 27.3 min

Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Jungle.

  • DraftPicked more often in amateur play
    Amateur
    7.0%
    SoloQ
    1.2%
    7.0% of the role's picks in amateur play, against 1.2% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    7.4%
    SoloQ
    0.4%
    7.4% ban rate in amateur play over 1,886 games, against 0.4% in soloQ over 129,307 games.
  • LengthLonger games in amateur play
    Amateur
    29.1 min
    SoloQ
    27.3 min
    Median of 29.1 min in amateur play, against 27.3 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Titanic Hydra, Black Cleaver, and Death's Dance: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror91% · 8,074
Same in amateur play
SpellsFlash + Smite100% · 8,893
Same in amateur play
SkillsWnot collected in soloQ
Amateur: 100% · 142 games
Core (3 legendaries)37% · 1,478
37%of soloQ games
  1. Titanic Hydra
  2. Black Cleaver
  3. Death's Dance
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Plays teamfights first: more teamfights than 85% of junglers.

  1. Plays teamfightstop15%55% · junglers: 52%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Teamfight

Like other junglers

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Map pressure
  • Absorbs damage
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage
  • Jungle farm
  • Invade

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 57 in lane, 63 in mid game and 66 in late game, out of 100 junglers.

389+5 vs 383
824+28 vs 796
1,114+58 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Xin Zhaojunglers

Gold vs. direct opponent

At 20 min, behind 78% of junglers against the direct opponent.

junglers
4.8takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 57 of 100 among junglers389 · median 383
  • Damage in mid game · rank 63 of 100 among junglers824 · median 796
  • Damage in late game · rank 66 of 100 among junglers1,114 · median 1,056
  • Gold at 15 min · rank 18 of 100 among junglers-220 · median +6
  • Gold at 20 min · rank 22 of 100 among junglers-332 · median +64
  • Map pressure · rank 59 of 100 among junglers4.8 · median 4.7
  • Absorbs damage · rank 67 of 100 among junglers963 · median 855
  • Plays teamfights · rank 85 of 100 among junglers55% · median 52%
  • Takes its kills in duels · rank 20 of 100 among junglers17% · median 20%
  • Lets allies carry kills · rank 64 of 100 among junglersrank 64 of 100
  • Crowd control (CC) · rank 66 of 100 among junglers0.8 · median 0.7
  • Team damage · rank 67 of 100 among junglers19% · median 17%
  • Jungle farm · rank 36 of 100 among junglers65 · median 66
  • Invade · rank 43 of 100 among junglers7% · median 7%
04 — With / against

With whom, against whom?

Better than expected against Rakan in amateur play: +12.6 pts over 59 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Dr. Mundo67.7% · expected 57.8% · 31 g+9.9 ptSoloQ +2.8
Gwen52.8% · expected 43.7% · 36 g+9.1 ptSoloQ +2.3
Ambessa54.0% · expected 48.0% · 50 g+6.0 ptSoloQ -0.4
Malphite59.5% · expected 55.9% · 37 g+3.5 ptSoloQ +2.0
Junglegap to expected
Wukong53.7% · expected 49.6% · 134 g+4.1 ptSoloQ -3.0
Nocturne60.0% · expected 53.8% · 50 g+6.2 ptSoloQ +1.1
Trundle49.0% · expected 47.3% · 51 g+1.7 ptSoloQ -10.7
Midgap to expected
Orianna54.1% · expected 49.5% · 61 g+4.6 ptSoloQ -0.4
Akali50.0% · expected 43.9% · 32 g+6.1 ptSoloQ -2.1
Hwei51.1% · expected 47.7% · 45 g+3.4 ptSoloQ -0.4
Ahri50.7% · expected 50.1% · 71 g+0.6 ptSoloQ -2.5
Sylas48.4% · expected 44.0% · 31 g+4.4 ptSoloQ -0.1
ADCgap to expected
Caitlyn55.2% · expected 48.4% · 67 g+6.8 ptSoloQ +1.4
Xayah56.5% · expected 49.7% · 46 g+6.8 ptSoloQ +3.0
Ashe55.2% · expected 51.2% · 58 g+3.9 ptSoloQ -5.4
Ezreal54.0% · expected 50.7% · 50 g+3.3 ptSoloQ -0.1
Jhin47.5% · expected 46.8% · 59 g+0.6 ptSoloQ +0.5
Supportgap to expected
Rakan59.3% · expected 46.7% · 59 g+12.6 ptSoloQ -0.9
Nautilus52.9% · expected 45.8% · 87 g+7.0 ptSoloQ +2.8
Alistar60.6% · expected 49.1% · 33 g+11.5 ptSoloQ +2.1
Rell45.5% · expected 44.9% · 44 g+0.6 ptSoloQ +0.8
Bard45.5% · expected 43.4% · 33 g+2.0 ptSoloQ -3.4

With

Topgap to expected
Ornn50.0% · expected 47.5% · 110 g+2.5 ptSoloQ +4.1
Renekton57.7% · expected 52.6% · 52 g+5.1 ptSoloQ -1.4
Malphite50.0% · expected 43.1% · 30 g+6.9 ptSoloQ +1.7
Midgap to expected
Viktor56.3% · expected 50.1% · 103 g+6.2 ptSoloQ -0.1
Ahri55.8% · expected 48.9% · 77 g+7.0 ptSoloQ +1.5
Hwei57.1% · expected 51.3% · 42 g+5.9 ptSoloQ -0.6
Syndra52.3% · expected 50.3% · 88 g+1.9 ptSoloQ -3.3
Orianna51.6% · expected 49.4% · 64 g+2.1 ptSoloQ +1.7
ADCgap to expected
Yunara54.8% · expected 51.7% · 126 g+3.1 ptSoloQ -0.7
Kai'Sa54.8% · expected 46.5% · 42 g+8.3 ptSoloQ -2.0
Lucian59.4% · expected 49.6% · 32 g+9.8 ptSoloQ -2.4
Xayah55.1% · expected 49.3% · 49 g+5.8 ptSoloQ -1.1
Sivir52.3% · expected 46.3% · 44 g+6.0 ptSoloQ -1.9
Supportgap to expected
Leona55.3% · expected 44.7% · 38 g+10.6 ptSoloQ -1.6
Braum53.4% · expected 48.6% · 73 g+4.9 ptSoloQ +7.0
Rakan59.1% · expected 52.2% · 44 g+6.9 ptSoloQ -1.3
Karma51.3% · expected 47.5% · 78 g+3.8 ptSoloQ -0.3
Nautilus57.6% · expected 53.1% · 59 g+4.5 ptSoloQ -0.9

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • Ornn98 games
    40.8%gap -10.7 ptsSoloQ: 50.8% · 238 g
  • Sion63 games
    34.9%gap -13.2 ptsSoloQ: 52.3% · 155 g
  • Ambessa50 games
    54.0%gap +6.0 ptsSoloQ: 51.4% · 218 g
  • K'Sante44 games
    50.0%gap -1.6 ptsSoloQ: 55.0% · 169 g
  • Gnar38 games
    42.1%gap -9.0 ptsSoloQ: 42.9% · 205 g
Jungle19 champions
  • Wukong134 games
    53.7%gap +4.1 ptsSoloQ: 45.5% · 409 g
  • Jarvan IV121 games
    48.8%gap -1.5 ptsSoloQ: 50.1% · 401 g
  • Vi80 games
    43.8%gap -5.3 ptsSoloQ: 46.7% · 184 g
  • Trundle51 games
    49.0%gap +1.7 ptsSoloQ: 38.7% · 93 g
  • Nocturne50 games
    60.0%gap +6.2 ptsSoloQ: 52.7% · 129 g
Mid19 champions
  • Syndra110 games
    42.7%gap -5.9 ptsSoloQ: 48.0% · 421 g
  • Viktor86 games
    46.5%gap -2.4 ptsSoloQ: 51.2% · 320 g
  • Ahri71 games
    50.7%gap +0.6 ptsSoloQ: 45.6% · 493 g
  • Orianna61 games
    54.1%gap +4.6 ptsSoloQ: 51.4% · 183 g
  • Hwei45 games
    51.1%gap +3.4 ptsSoloQ: 49.0% · 198 g
ADC18 champions
  • Yunara96 games
    41.7%gap -5.6 ptsSoloQ: 47.7% · 727 g
  • Jinx70 games
    44.3%gap -7.2 ptsSoloQ: 47.0% · 559 g
  • Caitlyn67 games
    55.2%gap +6.8 ptsSoloQ: 52.0% · 475 g
  • Jhin59 games
    47.5%gap +0.6 ptsSoloQ: 50.4% · 703 g
  • Kai'Sa59 games
    52.5%gap +0.1 ptsSoloQ: 54.7% · 654 g
Support17 champions
  • Nautilus87 games
    52.9%gap +7.0 ptsSoloQ: 53.3% · 490 g
  • Lulu84 games
    51.2%gap -1.1 ptsSoloQ: 44.0% · 639 g
  • Milio67 games
    40.3%gap -9.5 ptsSoloQ: 47.9% · 282 g
  • Rakan59 games
    59.3%gap +12.6 ptsSoloQ: 47.5% · 265 g
  • Braum57 games
    47.4%gap -3.0 ptsSoloQ: 49.9% · 335 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.2%7,817 picks of 672,396ban 0.4% · patches 16.19 to 16.21
  • Amateur tournaments7.0%658 picks of 9,366ban 7.4% · patches 16.19 to 16.21
  • Pro7.0%154 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

20.8% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 14.0%G1269 games of 1,918
  • 15.1%G2289 games of 1,918
  • 13.6%G3+86 games of 632
Once picked, the series moves on toIn G2, over 269 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.