Tournament presence · pick + ban
14.3%#51 of 173 champions
Pick
10.3%picked in 1,852 of 18,062 games
Ban
4.0%690 bans over 17,115 games, against 2.7% in soloQ
Win rate as ADC52.0% between 50.1% and 54.0% over 1,837 gamesSoloQ 52.3%: no clear gap
Median length29.3 minsoloQ 26.2 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    5.4%
    SoloQ
    3.8%
    5.4% of the role's picks in amateur play, against 3.8% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    4.0%
    SoloQ
    2.7%
    4.0% ban rate in amateur play over 10,152 games, against 2.7% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    26.2 min
    Median of 29.3 min in amateur play, against 26.2 min in soloQ.
  • SpellsFlash + Barrier instead of Exhaust + Flash
    Amateur
    41%
    SoloQ
    43%
    Played in 41% of amateur games; soloQ sticks to Exhaust + Flash (43%).
02 — How to play it

How to play it?

Lethal Tempo, then Yun Tal Wildarrows, Navori Flickerblade, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo53% · 13,612
Same in amateur play
SpellsExhaust + Flash43% · 11,101
≠ Amateur: Flash + Barrier instead of Exhaust + Flash. 41% · 1,952 games
SkillsEnot collected in soloQ
Amateur: 99% · 209 games
Core (3 legendaries)42% · 5,885
42%of soloQ games
  1. Yun Tal Wildarrows
  2. Navori Flickerblade
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 86% of ADC.

  1. Team damagetop15%26% · ADC: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Damage

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Carries its own kills
  • No poke

Damage / min by phase · at equal gold

Rank 61 in lane, 39 in mid game and 54 in late game, out of 100 ADC.

536+11 vs 525
885-30 vs 915
1,375+9 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
XayahADC

Gold vs. direct opponent

At 20 min, ahead of 62% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 61 of 100 among ADC536 · median 525
  • Damage in mid game · rank 39 of 100 among ADC885 · median 915
  • Damage in late game · rank 54 of 100 among ADC1,375 · median 1,366
  • Gold at 15 min · rank 66 of 100 among ADC+33 · median -54
  • Gold at 20 min · rank 62 of 100 among ADC+19 · median -85
  • Absorbs damage · rank 55 of 100 among ADC366 · median 361
  • Plays teamfights · rank 64 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 38 of 100 among ADC17% · median 19%
  • Lets allies carry kills · rank 15 of 100 among ADCrank 15 of 100
  • Crowd control (CC) · rank 56 of 100 among ADC0.7 · median 0.6
  • Team damage · rank 86 of 100 among ADC26% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Ambessa in amateur play: +14.5 pts over 76 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa67.1% · expected 52.6% · 76 g+14.5 ptSoloQ +1.3
Renekton62.0% · expected 51.4% · 71 g+10.6 ptSoloQ -2.9
Jax60.9% · expected 51.6% · 69 g+9.2 ptSoloQ -1.0
Sion59.0% · expected 52.4% · 78 g+6.6 ptSoloQ +5.2
Shen60.4% · expected 52.6% · 53 g+7.7 ptSoloQ +4.3
Junglegap to expected
Lee Sin59.1% · expected 53.4% · 149 g+5.7 ptSoloQ +0.7
Nocturne61.6% · expected 54.7% · 86 g+7.0 ptSoloQ -0.3
Xin Zhao57.1% · expected 52.6% · 56 g+4.6 ptSoloQ +0.5
Sylas52.2% · expected 50.9% · 92 g+1.3 ptSoloQ +2.2
Cho'Gath55.0% · expected 49.5% · 40 g+5.5 ptSoloQ +1.0
Midgap to expected
Galio61.9% · expected 52.5% · 63 g+9.4 ptSoloQ +1.5
Sylas61.7% · expected 53.8% · 81 g+7.9 ptSoloQ +1.0
Ahri52.7% · expected 49.2% · 129 g+3.5 ptSoloQ -0.3
Galio66.7% · expected 57.4% · 33 g+9.3 ptSoloQ +1.5
Orianna59.7% · expected 55.5% · 72 g+4.2 ptSoloQ +2.1
ADCgap to expected
Kai'Sa54.5% · expected 51.7% · 345 g+2.8 ptSoloQ +1.0
Caitlyn56.5% · expected 50.2% · 85 g+6.3 ptSoloQ -3.4
Tristana56.4% · expected 53.2% · 94 g+3.2 ptSoloQ +0.7
Aphelios59.8% · expected 56.8% · 87 g+2.9 ptSoloQ +1.1
Varus58.3% · expected 52.6% · 48 g+5.7 ptSoloQ -2.9
Supportgap to expected
Thresh58.3% · expected 50.4% · 127 g+7.9 ptSoloQ +0.1
Poppy60.0% · expected 50.5% · 50 g+9.5 ptSoloQ +1.0
Nautilus56.2% · expected 53.6% · 185 g+2.6 ptSoloQ +3.5
Karma61.3% · expected 54.7% · 62 g+6.6 ptSoloQ -2.5
Rell53.2% · expected 47.8% · 79 g+5.3 ptSoloQ +3.2

With

Topgap to expected
Jayce70.0% · expected 49.8% · 30 g+20.2 ptSoloQ -1.4
Gwen64.0% · expected 52.4% · 50 g+11.6 ptSoloQ -2.3
Malphite57.8% · expected 53.8% · 90 g+4.0 ptSoloQ -0.6
Mordekaiser59.6% · expected 52.7% · 47 g+6.9 ptSoloQ +4.3
K'Sante53.7% · expected 50.0% · 82 g+3.6 ptSoloQ -0.6
Junglegap to expected
Lee Sin53.1% · expected 50.7% · 226 g+2.4 ptSoloQ -0.8
Jarvan IV54.5% · expected 50.6% · 101 g+3.9 ptSoloQ -0.1
Nocturne55.4% · expected 49.4% · 56 g+6.0 ptSoloQ +2.2
Vi53.4% · expected 52.8% · 133 g+0.6 ptSoloQ -2.7
Xin Zhao53.0% · expected 51.5% · 66 g+1.5 ptSoloQ -2.3
Midgap to expected
Orianna62.4% · expected 48.5% · 93 g+13.8 ptSoloQ +1.6
Lissandra58.9% · expected 50.4% · 73 g+8.5 ptSoloQ -0.1
Yone63.5% · expected 54.6% · 63 g+8.9 ptSoloQ -2.4
Sylas52.8% · expected 50.2% · 89 g+2.6 ptSoloQ +1.2
Aurora52.9% · expected 50.8% · 51 g+2.2 ptSoloQ -2.4
Supportgap to expected
Blitzcrank58.1% · expected 53.4% · 93 g+4.7 ptSoloQ +0.5
Yuumi63.6% · expected 54.2% · 33 g+9.5 ptSoloQ -1.7
Pyke54.1% · expected 47.6% · 37 g+6.4 ptSoloQ -0.1
Braum54.9% · expected 54.3% · 113 g+0.6 ptSoloQ -1.8
Leona53.5% · expected 52.8% · 101 g+0.7 ptSoloQ -1.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • Malphite94 games
    46.8%gap -3.5 ptsSoloQ: 50.0% · 774 g
  • K'Sante93 games
    45.2%gap -8.9 ptsSoloQ: 56.2% · 1,059 g
  • Sion78 games
    59.0%gap +6.6 ptsSoloQ: 57.1% · 394 g
  • Yone78 games
    55.1%gap +3.6 ptsSoloQ: 51.5% · 1,242 g
  • Ambessa76 games
    67.1%gap +14.5 ptsSoloQ: 54.2% · 777 g
Jungle21 champions
  • Vi316 games
    50.9%gap -0.3 ptsSoloQ: 54.8% · 1,995 g
  • Lee Sin149 games
    59.1%gap +5.7 ptsSoloQ: 52.6% · 2,547 g
  • Wukong147 games
    44.2%gap -4.0 ptsSoloQ: 51.1% · 679 g
  • Sylas92 games
    52.2%gap +1.3 ptsSoloQ: 54.7% · 1,202 g
  • Nocturne86 games
    61.6%gap +7.0 ptsSoloQ: 55.6% · 405 g
Mid21 champions
  • Ahri129 games
    52.7%gap +3.5 ptsSoloQ: 51.2% · 925 g
  • Viktor110 games
    50.0%gap -2.0 ptsSoloQ: 52.2% · 1,358 g
  • Syndra100 games
    46.0%gap -6.4 ptsSoloQ: 52.1% · 1,067 g
  • Sylas81 games
    61.7%gap +7.9 ptsSoloQ: 55.3% · 1,313 g
  • Lissandra73 games
    56.2%gap +2.5 ptsSoloQ: 45.8% · 744 g
ADC16 champions
  • Kai'Sa345 games
    54.5%gap +2.8 ptsSoloQ: 53.2% · 7,153 g
  • Yunara177 games
    49.2%gap -0.4 ptsSoloQ: 50.9% · 1,986 g
  • Ezreal144 games
    55.6%gap -0.9 ptsSoloQ: 55.3% · 1,480 g
  • Lucian132 games
    47.0%gap -5.5 ptsSoloQ: 53.4% · 1,163 g
  • Jinx128 games
    35.9%gap -11.8 ptsSoloQ: 47.5% · 1,458 g
Support18 champions
  • Nautilus185 games
    56.2%gap +2.6 ptsSoloQ: 56.3% · 2,389 g
  • Lulu137 games
    54.0%gap -0.4 ptsSoloQ: 50.8% · 1,725 g
  • Leona129 games
    48.1%gap -3.3 ptsSoloQ: 53.9% · 1,181 g
  • Thresh127 games
    58.3%gap +7.9 ptsSoloQ: 49.6% · 2,113 g
  • Braum109 games
    52.3%gap +2.5 ptsSoloQ: 49.9% · 760 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.8%23,080 picks of 609,386ban 2.7% · patches 16.19 to 16.21
  • Amateur tournaments5.4%1,154 picks of 21,472ban 4.0% · patches 16.19 to 16.21
  • Pro5.9%131 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

17.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 9.8%G1399 games of 4,082
  • 10.8%G2440 games of 4,082
  • 13.6%G3+239 games of 1,756
Once picked, the series moves on toIn G2, over 399 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.