Champion sheet · Mid

Viktor

Patches 16.19 to 16.21 · EUW
Tournament presence · pick + ban
39.8%#4 of 173 champions
Pick
20.8%picked in 1,350 of 6,488 games
Ban
19.0%617 bans over 3,246 games, against 14.0% in soloQ
Win rate as Mid50.6% between 48.3% and 53.0% over 1,211 gamesSoloQ 49.5%: no clear gap
Median length28.7 minsoloQ 27.9 min

Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked more often in amateur play
    Amateur
    9.4%
    SoloQ
    4.0%
    9.4% of the role's picks in amateur play, against 4.0% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    17.5%
    SoloQ
    14.0%
    17.5% ban rate in amateur play over 1,886 games, against 14.0% in soloQ over 129,307 games.
  • LengthLonger games in amateur play
    Amateur
    28.7 min
    SoloQ
    27.9 min
    Median of 28.7 min in amateur play, against 27.9 min in soloQ.
02 — How to play it

How to play it?

Deathfire Touch, then Blackfire Torch, Lich Bane, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesDeathfire Touch93% · 29,052
Same in amateur play
SpellsFlash + Teleport80% · 24,784
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 99% · 133 games
Core (3 legendaries)16% · 1,984
16%of soloQ games
  1. Blackfire Torch
  2. Lich Bane
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 100% of mid laners.

  1. Team damagetop1%27% · mid laners: 21%
  2. Plays teamfightstop21%58% · mid laners: 55%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners

What marks it

  • Teamfight
  • Damage
  • Poke

Like other mid laners

  • Gold at 15 min
  • Gold at 20 min
  • Map pressure
  • Absorbs damage
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

  • No split-push

Damage / min by phase · at equal gold

Rank 98 in lane, 99 in mid game and 87 in late game, out of 100 mid laners.

617+89 vs 528
1,066+166 vs 899
1,432+253 vs 1,179
Lane · 5–14 minMid game · 15–22Late · 23–30
Viktormid laners

Gold vs. direct opponent

At 20 min, behind 54% of mid laners against the direct opponent.

mid laners
2.9takedowns outside its lane before 15 min; mid laners: 3.2.

Where it stands among mid laners · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 98 of 100 among mid laners617 · median 528
  • Damage in mid game · rank 99 of 100 among mid laners1,066 · median 899
  • Damage in late game · rank 87 of 100 among mid laners1,432 · median 1,179
  • Gold at 15 min · rank 43 of 100 among mid laners-38 · median +25
  • Gold at 20 min · rank 46 of 100 among mid laners-3 · median +71
  • Map pressure · rank 34 of 100 among mid laners2.9 · median 3.2
  • Absorbs damage · rank 65 of 100 among mid laners591 · median 489
  • Plays teamfights · rank 79 of 100 among mid laners58% · median 55%
  • Takes its kills in duels · rank 26 of 100 among mid laners19% · median 23%
  • Lets allies carry kills · rank 65 of 100 among mid lanersrank 65 of 100
  • Crowd control (CC) · rank 71 of 100 among mid laners0.9 · median 0.7
  • Team damage · rank 100 of 100 among mid laners27% · median 21%
04 — With / against

With whom, against whom?

No opponent with a clear gap to expected in amateur play: win rates remain ranges.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Shen67.6% · expected 55.0% · 37 g+12.6 ptSoloQ +3.1
Malphite63.8% · expected 57.0% · 47 g+6.8 ptSoloQ -2.5
Rumble51.5% · expected 44.3% · 33 g+7.3 ptSoloQ +1.4
Renekton52.1% · expected 47.5% · 48 g+4.6 ptSoloQ +2.4
Gnar54.1% · expected 52.3% · 61 g+1.8 ptSoloQ -0.5
Junglegap to expected
Skarner61.5% · expected 53.3% · 52 g+8.3 ptSoloQ -0.3
Wukong53.0% · expected 50.8% · 181 g+2.3 ptSoloQ +0.3
Vi54.8% · expected 50.2% · 73 g+4.6 ptSoloQ +1.3
Xin Zhao53.5% · expected 51.1% · 86 g+2.4 ptSoloQ -1.2
Lee Sin46.4% · expected 43.8% · 56 g+2.7 ptSoloQ -1.9
Midgap to expected
Galio63.9% · expected 53.5% · 36 g+10.4 ptSoloQ +1.2
Orianna53.6% · expected 50.7% · 112 g+2.9 ptSoloQ +0.8
Syndra50.3% · expected 49.8% · 187 g+0.5 ptSoloQ +0.3
Akali47.8% · expected 45.1% · 67 g+2.7 ptSoloQ -2.0
Ahri51.3% · expected 51.2% · 115 g+0.1 ptSoloQ 0.0
ADCgap to expected
Tristana55.0% · expected 47.4% · 80 g+7.6 ptSoloQ -2.0
Zeri61.5% · expected 51.0% · 39 g+10.5 ptSoloQ +1.6
Yunara51.9% · expected 48.4% · 156 g+3.5 ptSoloQ -1.2
Sivir58.9% · expected 53.8% · 73 g+5.1 ptSoloQ +0.8
Xayah55.6% · expected 50.8% · 63 g+4.7 ptSoloQ +1.3
Supportgap to expected
Lulu56.2% · expected 53.4% · 146 g+2.7 ptSoloQ -0.7
Braum55.4% · expected 51.5% · 83 g+3.9 ptSoloQ +2.0
Seraphine57.0% · expected 53.2% · 79 g+3.8 ptSoloQ -2.4
Nautilus48.3% · expected 47.0% · 118 g+1.4 ptSoloQ +0.6
Karma55.4% · expected 52.6% · 74 g+2.8 ptSoloQ +1.6

With

Topgap to expected
Ornn54.1% · expected 48.6% · 133 g+5.5 ptSoloQ +0.7
Malphite51.9% · expected 44.2% · 54 g+7.7 ptSoloQ +1.1
Ambessa57.6% · expected 52.1% · 59 g+5.5 ptSoloQ +1.5
K'Sante50.0% · expected 48.5% · 76 g+1.5 ptSoloQ -4.4
Camille60.5% · expected 56.9% · 38 g+3.7 ptSoloQ +2.6
Junglegap to expected
Xin Zhao56.3% · expected 50.1% · 103 g+6.2 ptSoloQ -0.1
Lee Sin67.7% · expected 57.5% · 31 g+10.3 ptSoloQ +0.1
Vi54.9% · expected 51.0% · 71 g+3.9 ptSoloQ -1.3
Nocturne54.3% · expected 46.3% · 35 g+8.0 ptSoloQ +0.7
Skarner50.0% · expected 48.0% · 64 g+2.0 ptSoloQ +3.1
ADCgap to expected
Ezreal58.4% · expected 49.4% · 77 g+9.0 ptSoloQ -1.6
Lucian59.6% · expected 50.7% · 47 g+8.9 ptSoloQ +1.4
Varus65.6% · expected 56.0% · 32 g+9.6 ptSoloQ -0.4
Yunara53.9% · expected 52.8% · 141 g+1.1 ptSoloQ -2.2
Xayah53.5% · expected 50.4% · 71 g+3.1 ptSoloQ +2.9
Supportgap to expected
Braum55.1% · expected 49.7% · 107 g+5.4 ptSoloQ +0.5
Milio56.8% · expected 50.3% · 81 g+6.5 ptSoloQ -0.6
Rakan60.0% · expected 53.4% · 75 g+6.6 ptSoloQ -0.1
Nautilus54.9% · expected 54.3% · 122 g+0.6 ptSoloQ -0.3
Alistar53.5% · expected 51.0% · 43 g+2.5 ptSoloQ +0.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • Ornn121 games
    47.1%gap -5.5 ptsSoloQ: 49.3% · 938 g
  • Sion80 games
    47.5%gap -1.7 ptsSoloQ: 51.6% · 589 g
  • Ambessa78 games
    42.3%gap -6.8 ptsSoloQ: 52.1% · 796 g
  • K'Sante62 games
    46.8%gap -6.0 ptsSoloQ: 48.9% · 599 g
  • Gnar61 games
    54.1%gap +1.8 ptsSoloQ: 50.5% · 719 g
Jungle22 champions
  • Wukong181 games
    53.0%gap +2.3 ptsSoloQ: 48.7% · 1,266 g
  • Jarvan IV113 games
    49.6%gap -1.9 ptsSoloQ: 50.4% · 1,145 g
  • Xin Zhao86 games
    53.5%gap +2.4 ptsSoloQ: 48.8% · 320 g
  • Vi73 games
    54.8%gap +4.6 ptsSoloQ: 52.5% · 520 g
  • Lee Sin56 games
    46.4%gap +2.7 ptsSoloQ: 48.5% · 1,562 g
Mid19 champions
  • Syndra187 games
    50.3%gap +0.5 ptsSoloQ: 48.7% · 2,271 g
  • Ahri115 games
    51.3%gap +0.1 ptsSoloQ: 48.0% · 1,774 g
  • Orianna112 games
    53.6%gap +2.9 ptsSoloQ: 52.5% · 804 g
  • Hwei92 games
    45.7%gap -3.2 ptsSoloQ: 49.3% · 807 g
  • Akali67 games
    47.8%gap +2.7 ptsSoloQ: 49.0% · 1,031 g
ADC19 champions
  • Yunara156 games
    51.9%gap +3.5 ptsSoloQ: 48.0% · 2,600 g
  • Caitlyn94 games
    42.6%gap -7.0 ptsSoloQ: 50.7% · 1,820 g
  • Jinx94 games
    45.7%gap -6.9 ptsSoloQ: 47.8% · 2,027 g
  • Tristana80 games
    55.0%gap +7.6 ptsSoloQ: 45.5% · 1,896 g
  • Sivir73 games
    58.9%gap +5.1 ptsSoloQ: 50.1% · 708 g
Support17 champions
  • Lulu146 games
    56.2%gap +2.7 ptsSoloQ: 48.4% · 2,364 g
  • Nautilus118 games
    48.3%gap +1.4 ptsSoloQ: 50.9% · 1,842 g
  • Braum83 games
    55.4%gap +3.9 ptsSoloQ: 49.6% · 1,085 g
  • Seraphine79 games
    57.0%gap +3.8 ptsSoloQ: 47.7% · 754 g
  • Rell77 games
    48.1%gap +2.0 ptsSoloQ: 46.2% · 1,066 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+4.0%26,662 picks of 672,394ban 14.0% · patches 16.19 to 16.21
  • Amateur tournaments9.4%878 picks of 9,366ban 17.5% · patches 16.19 to 16.21
  • Pro9.1%201 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

26.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 22.7%G1436 games of 1,918
  • 15.5%G2298 games of 1,918
  • 13.9%G3+88 games of 632
Once picked, the series moves on toIn G2, over 436 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.