Tournament presence · pick + ban
12.0%#68 of 173 champions
Pick
7.6%picked in 1,364 of 18,062 games
Ban
4.4%749 bans over 17,115 games, against 1.1% in soloQ
Win rate as Jungle49.5% between 47.2% and 51.7% over 1,298 gamesSoloQ 48.1%: no clear gap
Median length29.3 minsoloQ 26.1 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Jungle.

  • DraftPicked more often in amateur play
    Amateur
    3.7%
    SoloQ
    3.4%
    3.7% of the role's picks in amateur play, against 3.4% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    4.1%
    SoloQ
    1.1%
    4.1% ban rate in amateur play over 10,152 games, against 1.1% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    26.1 min
    Median of 29.3 min in amateur play, against 26.1 min in soloQ.
02 — How to play it

How to play it?

Conqueror, then Kraken Slayer, The Collector, and Immortal Shieldbow: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesConqueror90% · 21,553
Same in amateur play
SpellsFlash + Smite100% · 24,025
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 99% · 110 games
Core (3 legendaries)47% · 5,376
47%of soloQ games
  1. Kraken Slayer
  2. The Collector
  3. Immortal Shieldbow
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Map pressure first: more map pressure than 86% of junglers.

  1. Map pressuretop14%5.4 · junglers: 4.7

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers

What marks it

  • Map pressure

Like other junglers

  • Damage in lane
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Crowd control (CC)
  • Team damage
  • Jungle farm

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 43 in lane, 25 in mid game and 9 in late game, out of 100 junglers.

378-6 vs 383
744-52 vs 796
896-160 vs 1,056
Lane · 5–14 minMid game · 15–22Late · 23–30
Viegojunglers

Gold vs. direct opponent

At 20 min, ahead of 90% of junglers against the direct opponent.

junglers
5.4takedowns outside its lane before 15 min; junglers: 4.7.

Where it stands among junglers · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 43 of 100 among junglers378 · median 383
  • Damage in mid game · rank 25 of 100 among junglers744 · median 796
  • Damage in late game · rank 9 of 100 among junglers896 · median 1,056
  • Gold at 15 min · rank 89 of 100 among junglers+345 · median +6
  • Gold at 20 min · rank 90 of 100 among junglers+618 · median +64
  • Map pressure · rank 86 of 100 among junglers5.4 · median 4.7
  • Absorbs damage · rank 38 of 100 among junglers700 · median 855
  • Plays teamfights · rank 44 of 100 among junglers51% · median 52%
  • Takes its kills in duels · rank 64 of 100 among junglers22% · median 20%
  • Lets allies carry kills · rank 23 of 100 among junglersrank 23 of 100
  • Crowd control (CC) · rank 32 of 100 among junglers0.6 · median 0.7
  • Team damage · rank 72 of 100 among junglers19% · median 17%
  • Jungle farm · rank 75 of 100 among junglers69 · median 66
  • Invade · rank 77 of 100 among junglers9% · median 7%
04 — With / against

With whom, against whom?

Better than expected against Dr. Mundo in amateur play: +14.6 pts over 35 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Dr. Mundo65.7% · expected 51.1% · 35 g+14.6 ptSoloQ -0.3
Renekton56.3% · expected 48.8% · 48 g+7.4 ptSoloQ -0.5
Olaf54.5% · expected 47.8% · 44 g+6.8 ptSoloQ -1.0
Yone55.3% · expected 49.0% · 47 g+6.3 ptSoloQ +0.1
Sion54.5% · expected 49.8% · 55 g+4.8 ptSoloQ -1.6
Junglegap to expected
Vi51.0% · expected 48.7% · 104 g+2.3 ptSoloQ +1.4
Sylas48.6% · expected 48.3% · 109 g+0.3 ptSoloQ +0.2
Nocturne52.4% · expected 52.1% · 42 g+0.3 ptSoloQ +1.6
Midgap to expected
Syndra55.2% · expected 49.8% · 67 g+5.4 ptSoloQ -2.0
Orianna59.3% · expected 53.0% · 54 g+6.3 ptSoloQ -2.2
LeBlanc53.1% · expected 49.6% · 49 g+3.5 ptSoloQ +3.7
Lissandra54.3% · expected 51.1% · 46 g+3.2 ptSoloQ -0.8
Xerath51.5% · expected 47.9% · 33 g+3.7 ptSoloQ -2.0
ADCgap to expected
Aphelios65.1% · expected 54.3% · 43 g+10.8 ptSoloQ -2.5
Tristana59.3% · expected 50.6% · 59 g+8.7 ptSoloQ -0.9
Ezreal58.0% · expected 53.9% · 100 g+4.1 ptSoloQ +2.5
Lucian53.8% · expected 49.9% · 65 g+3.9 ptSoloQ +1.7
Caitlyn49.1% · expected 47.6% · 112 g+1.5 ptSoloQ +0.5
Supportgap to expected
Lulu59.1% · expected 51.9% · 110 g+7.2 ptSoloQ +0.4
Nautilus54.8% · expected 51.1% · 126 g+3.7 ptSoloQ +0.2
Leona53.8% · expected 48.7% · 80 g+5.0 ptSoloQ -0.1
Seraphine52.5% · expected 47.2% · 59 g+5.4 ptSoloQ +0.6
Milio53.1% · expected 50.6% · 64 g+2.5 ptSoloQ -6.1

With

Topgap to expected
Gnar58.5% · expected 48.5% · 41 g+10.0 ptSoloQ +1.2
Yone60.0% · expected 49.9% · 35 g+10.1 ptSoloQ +0.8
Jax58.3% · expected 49.9% · 36 g+8.5 ptSoloQ -2.2
Dr. Mundo52.7% · expected 47.8% · 55 g+4.9 ptSoloQ +1.4
Mordekaiser53.8% · expected 50.1% · 39 g+3.8 ptSoloQ -1.2
Midgap to expected
Sylas57.1% · expected 47.7% · 56 g+9.5 ptSoloQ -0.7
LeBlanc57.8% · expected 49.3% · 45 g+8.4 ptSoloQ +1.1
Syndra54.3% · expected 49.1% · 81 g+5.2 ptSoloQ -0.5
Locke56.3% · expected 46.8% · 32 g+9.5 ptSoloQ -3.7
Akali54.2% · expected 48.6% · 48 g+5.6 ptSoloQ +1.8
ADCgap to expected
Jinx62.2% · expected 53.7% · 74 g+8.4 ptSoloQ +2.4
Kai'Sa54.4% · expected 49.8% · 114 g+4.6 ptSoloQ -0.3
Caitlyn56.7% · expected 51.3% · 90 g+5.3 ptSoloQ -1.1
Ashe58.1% · expected 52.4% · 62 g+5.7 ptSoloQ +6.0
Ezreal48.4% · expected 45.1% · 95 g+3.4 ptSoloQ +1.2
Supportgap to expected
Karma59.5% · expected 46.8% · 37 g+12.7 ptSoloQ +1.1
Rell61.5% · expected 53.7% · 65 g+7.9 ptSoloQ -1.8
Braum56.7% · expected 51.7% · 90 g+5.0 ptSoloQ +0.8
Nautilus49.1% · expected 47.9% · 171 g+1.3 ptSoloQ -0.4
Seraphine56.3% · expected 51.8% · 64 g+4.5 ptSoloQ +2.4

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • K'Sante80 games
    51.2%gap -0.2 ptsSoloQ: 49.4% · 989 g
  • Nasus55 games
    50.9%gap +2.9 ptsSoloQ: 47.8% · 456 g
  • Sion55 games
    54.5%gap +4.8 ptsSoloQ: 46.1% · 323 g
  • Malphite54 games
    40.7%gap -7.0 ptsSoloQ: 43.0% · 688 g
  • Ornn53 games
    47.2%gap -0.8 ptsSoloQ: 46.8% · 186 g
Jungle19 champions
  • Lee Sin164 games
    50.0%gap -0.8 ptsSoloQ: 47.6% · 3,700 g
  • Wukong117 games
    45.3%gap -0.3 ptsSoloQ: 49.2% · 532 g
  • Sylas109 games
    48.6%gap +0.3 ptsSoloQ: 48.4% · 1,346 g
  • Vi104 games
    51.0%gap +2.3 ptsSoloQ: 51.2% · 699 g
  • Jarvan IV96 games
    50.0%gap -0.9 ptsSoloQ: 55.3% · 876 g
Mid19 champions
  • Ahri81 games
    45.7%gap -0.9 ptsSoloQ: 48.1% · 740 g
  • Viktor81 games
    48.1%gap -1.3 ptsSoloQ: 51.9% · 1,365 g
  • Sylas79 games
    45.6%gap -5.7 ptsSoloQ: 49.4% · 1,229 g
  • Syndra67 games
    55.2%gap +5.4 ptsSoloQ: 45.7% · 1,074 g
  • Orianna54 games
    59.3%gap +6.3 ptsSoloQ: 47.1% · 595 g
ADC17 champions
  • Kai'Sa145 games
    49.0%gap -0.2 ptsSoloQ: 48.5% · 2,631 g
  • Caitlyn112 games
    49.1%gap +1.5 ptsSoloQ: 50.3% · 1,335 g
  • Yunara110 games
    44.5%gap -2.4 ptsSoloQ: 47.9% · 2,133 g
  • Jhin101 games
    54.5%gap +0.8 ptsSoloQ: 49.3% · 2,773 g
  • Ezreal100 games
    58.0%gap +4.1 ptsSoloQ: 54.2% · 1,573 g
Support16 champions
  • Nautilus126 games
    54.8%gap +3.7 ptsSoloQ: 48.8% · 1,730 g
  • Lulu110 games
    59.1%gap +7.2 ptsSoloQ: 48.3% · 1,957 g
  • Braum88 games
    45.5%gap -1.8 ptsSoloQ: 47.4% · 753 g
  • Leona80 games
    53.8%gap +5.0 ptsSoloQ: 46.2% · 982 g
  • Thresh80 games
    46.3%gap -1.5 ptsSoloQ: 46.5% · 1,971 g
05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Jungle

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.4%20,900 picks of 609,386ban 1.1% · patches 16.19 to 16.21
  • Amateur tournaments3.7%788 picks of 21,472ban 4.1% · patches 16.19 to 16.21
  • Pro0.5%10 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

10.5% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Jungle
  • 5.6%G1228 games of 4,082
  • 8.1%G2330 games of 4,082
  • 8.8%G3+155 games of 1,756
Once picked, the series moves on toIn G2, over 228 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.