Vel'Koz
Patches 16.19 to 16.21 · KR- Pick
- 1.4%picked in 249 of 18,051 games
- Ban
- 1.3%220 bans over 17,105 games, against 0.6% in soloQ
Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as ADC.DraftLength
- How to play itArcane Comet, then Luden's Echo, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 87% of ADC.Duelist
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as ADC.
- DraftPicked less often in amateur play
- Amateur
- 0.2%
- SoloQ
- 0.3%
- DraftBanned more often in amateur play
- Amateur
- 1.3%
- SoloQ
- 0.6%
- LengthLonger games in amateur play
- Amateur
- 30.2 min
- SoloQ
- 26.8 min
How to play it?
Arcane Comet, then Luden's Echo, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.
Luden's Echo
Shadowflame
Zhonya's Hourglass
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 87% of ADC.
- Takes its kills in duelstop13%22% · ADC: 19%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC
What marks it
- Duelist
Like other ADC
- Gold at 15 min
- Gold at 20 min
- Plays teamfights
- Lets allies carry kills
- Crowd control (CC)
- Team damage
What it is not
- No poke
Damage / min by phase · at equal gold
Gold vs. direct opponent
At 20 min, behind 68% of ADC against the direct opponent.
Where it stands among ADC · every measure
0 ← less · median · more → 100- Damage in lane · rank 99 of 100 among ADC657 · median 525
- Damage in mid game · rank 94 of 100 among ADC1,113 · median 915
- Gold at 15 min · rank 53 of 100 among ADC-41 · median -54
- Gold at 20 min · rank 32 of 100 among ADC-279 · median -85
- Absorbs damage · rank 11 of 100 among ADC239 · median 361
- Plays teamfights · rank 47 of 100 among ADC56% · median 56%
- Takes its kills in duels · rank 87 of 100 among ADC22% · median 19%
- Lets allies carry kills · rank 72 of 100 among ADCrank 72 of 100
- Crowd control (CC) · rank 67 of 100 among ADC0.8 · median 0.6
- Team damage · rank 49 of 100 among ADC23% · median 23%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Taken at any point of the series.
Pick rate as ADC
Amateur tournaments, compared with soloQ- SoloQ Master+0.3%1,963 picks of 609,386ban 0.6% · patches 16.19 to 16.21
- Amateur tournaments0.2%48 picks of 21,472ban 1.3% · patches 16.19 to 16.21
- Pro0.0%1 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
3.2% on 16.21Within the series
Fearless series only · as ADC- 0.5%G119 games of 4,078
- 0.4%G216 games of 4,080
- 0.6%G3+10 games of 1,754
Not enough series yet: published from 30.

