Champion sheet · ADC

Varus

Patches 16.19 to 16.21 · KR

Bans, presence and fearless: Varus across all builds. Build, best results and matchups: the selected build.

Tournament presence · pick + ban
10.6%#78 of 173 champions
Pick
6.9%picked in 1,254 of 18,062 games
Ban
3.7%640 bans over 17,115 games, against 1.3% in soloQ
Win rate as ADC48.7% between 46.1% and 51.3% over 1,035 gamesSoloQ 48.8%: no clear gap
Median length29.8 minsoloQ 26.3 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    3.0%
    SoloQ
    1.3%
    3.0% of the role's picks in amateur play, against 1.3% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    4.1%
    SoloQ
    1.3%
    4.1% ban rate in amateur play over 10,152 games, against 1.3% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.8 min
    SoloQ
    26.3 min
    Median of 29.8 min in amateur play, against 26.3 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Statikk Shiv, Guinsoo's Rageblade, and Terminus: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo71% · 6,510
Same in amateur play
SpellsFlash + Barrier40% · 3,667
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 75% · 61 games
Core (3 legendaries)52% · 2,483
52%of soloQ games
  1. Statikk Shiv
  2. Guinsoo's Rageblade
  3. Terminus
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 78% of ADC.

  1. Crowd control (CC)top22%0.9 · ADC: 0.6

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • CC

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 66 in lane, 49 in mid game and 41 in late game, out of 100 ADC.

540+15 vs 525
914-1 vs 915
1,347-19 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
VarusADC

Gold vs. direct opponent

At 20 min, ahead of 74% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 66 of 100 among ADC540 · median 525
  • Damage in mid game · rank 49 of 100 among ADC914 · median 915
  • Damage in late game · rank 41 of 100 among ADC1,347 · median 1,366
  • Gold at 15 min · rank 75 of 100 among ADC+127 · median -54
  • Gold at 20 min · rank 74 of 100 among ADC+180 · median -85
  • Absorbs damage · rank 66 of 100 among ADC401 · median 361
  • Plays teamfights · rank 58 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 49 of 100 among ADC19% · median 19%
  • Lets allies carry kills · rank 23 of 100 among ADCrank 23 of 100
  • Crowd control (CC) · rank 78 of 100 among ADC0.9 · median 0.6
  • Team damage · rank 73 of 100 among ADC25% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Alistar in amateur play: +19.6 pts over 34 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion65.1% · expected 49.7% · 43 g+15.4 ptSoloQ +1.8
Renekton52.6% · expected 48.8% · 38 g+3.8 ptSoloQ +0.6
K'Sante51.9% · expected 51.4% · 52 g+0.5 ptSoloQ +1.0
Nasus50.0% · expected 47.9% · 34 g+2.1 ptSoloQ -2.5
Junglegap to expected
Wukong57.1% · expected 45.6% · 63 g+11.6 ptSoloQ -1.4
Viego58.3% · expected 50.0% · 36 g+8.4 ptSoloQ +3.6
Midgap to expected
Hwei65.7% · expected 47.3% · 35 g+18.4 ptSoloQ +0.1
Syndra54.5% · expected 49.7% · 44 g+4.8 ptSoloQ -0.8
Lissandra57.1% · expected 51.1% · 35 g+6.1 ptSoloQ -0.1
Ahri51.3% · expected 46.6% · 39 g+4.7 ptSoloQ -0.1
Yone48.6% · expected 46.9% · 35 g+1.7 ptSoloQ +0.7
ADCgap to expected
Kai'Sa60.3% · expected 49.1% · 68 g+11.2 ptSoloQ +0.3
Zeri57.6% · expected 46.0% · 33 g+11.6 ptSoloQ -4.9
Yunara51.2% · expected 46.9% · 82 g+4.3 ptSoloQ +1.8
Jhin56.7% · expected 53.6% · 67 g+3.1 ptSoloQ -0.6
Lucian51.6% · expected 49.9% · 62 g+1.7 ptSoloQ +2.7
Supportgap to expected
Alistar67.6% · expected 48.0% · 34 g+19.6 ptSoloQ -1.9
Leona54.4% · expected 48.7% · 68 g+5.7 ptSoloQ +4.6
Yuumi53.8% · expected 47.3% · 39 g+6.6 ptSoloQ -1.1
Nautilus53.2% · expected 51.0% · 79 g+2.1 ptSoloQ +3.6
Rell51.4% · expected 45.2% · 35 g+6.2 ptSoloQ -3.5

With

Topgap to expected
K'Sante58.5% · expected 47.4% · 53 g+11.1 ptSoloQ +2.1
Ornn58.3% · expected 50.9% · 36 g+7.4 ptSoloQ -8.9
Ambessa55.6% · expected 48.9% · 36 g+6.7 ptSoloQ +0.1
Yone54.8% · expected 49.9% · 31 g+4.9 ptSoloQ -2.2
Malphite51.6% · expected 51.2% · 31 g+0.5 ptSoloQ +2.3
Junglegap to expected
Jarvan IV55.3% · expected 48.0% · 47 g+7.3 ptSoloQ -2.9
Xin Zhao54.1% · expected 48.9% · 37 g+5.1 ptSoloQ -0.1
Sylas51.8% · expected 50.6% · 56 g+1.2 ptSoloQ +1.7
Midgap to expected
Ahri74.1% · expected 52.3% · 54 g+21.8 ptSoloQ +0.4
Supportgap to expected
Braum58.1% · expected 51.7% · 74 g+6.5 ptSoloQ -0.9
Blitzcrank58.1% · expected 50.7% · 62 g+7.3 ptSoloQ -0.5
Lulu47.5% · expected 47.0% · 80 g+0.5 ptSoloQ +0.9
Thresh52.7% · expected 51.1% · 55 g+1.6 ptSoloQ -0.3

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • K'Sante52 games
    51.9%gap +0.5 ptsSoloQ: 51.3% · 415 g
  • Ambessa45 games
    31.1%gap -18.9 ptsSoloQ: 50.2% · 253 g
  • Sion43 games
    65.1%gap +15.4 ptsSoloQ: 50.3% · 161 g
  • Olaf42 games
    40.5%gap -7.3 ptsSoloQ: 50.0% · 288 g
  • Renekton38 games
    52.6%gap +3.8 ptsSoloQ: 50.2% · 221 g
Jungle22 champions
  • Lee Sin103 games
    50.5%gap -0.3 ptsSoloQ: 47.4% · 1,074 g
  • Wukong63 games
    57.1%gap +11.6 ptsSoloQ: 47.3% · 205 g
  • Jarvan IV56 games
    46.4%gap -4.5 ptsSoloQ: 51.9% · 295 g
  • Sylas54 games
    40.7%gap -7.6 ptsSoloQ: 48.6% · 471 g
  • Vi40 games
    37.5%gap -11.2 ptsSoloQ: 49.0% · 245 g
Mid19 champions
  • Viktor52 games
    44.2%gap -5.2 ptsSoloQ: 51.3% · 485 g
  • Sylas46 games
    45.7%gap -5.6 ptsSoloQ: 45.6% · 498 g
  • Syndra44 games
    54.5%gap +4.8 ptsSoloQ: 47.7% · 398 g
  • Ahri39 games
    51.3%gap +4.7 ptsSoloQ: 48.0% · 300 g
  • Hwei35 games
    65.7%gap +18.4 ptsSoloQ: 48.2% · 199 g
ADC16 champions
  • Yunara82 games
    51.2%gap +4.3 ptsSoloQ: 50.1% · 785 g
  • Kai'Sa68 games
    60.3%gap +11.2 ptsSoloQ: 49.1% · 958 g
  • Jhin67 games
    56.7%gap +3.1 ptsSoloQ: 48.5% · 1,205 g
  • Ezreal65 games
    47.7%gap -6.1 ptsSoloQ: 51.6% · 579 g
  • Lucian62 games
    51.6%gap +1.7 ptsSoloQ: 53.4% · 436 g
Support17 champions
  • Nautilus79 games
    53.2%gap +2.1 ptsSoloQ: 52.9% · 663 g
  • Thresh72 games
    40.3%gap -7.5 ptsSoloQ: 46.4% · 811 g
  • Leona68 games
    54.4%gap +5.7 ptsSoloQ: 51.7% · 387 g
  • Lulu68 games
    44.1%gap -7.7 ptsSoloQ: 48.9% · 709 g
  • Braum67 games
    44.8%gap -2.4 ptsSoloQ: 45.8% · 299 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+1.3%8,118 picks of 609,386ban 1.3% · patches 16.19 to 16.21
  • Amateur tournaments3.0%643 picks of 21,472ban 4.1% · patches 16.19 to 16.21
  • Pro3.2%70 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

12.2% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 5.3%G1215 games of 4,082
  • 5.5%G2226 games of 4,082
  • 6.3%G3+111 games of 1,756
Once picked, the series moves on toIn G2, over 215 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.