Nilah
Patches 16.19 to 16.21 · NA- Pick
- 0.5%picked in 14 of 2,644 games
- Ban
- 0.5%9 bans over 1,958 games, against 1.2% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as ADC.Draft
- How to play itConqueror, then The Collector, Infinity Edge, and Lord Dominik's Regards: the most played build in soloQ.



- In a compAbsorbs damage first: absorbs more than 95% of ADC.FrontlineTeamfight
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as ADC.
- DraftPicked less often in amateur play
- Amateur
- 0.2%
- SoloQ
- 0.5%
- DraftBanned less often in amateur play
- Amateur
- 0.5%
- SoloQ
- 1.2%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Conqueror, then The Collector, Infinity Edge, and Lord Dominik's Regards: the most played build in soloQ.
The Collector
Infinity Edge
Lord Dominik's Regards
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Absorbs damage first: absorbs more than 95% of ADC.
- Absorbs damagetop6%580 · ADC: 361
- Plays teamfightstop20%58% · ADC: 56%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC
What marks it
- Frontline
- Teamfight
Like other ADC
- Gold at 15 min
- Gold at 20 min
- Takes its kills in duels
- Lets allies carry kills
- Crowd control (CC)
- Team damage
What it is not
- No poke
Damage / min by phase · at equal gold
Rank 1 in lane, 4 in mid game and 4 in late game, out of 100 ADC.
Gold vs. direct opponent
At 20 min, ahead of 55% of ADC against the direct opponent.
Where it stands among ADC · every measure
0 ← less · median · more → 100- Damage in lane · rank 1 of 100 among ADC417 · median 525
- Damage in mid game · rank 4 of 100 among ADC732 · median 915
- Damage in late game · rank 4 of 100 among ADC1,161 · median 1,366
- Gold at 15 min · rank 56 of 100 among ADC-30 · median -54
- Gold at 20 min · rank 55 of 100 among ADC-72 · median -85
- Absorbs damage · rank 95 of 100 among ADC580 · median 361
- Plays teamfights · rank 80 of 100 among ADC58% · median 56%
- Takes its kills in duels · rank 60 of 100 among ADC19% · median 19%
- Lets allies carry kills · rank 74 of 100 among ADCrank 74 of 100
- Crowd control (CC) · rank 27 of 100 among ADC0.3 · median 0.6
- Team damage · rank 26 of 100 among ADC19% · median 23%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as ADC
Amateur tournaments, compared with soloQ- SoloQ Master+0.5%2,317 picks of 431,271ban 1.2% · patches 16.19 to 16.21
- Amateur tournaments0.2%9 picks of 3,686ban 0.5% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
0.8% on 16.21Within the series
Fearless series only · as ADCNot enough series yet: published from 30.

