Nidalee
Patches 16.19 to 16.21 · NA- Pick
- 0.9%picked in 25 of 2,644 games
- Ban
- 1.2%23 bans over 1,958 games, against 1.0% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournamentsOne clear gap between soloQ and amateur tournaments as Jungle.Draft
- How to play itDark Harvest, then Lich Bane, Hextech Rocketbelt, and Zhonya's Hourglass: the most played build in soloQ.



- In a compInvade first: invades more than 100% of junglers.Map pressureDamageInvade
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
One clear gap between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.4%
- SoloQ
- 1.2%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Dark Harvest, then Lich Bane, Hextech Rocketbelt, and Zhonya's Hourglass: the most played build in soloQ.
Lich Bane
Hextech Rocketbelt
Zhonya's Hourglass
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Invade first: invades more than 100% of junglers.
- Invadetop1%12% · junglers: 7%
- Map pressuretop2%6 · junglers: 4.7
- Team damagetop15%21% · junglers: 17%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Map pressure
- Damage
- Invade
Like other junglers
- Absorbs damage
- Takes its kills in duels
- Jungle farm
What it is not
- Few teamfights
- Little CC
- No poke
Damage / min by phase · at equal gold
Rank 96 in lane, 83 in mid game and 77 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, ahead of 85% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 96 of 100 among junglers423 · median 383
- Damage in mid game · rank 83 of 100 among junglers872 · median 796
- Damage in late game · rank 77 of 100 among junglers1,164 · median 1,056
- Gold at 15 min · rank 91 of 100 among junglers+378 · median +6
- Gold at 20 min · rank 85 of 100 among junglers+479 · median +64
- Map pressure · rank 98 of 100 among junglers6 · median 4.7
- Absorbs damage · rank 30 of 100 among junglers592 · median 855
- Plays teamfights · rank 21 of 100 among junglers48% · median 52%
- Takes its kills in duels · rank 74 of 100 among junglers23% · median 20%
- Lets allies carry kills · rank 25 of 100 among junglersrank 25 of 100
- Crowd control (CC) · rank 12 of 100 among junglers0.4 · median 0.7
- Team damage · rank 85 of 100 among junglers21% · median 17%
- Jungle farm · rank 41 of 100 among junglers65 · median 66
- Invade · rank 100 of 100 among junglers12% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+1.2%5,345 picks of 431,269ban 1.0% · patches 16.19 to 16.21
- Amateur tournaments0.4%16 picks of 3,686ban 1.3% · patches 16.19 to 16.21
- Pro0.4%9 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
6.0% on 16.21Within the series
Fearless series only · as JungleNot enough series yet: published from 30.

