Nautilus
Patches 16.19 to 16.21 · KR- Pick
- 20.1%picked in 3,623 of 18,058 games
- Ban
- 15.6%2,666 bans over 17,111 games, against 15.0% in soloQ
Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournamentsOne clear gap between soloQ and amateur tournaments as Jungle.Draft
- How to play itAftershock, then Hextech Rocketbelt, Zhonya's Hourglass, and Riftmaker: the most played build in soloQ.



- In a compCrowd control (CC) first: more CC than 89% of junglers.CC
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
One clear gap between soloQ and amateur tournaments as Jungle.
- DraftPicked more often in amateur play
- Amateur
- 0.1%
- SoloQ
- 0.0%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Aftershock, then Hextech Rocketbelt, Zhonya's Hourglass, and Riftmaker: the most played build in soloQ.
Hextech Rocketbelt
Zhonya's Hourglass
Riftmaker
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Crowd control (CC) first: more CC than 89% of junglers.
- Crowd control (CC)top12%1.2 · junglers: 0.7
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- CC
Like other junglers
- Absorbs damage
- Plays teamfights
What it is not
- Little map pressure
- Few duels
- Little damage
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, behind 90% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 24 of 100 among junglers-180 · median +6
- Gold at 20 min · rank 10 of 100 among junglers-597 · median +64
- Map pressure · rank 9 of 100 among junglers3.3 · median 4.7
- Absorbs damage · rank 69 of 100 among junglers998 · median 855
- Plays teamfights · rank 52 of 100 among junglers51% · median 52%
- Takes its kills in duels · rank 17 of 100 among junglers15% · median 20%
- Crowd control (CC) · rank 89 of 100 among junglers1.2 · median 0.7
- Team damage · rank 1 of 100 among junglers8% · median 17%
- Jungle farm · rank 22 of 100 among junglers63 · median 66
- Invade · rank 22 of 100 among junglers6% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Yunara5 games—SoloQ: — · 11 g
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+0.0%70 picks of 609,386ban 15.0% · patches 16.19 to 16.21
- Amateur tournaments0.1%21 picks of 21,472ban 15.3% · patches 16.19 to 16.21
- Pro0.0%1 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
35.3% on 16.21Within the series
Fearless series only · as JungleNot enough series yet: published from 30.

