Tournament presence · pick + ban
35.7%#4 of 173 champions
Pick
20.1%picked in 3,624 of 18,062 games
Ban
15.6%2,667 bans over 17,115 games, against 15.0% in soloQ
Win rate as Support48.4% between 47.0% and 49.8% over 3,577 gamesSoloQ 49.5%: no clear gap
Median length28.9 minsoloQ 25.8 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

2 clear gaps between soloQ and amateur tournaments as Support.

  • DraftPicked more often in amateur play
    Amateur
    9.9%
    SoloQ
    7.1%
    9.9% of the role's picks in amateur play, against 7.1% in soloQ.
  • LengthLonger games in amateur play
    Amateur
    28.9 min
    SoloQ
    25.8 min
    Median of 28.9 min in amateur play, against 25.8 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Aftershock, then Kaenic Rookern, Randuin's Omen, and Jak'Sho, The Protean: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesAftershock90% · 44,011
Same in amateur play
SpellsFlash + Heal49% · 24,079
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 92% · 293 games
Core (3 legendaries)— · 1
  1. Kaenic Rookern
  2. Randuin's Omen
  3. Jak'Sho, The Protean

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Absorbs damage first: absorbs more than 97% of supports.

  1. Absorbs damagetop3%1,114 · supports: 393
  2. Crowd control (CC)top3%1.9 · supports: 1
  3. Plays teamfightstop12%57% · supports: 54%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Frontline
  • Teamfight
  • CC

Like other supports

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Map pressure
  • Takes its kills in duels
  • Lets allies carry kills
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 42 in lane, 30 in mid game and 27 in late game, out of 100 supports.

255-33 vs 288
287-55 vs 342
317-71 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Nautilussupports

Gold vs. direct opponent

At 20 min, behind 85% of supports against the direct opponent.

supports
4.9takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 42 of 100 among supports255 · median 288
  • Damage in mid game · rank 30 of 100 among supports287 · median 342
  • Damage in late game · rank 27 of 100 among supports317 · median 388
  • Gold at 15 min · rank 24 of 100 among supports-80 · median +105
  • Gold at 20 min · rank 15 of 100 among supports-143 · median +193
  • Map pressure · rank 68 of 100 among supports4.9 · median 4.5
  • Absorbs damage · rank 97 of 100 among supports1,114 · median 393
  • Plays teamfights · rank 88 of 100 among supports57% · median 54%
  • Takes its kills in duels · rank 34 of 100 among supports15% · median 17%
  • Lets allies carry kills · rank 45 of 100 among supportsrank 45 of 100
  • Crowd control (CC) · rank 97 of 100 among supports1.9 · median 1
  • Team damage · rank 32 of 100 among supports8% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Zed in amateur play: +18.2 pts over 57 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Dr. Mundo56.1% · expected 50.1% · 114 g+6.1 ptSoloQ +1.4
Nasus52.0% · expected 46.9% · 125 g+5.1 ptSoloQ 0.0
Irelia60.0% · expected 49.7% · 35 g+10.3 ptSoloQ -0.2
K'Sante52.5% · expected 50.4% · 202 g+2.1 ptSoloQ -1.3
Olaf50.0% · expected 46.7% · 102 g+3.3 ptSoloQ +0.9
Junglegap to expected
Qiyana58.9% · expected 50.2% · 112 g+8.7 ptSoloQ +0.2
Naafiri57.1% · expected 46.7% · 70 g+10.4 ptSoloQ -0.8
Jarvan IV53.9% · expected 49.8% · 204 g+4.1 ptSoloQ -1.7
Lee Sin51.7% · expected 49.7% · 391 g+1.9 ptSoloQ +0.3
Vi50.5% · expected 47.6% · 214 g+2.8 ptSoloQ -0.5
Midgap to expected
Zed59.6% · expected 41.4% · 57 g+18.2 ptSoloQ +1.0
LeBlanc54.5% · expected 48.5% · 121 g+6.0 ptSoloQ +0.4
Ahri47.2% · expected 45.6% · 231 g+1.6 ptSoloQ +1.8
Akali52.7% · expected 49.2% · 112 g+3.4 ptSoloQ -0.1
Ryze54.3% · expected 50.8% · 92 g+3.6 ptSoloQ 0.0
ADCgap to expected
Ezreal56.5% · expected 52.8% · 338 g+3.7 ptSoloQ +1.7
Aphelios57.7% · expected 53.2% · 149 g+4.5 ptSoloQ +0.9
Caitlyn47.7% · expected 46.5% · 298 g+1.1 ptSoloQ +1.5
Kai'Sa49.3% · expected 48.1% · 211 g+1.2 ptSoloQ -0.7
Ashe46.9% · expected 45.5% · 147 g+1.5 ptSoloQ -0.4
Supportgap to expected
Alistar53.3% · expected 47.0% · 167 g+6.3 ptSoloQ -3.1
Blitzcrank52.8% · expected 47.1% · 123 g+5.8 ptSoloQ +1.9
Karma55.9% · expected 51.1% · 152 g+4.9 ptSoloQ +3.4
Thresh50.2% · expected 46.7% · 241 g+3.5 ptSoloQ -0.8
Bard53.8% · expected 47.8% · 104 g+6.1 ptSoloQ +3.2

With

Topgap to expected
Gangplank69.2% · expected 52.2% · 39 g+17.0 ptSoloQ +1.1
Nasus57.4% · expected 49.9% · 129 g+7.5 ptSoloQ +1.7
Fiora60.5% · expected 48.4% · 43 g+12.1 ptSoloQ -1.1
Yone53.3% · expected 48.9% · 137 g+4.4 ptSoloQ +0.3
K'Sante47.5% · expected 46.4% · 177 g+1.1 ptSoloQ +0.2
Junglegap to expected
Qiyana53.0% · expected 46.6% · 117 g+6.4 ptSoloQ +0.3
Wukong53.7% · expected 52.2% · 259 g+1.4 ptSoloQ -2.4
Jarvan IV48.3% · expected 46.9% · 236 g+1.4 ptSoloQ +1.8
Viego49.1% · expected 47.9% · 171 g+1.3 ptSoloQ -0.4
Jayce50.0% · expected 46.5% · 88 g+3.5 ptSoloQ -0.5
Midgap to expected
Akali53.0% · expected 47.5% · 115 g+5.5 ptSoloQ -1.9
Syndra50.7% · expected 48.1% · 211 g+2.6 ptSoloQ -0.1
Twisted Fate53.3% · expected 50.2% · 92 g+3.1 ptSoloQ -1.8
Lissandra48.1% · expected 46.7% · 135 g+1.4 ptSoloQ +0.4
Aurora48.6% · expected 47.1% · 105 g+1.4 ptSoloQ -0.2
ADCgap to expected
Miss Fortune53.4% · expected 48.6% · 163 g+4.8 ptSoloQ -0.8
Sivir55.1% · expected 49.3% · 107 g+5.8 ptSoloQ -1.2
Kai'Sa49.0% · expected 48.7% · 765 g+0.3 ptSoloQ -0.7
Tristana49.7% · expected 47.2% · 153 g+2.4 ptSoloQ -1.4
Ezreal44.1% · expected 44.0% · 188 g+0.1 ptSoloQ +0.8

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top27 champions
  • K'Sante202 games
    52.5%gap +2.1 ptsSoloQ: 49.6% · 2,249 g
  • Ambessa175 games
    49.7%gap +0.7 ptsSoloQ: 52.0% · 1,468 g
  • Aatrox157 games
    48.4%gap +1.4 ptsSoloQ: 49.7% · 1,390 g
  • Renekton155 games
    47.7%gap 0.0 ptsSoloQ: 50.1% · 1,309 g
  • Sion155 games
    49.0%gap +0.3 ptsSoloQ: 47.8% · 694 g
Jungle22 champions
  • Lee Sin391 games
    51.7%gap +1.9 ptsSoloQ: 49.4% · 5,966 g
  • Wukong303 games
    44.6%gap 0.0 ptsSoloQ: 46.8% · 1,122 g
  • Sylas227 games
    46.3%gap -1.0 ptsSoloQ: 49.8% · 2,346 g
  • Vi214 games
    50.5%gap +2.8 ptsSoloQ: 50.7% · 1,433 g
  • Jarvan IV204 games
    53.9%gap +4.1 ptsSoloQ: 49.9% · 1,472 g
Mid22 champions
  • Ahri231 games
    47.2%gap +1.6 ptsSoloQ: 50.6% · 1,568 g
  • Viktor218 games
    45.0%gap -3.4 ptsSoloQ: 48.3% · 2,625 g
  • Sylas191 games
    49.2%gap -1.0 ptsSoloQ: 50.5% · 2,721 g
  • Syndra181 games
    48.1%gap -0.6 ptsSoloQ: 48.1% · 2,114 g
  • Orianna166 games
    53.0%gap +1.1 ptsSoloQ: 47.5% · 1,167 g
ADC17 champions
  • Yunara366 games
    45.4%gap -0.6 ptsSoloQ: 46.7% · 4,545 g
  • Ezreal338 games
    56.5%gap +3.7 ptsSoloQ: 54.9% · 3,867 g
  • Jhin326 games
    52.5%gap -0.1 ptsSoloQ: 52.1% · 6,006 g
  • Caitlyn298 games
    47.7%gap +1.1 ptsSoloQ: 52.7% · 2,867 g
  • Lucian239 games
    44.8%gap -4.1 ptsSoloQ: 53.4% · 2,221 g
Support18 champions
  • Braum435 games
    46.2%gap 0.0 ptsSoloQ: 44.9% · 3,288 g
  • Lulu399 games
    48.9%gap -1.9 ptsSoloQ: 50.2% · 4,559 g
  • Leona296 games
    44.3%gap -3.4 ptsSoloQ: 44.8% · 2,442 g
  • Thresh241 games
    50.2%gap +3.5 ptsSoloQ: 46.0% · 4,272 g
  • Rell229 games
    43.2%gap -1.0 ptsSoloQ: 43.0% · 2,402 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+7.1%43,146 picks of 609,385ban 15.0% · patches 16.19 to 16.21
  • Amateur tournaments9.9%2,121 picks of 21,472ban 15.3% · patches 16.19 to 16.21
  • Pro8.9%196 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

35.3% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 21.5%G1876 games of 4,082
  • 18.3%G2748 games of 4,082
  • 14.9%G3+261 games of 1,756
Once picked, the series moves on toIn G2, over 876 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.