Malphite
Patches 16.19 to 16.21 · All regionsBans, presence and fearless: Malphite across all builds. Build, best results and matchups: the selected build.
- Pick
- 10.9%picked in 2,975 of 27,189 games
- Ban
- 16.3%3,637 bans over 22,315 games, against 14.4% in soloQ
Amateur: 27,223 games from amateur tournaments, last 60 days, KR 66% · EUW 24% · NA 10%. SoloQ Master+: 856,529 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments4 clear gaps between soloQ and amateur tournaments as Jungle.DraftLengthBuild
- How to play itPress the Attack, then Malignance, Stormsurge, and Shadowflame: the most played build in soloQ.



- In a compAbsorbs damage first: absorbs more than 87% of junglers.FrontlineTeamfight
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
4 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked more often in amateur play
- Amateur
- 0.4%
- SoloQ
- 0.2%
- DraftBanned more often in amateur play
- Amateur
- 16.7%
- SoloQ
- 14.4%
- LengthLonger games in amateur play
- Amateur
- 29.5 min
- SoloQ
- 27.7 min
- BuildSunfire Aegis, Frozen Heart, Kaenic Rookern instead of Malignance, Stormsurge, Shadowflame
- Amateur
- 10%
- SoloQ
- 7%
How to play it?
Press the Attack, then Malignance, Stormsurge, and Shadowflame: the most played build in soloQ.
Malignance
Stormsurge
Shadowflame
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Absorbs damage first: absorbs more than 87% of junglers.
- Absorbs damagetop13%1,183 · junglers: 855
- Plays teamfightstop14%56% · junglers: 52%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Frontline
- Teamfight
Like other junglers
- Gold at 15 min
- Gold at 20 min
- Crowd control (CC)
- Invade
What it is not
- Little map pressure
- Few duels
- Little damage
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, behind 64% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 29 of 100 among junglers-117 · median +6
- Gold at 20 min · rank 36 of 100 among junglers-114 · median +64
- Map pressure · rank 6 of 100 among junglers3.2 · median 4.7
- Absorbs damage · rank 87 of 100 among junglers1,183 · median 855
- Plays teamfights · rank 86 of 100 among junglers56% · median 52%
- Takes its kills in duels · rank 24 of 100 among junglers18% · median 20%
- Crowd control (CC) · rank 48 of 100 among junglers0.7 · median 0.7
- Team damage · rank 10 of 100 among junglers12% · median 17%
- Jungle farm · rank 79 of 100 among junglers69 · median 66
- Invade · rank 31 of 100 among junglers7% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+0.2%4,148 picks of 1,713,051ban 14.4% · patches 16.19 to 16.21
- Amateur tournaments0.4%142 picks of 34,524ban 16.7% · patches 16.19 to 16.21
- Pro0.1%3 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
27.7% on 16.21Within the series
Fearless series only · as Jungle- 0.8%G153 games of 6,731
- 1.0%G264 games of 6,733
- 1.3%G3+34 games of 2,704

