Champion sheet · Support

Lulu

Patches 16.19 to 16.21 · KR
Tournament presence · pick + ban
38.0%#3 of 173 champions
Pick
18.0%picked in 3,259 of 18,058 games
Ban
20.0%3,418 bans over 17,111 games, against 23.8% in soloQ
Win rate as Support47.6% between 46.1% and 49.0% over 3,233 gamesSoloQ 50.1%: clear gap
Median length28.8 minsoloQ 25.9 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Support.

  • Win rateWins less in amateur play
    Amateur
    47.6%
    SoloQ
    50.1%
    47.6% win rate in amateur play over 3,233 games, against 50.1% in soloQ over 57,831 games.
  • DraftPicked more often in amateur play
    Amateur
    9.2%
    SoloQ
    8.1%
    9.2% of the role's picks in amateur play, against 8.1% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    22.3%
    SoloQ
    23.8%
    22.3% ban rate in amateur play over 10,152 games, against 23.8% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    28.8 min
    SoloQ
    25.9 min
    Median of 28.8 min in amateur play, against 25.9 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Summon Aery, then Protoplasm Harness, Frozen Heart, and Abyssal Mask: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery95% · 54,818
Same in amateur play
SpellsFlash + Heal94% · 54,471
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 88% · 224 games
Core (3 legendaries)— · 1
  1. Protoplasm Harness
  2. Frozen Heart
  3. Abyssal Mask

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Lets allies carry kills first: lets allies carry more than 86% of supports.

  1. Lets allies carry killstop14%rank 86 of 100
  2. Plays teamfightstop20%57% · supports: 54%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Teamfight
  • Lets allies carry

Like other supports

  • Map pressure
  • Absorbs damage
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Little damage
  • No poke

Damage / min by phase · at equal gold

Rank 20 in lane, 8 in mid game and 8 in late game, out of 100 supports.

224-64 vs 288
213-129 vs 342
215-172 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Lulusupports

Gold vs. direct opponent

At 20 min, behind 93% of supports against the direct opponent.

supports
4.3takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 20 of 100 among supports224 · median 288
  • Damage in mid game · rank 8 of 100 among supports213 · median 342
  • Damage in late game · rank 8 of 100 among supports215 · median 388
  • Gold at 15 min · rank 10 of 100 among supports-121 · median +105
  • Gold at 20 min · rank 7 of 100 among supports-195 · median +193
  • Map pressure · rank 27 of 100 among supports4.3 · median 4.5
  • Absorbs damage · rank 31 of 100 among supports284 · median 393
  • Plays teamfights · rank 80 of 100 among supports57% · median 54%
  • Takes its kills in duels · rank 29 of 100 among supports14% · median 17%
  • Lets allies carry kills · rank 86 of 100 among supportsrank 86 of 100
  • Crowd control (CC) · rank 51 of 100 among supports1 · median 1
  • Team damage · rank 12 of 100 among supports7% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Irelia in amateur play: +17.0 pts over 41 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Irelia65.9% · expected 48.9% · 41 g+17.0 ptSoloQ +0.7
Nasus52.1% · expected 46.1% · 117 g+6.0 ptSoloQ +1.7
Fiora58.5% · expected 47.6% · 41 g+11.0 ptSoloQ +3.3
Gnar51.8% · expected 48.5% · 110 g+3.3 ptSoloQ -0.2
Jayce55.7% · expected 49.8% · 61 g+5.9 ptSoloQ -1.3
Junglegap to expected
Elise56.8% · expected 46.4% · 44 g+10.4 ptSoloQ 0.0
Lee Sin51.1% · expected 48.9% · 331 g+2.2 ptSoloQ -0.1
Wukong45.6% · expected 43.7% · 283 g+1.9 ptSoloQ +3.3
Xin Zhao51.9% · expected 48.1% · 135 g+3.8 ptSoloQ +0.9
Qiyana50.9% · expected 49.4% · 106 g+1.6 ptSoloQ -0.9
Midgap to expected
Galio55.6% · expected 48.0% · 90 g+7.6 ptSoloQ +2.0
Ahri47.8% · expected 44.7% · 209 g+3.1 ptSoloQ +1.0
Aurora52.5% · expected 48.8% · 120 g+3.7 ptSoloQ +1.3
Hwei49.5% · expected 45.5% · 105 g+4.0 ptSoloQ -1.6
Lissandra52.3% · expected 49.2% · 109 g+3.1 ptSoloQ -1.8
ADCgap to expected
Yunara48.0% · expected 45.1% · 404 g+2.9 ptSoloQ +2.3
Varus55.9% · expected 48.1% · 68 g+7.8 ptSoloQ -0.3
Kai'Sa50.5% · expected 47.3% · 190 g+3.3 ptSoloQ +2.6
Corki58.2% · expected 50.5% · 55 g+7.7 ptSoloQ +0.5
Ezreal54.0% · expected 52.0% · 215 g+2.0 ptSoloQ -2.9
Supportgap to expected
Leona51.7% · expected 46.9% · 174 g+4.9 ptSoloQ -1.1
Nautilus51.0% · expected 49.2% · 398 g+1.8 ptSoloQ -0.9
Karma54.0% · expected 50.2% · 161 g+3.8 ptSoloQ +0.2
Rakan51.9% · expected 48.2% · 106 g+3.6 ptSoloQ +2.2
Milio49.2% · expected 48.8% · 264 g+0.5 ptSoloQ -0.3

With

Topgap to expected
Irelia62.5% · expected 46.3% · 40 g+16.2 ptSoloQ +0.9
Ornn54.7% · expected 49.0% · 128 g+5.6 ptSoloQ +0.4
Fiora55.1% · expected 47.6% · 49 g+7.5 ptSoloQ +1.6
Ambessa49.6% · expected 46.9% · 137 g+2.7 ptSoloQ -1.3
Jax51.6% · expected 48.0% · 91 g+3.7 ptSoloQ +3.5
Junglegap to expected
Elise61.4% · expected 48.7% · 44 g+12.7 ptSoloQ +3.6
Cho'Gath56.2% · expected 50.1% · 89 g+6.1 ptSoloQ -0.9
Jarvan IV48.8% · expected 46.1% · 244 g+2.6 ptSoloQ +2.4
Sylas51.8% · expected 48.7% · 199 g+3.1 ptSoloQ +0.2
Xin Zhao50.6% · expected 47.1% · 156 g+3.6 ptSoloQ +1.3
Midgap to expected
Twisted Fate57.3% · expected 49.4% · 89 g+7.9 ptSoloQ +0.3
Lissandra52.3% · expected 45.9% · 130 g+6.4 ptSoloQ -0.3
Galio53.0% · expected 47.2% · 115 g+5.9 ptSoloQ +1.0
Sylas49.1% · expected 45.8% · 171 g+3.3 ptSoloQ -0.1
Ahri51.6% · expected 50.4% · 215 g+1.2 ptSoloQ +1.0
ADCgap to expected
Yunara51.7% · expected 50.1% · 1,248 g+1.6 ptSoloQ +0.4
Sivir50.8% · expected 48.5% · 126 g+2.3 ptSoloQ 0.0
Tristana46.9% · expected 46.4% · 162 g+0.5 ptSoloQ +0.6
Kog'Maw44.1% · expected 42.9% · 111 g+1.3 ptSoloQ +1.4
Varus47.5% · expected 47.1% · 80 g+0.4 ptSoloQ +0.9

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • Ambessa176 games
    49.4%gap +1.2 ptsSoloQ: 51.4% · 1,733 g
  • K'Sante169 games
    47.3%gap -2.3 ptsSoloQ: 51.7% · 2,422 g
  • Ornn135 games
    45.9%gap -0.2 ptsSoloQ: 47.5% · 486 g
  • Sion130 games
    48.5%gap +0.5 ptsSoloQ: 49.6% · 784 g
  • Aatrox129 games
    47.3%gap +1.1 ptsSoloQ: 52.5% · 1,671 g
Jungle22 champions
  • Lee Sin331 games
    51.1%gap +2.2 ptsSoloQ: 49.7% · 7,067 g
  • Wukong283 games
    45.6%gap +1.9 ptsSoloQ: 53.3% · 1,337 g
  • Jarvan IV233 games
    48.9%gap -0.1 ptsSoloQ: 53.9% · 2,037 g
  • Vi225 games
    45.8%gap -1.0 ptsSoloQ: 50.4% · 1,797 g
  • Sylas176 games
    44.3%gap -2.1 ptsSoloQ: 49.9% · 2,798 g
Mid22 champions
  • Viktor211 games
    40.3%gap -7.3 ptsSoloQ: 53.1% · 3,493 g
  • Ahri209 games
    47.8%gap +3.1 ptsSoloQ: 50.5% · 1,922 g
  • Syndra187 games
    47.6%gap -0.3 ptsSoloQ: 46.6% · 2,620 g
  • Sylas154 games
    46.8%gap -2.6 ptsSoloQ: 52.2% · 2,633 g
  • Orianna150 games
    47.3%gap -3.8 ptsSoloQ: 52.3% · 1,530 g
ADC17 champions
  • Yunara404 games
    48.0%gap +2.9 ptsSoloQ: 52.0% · 5,703 g
  • Caitlyn310 games
    41.6%gap -4.1 ptsSoloQ: 49.7% · 3,685 g
  • Lucian252 games
    48.8%gap +0.8 ptsSoloQ: 52.4% · 3,037 g
  • Jhin239 games
    53.1%gap +1.4 ptsSoloQ: 49.1% · 6,710 g
  • Jinx231 games
    40.7%gap -2.7 ptsSoloQ: 48.0% · 4,019 g
Support16 champions
  • Nautilus398 games
    51.0%gap +1.8 ptsSoloQ: 49.8% · 4,559 g
  • Seraphine300 games
    43.0%gap -2.3 ptsSoloQ: 51.2% · 1,716 g
  • Blitzcrank272 games
    45.6%gap -0.7 ptsSoloQ: 48.0% · 3,668 g
  • Milio264 games
    49.2%gap +0.5 ptsSoloQ: 53.3% · 2,128 g
  • Thresh245 games
    37.1%gap -8.8 ptsSoloQ: 46.0% · 5,590 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+8.1%49,650 picks of 609,385ban 23.8% · patches 16.19 to 16.21
  • Amateur tournaments9.2%1,976 picks of 21,472ban 22.3% · patches 16.19 to 16.21
  • Pro12.1%266 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

36.8% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 23.5%G1959 games of 4,080
  • 15.4%G2630 games of 4,082
  • 11.3%G3+198 games of 1,756
Once picked, the series moves on toIn G2, over 959 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.