Champion sheet · Support

Lulu

Patches 16.19 to 16.21 · EUW
Tournament presence · pick + ban
35.8%#7 of 173 champions
Pick
20.3%picked in 1,317 of 6,488 games
Ban
15.5%504 bans over 3,246 games, against 12.1% in soloQ
Win rate as Support47.2% between 44.9% and 49.4% over 1,310 gamesSoloQ 50.4%: clear gap
Median length28.8 minsoloQ 27.3 min

Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as Support.

  • Win rateWins less in amateur play
    Amateur
    47.2%
    SoloQ
    50.4%
    47.2% win rate in amateur play over 1,310 games, against 50.4% in soloQ over 55,934 games.
  • DraftPicked more often in amateur play
    Amateur
    10.6%
    SoloQ
    7.2%
    10.6% of the role's picks in amateur play, against 7.2% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    15.6%
    SoloQ
    12.1%
    15.6% ban rate in amateur play over 1,886 games, against 12.1% in soloQ over 129,307 games.
  • LengthLonger games in amateur play
    Amateur
    28.8 min
    SoloQ
    27.3 min
    Median of 28.8 min in amateur play, against 27.3 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Summon Aery, then Dead Man's Plate, Force of Nature, and Randuin's Omen: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesSummon Aery93% · 51,748
Same in amateur play
SpellsFlash + Heal90% · 50,069
Same in amateur play
SkillsEnot collected in soloQ
Amateur: 90% · 147 games
Core (3 legendaries)— · 2
  1. Dead Man's Plate
  2. Force of Nature
  3. Randuin's Omen

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Lets allies carry kills first: lets allies carry more than 86% of supports.

  1. Lets allies carry killstop14%rank 86 of 100
  2. Plays teamfightstop20%57% · supports: 54%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Teamfight
  • Lets allies carry

Like other supports

  • Map pressure
  • Absorbs damage
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Little damage
  • No poke

Damage / min by phase · at equal gold

Rank 20 in lane, 8 in mid game and 8 in late game, out of 100 supports.

224-64 vs 288
213-129 vs 342
215-172 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Lulusupports

Gold vs. direct opponent

At 20 min, behind 93% of supports against the direct opponent.

supports
4.3takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 20 of 100 among supports224 · median 288
  • Damage in mid game · rank 8 of 100 among supports213 · median 342
  • Damage in late game · rank 8 of 100 among supports215 · median 388
  • Gold at 15 min · rank 10 of 100 among supports-121 · median +105
  • Gold at 20 min · rank 7 of 100 among supports-195 · median +193
  • Map pressure · rank 27 of 100 among supports4.3 · median 4.5
  • Absorbs damage · rank 31 of 100 among supports284 · median 393
  • Plays teamfights · rank 80 of 100 among supports57% · median 54%
  • Takes its kills in duels · rank 29 of 100 among supports14% · median 17%
  • Lets allies carry kills · rank 86 of 100 among supportsrank 86 of 100
  • Crowd control (CC) · rank 51 of 100 among supports1 · median 1
  • Team damage · rank 12 of 100 among supports7% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Sivir in amateur play: +12.1 pts over 64 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Ambessa52.8% · expected 45.7% · 53 g+7.1 ptSoloQ +0.5
Sion50.6% · expected 45.8% · 81 g+4.8 ptSoloQ -1.5
Dr. Mundo62.5% · expected 55.6% · 40 g+6.9 ptSoloQ +3.0
Ornn50.0% · expected 49.2% · 132 g+0.8 ptSoloQ -1.4
Mordekaiser54.8% · expected 47.3% · 31 g+7.5 ptSoloQ -0.4
Junglegap to expected
Cho'Gath58.3% · expected 46.1% · 36 g+12.2 ptSoloQ +1.1
Skarner58.9% · expected 49.8% · 56 g+9.1 ptSoloQ +0.4
Vi52.6% · expected 46.8% · 97 g+5.8 ptSoloQ -1.3
Wukong49.0% · expected 47.3% · 200 g+1.7 ptSoloQ +0.5
Qiyana41.2% · expected 35.3% · 34 g+5.9 ptSoloQ -1.6
Midgap to expected
Yone57.6% · expected 45.4% · 33 g+12.2 ptSoloQ +2.7
Ryze55.3% · expected 45.6% · 38 g+9.7 ptSoloQ -0.4
Locke53.1% · expected 42.4% · 32 g+10.7 ptSoloQ -1.0
Syndra47.7% · expected 46.3% · 153 g+1.4 ptSoloQ -2.2
Akali50.0% · expected 41.7% · 32 g+8.3 ptSoloQ +1.5
ADCgap to expected
Sivir62.5% · expected 50.4% · 64 g+12.1 ptSoloQ +4.2
Lucian51.7% · expected 47.1% · 60 g+4.6 ptSoloQ -1.1
Xayah51.0% · expected 47.4% · 49 g+3.6 ptSoloQ -0.7
Zeri47.7% · expected 47.6% · 44 g+0.2 ptSoloQ +0.3
Supportgap to expected
Nami58.8% · expected 48.1% · 51 g+10.8 ptSoloQ -0.2
Thresh53.3% · expected 46.6% · 75 g+6.8 ptSoloQ -1.6
Rakan48.6% · expected 44.4% · 70 g+4.1 ptSoloQ +2.8
Milio48.8% · expected 47.5% · 123 g+1.3 ptSoloQ 0.0
Bard47.5% · expected 41.2% · 40 g+6.3 ptSoloQ -1.3

With

Topgap to expected
Ornn52.0% · expected 45.2% · 173 g+6.8 ptSoloQ -1.4
Renekton57.9% · expected 50.3% · 57 g+7.6 ptSoloQ +0.8
Ambessa55.1% · expected 48.7% · 49 g+6.4 ptSoloQ -0.2
Camille59.0% · expected 53.5% · 39 g+5.5 ptSoloQ +0.1
Sion49.4% · expected 48.6% · 79 g+0.8 ptSoloQ -0.9
Junglegap to expected
Cho'Gath58.3% · expected 48.2% · 48 g+10.1 ptSoloQ -1.3
Wukong50.2% · expected 47.0% · 209 g+3.2 ptSoloQ +0.5
Nocturne50.0% · expected 42.9% · 42 g+7.1 ptSoloQ +2.8
Sejuani46.0% · expected 43.0% · 63 g+3.0 ptSoloQ -0.1
Vi48.1% · expected 47.6% · 79 g+0.5 ptSoloQ +0.1
Midgap to expected
Syndra52.7% · expected 48.0% · 165 g+4.7 ptSoloQ -0.3
Sylas60.0% · expected 52.7% · 55 g+7.3 ptSoloQ +0.9
Orianna51.6% · expected 47.1% · 95 g+4.5 ptSoloQ -0.9
Anivia51.5% · expected 42.3% · 33 g+9.2 ptSoloQ -0.8
Hwei53.6% · expected 49.0% · 56 g+4.6 ptSoloQ -0.9
ADCgap to expected
Yunara50.5% · expected 49.4% · 610 g+1.1 ptSoloQ +0.5
Tristana54.9% · expected 50.4% · 82 g+4.5 ptSoloQ +1.2
Twitch45.9% · expected 45.3% · 37 g+0.7 ptSoloQ +0.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • Ornn132 games
    50.0%gap +0.8 ptsSoloQ: 47.9% · 1,602 g
  • K'Sante85 games
    44.7%gap -4.6 ptsSoloQ: 52.7% · 1,082 g
  • Sion81 games
    50.6%gap +4.8 ptsSoloQ: 49.5% · 998 g
  • Renekton79 games
    43.0%gap -1.1 ptsSoloQ: 54.9% · 1,515 g
  • Gnar62 games
    48.4%gap -0.5 ptsSoloQ: 52.0% · 1,311 g
Jungle25 champions
  • Wukong200 games
    49.0%gap +1.7 ptsSoloQ: 49.8% · 2,109 g
  • Jarvan IV126 games
    40.5%gap -7.5 ptsSoloQ: 50.1% · 2,151 g
  • Vi97 games
    52.6%gap +5.8 ptsSoloQ: 50.8% · 1,027 g
  • Xin Zhao84 games
    48.8%gap +1.1 ptsSoloQ: 56.0% · 639 g
  • Sejuani60 games
    50.0%gap -1.4 ptsSoloQ: 53.1% · 567 g
Mid19 champions
  • Syndra153 games
    47.7%gap +1.4 ptsSoloQ: 47.1% · 2,929 g
  • Viktor146 games
    43.8%gap -2.7 ptsSoloQ: 51.6% · 2,364 g
  • Ahri119 games
    39.5%gap -8.3 ptsSoloQ: 48.6% · 3,036 g
  • Orianna103 games
    47.6%gap +0.3 ptsSoloQ: 54.2% · 1,174 g
  • Hwei54 games
    42.6%gap -2.8 ptsSoloQ: 48.0% · 1,194 g
ADC18 champions
  • Yunara209 games
    43.1%gap -1.9 ptsSoloQ: 51.3% · 4,578 g
  • Jinx138 games
    47.8%gap -1.4 ptsSoloQ: 48.8% · 3,694 g
  • Caitlyn107 games
    38.3%gap -7.8 ptsSoloQ: 47.6% · 3,377 g
  • Ashe75 games
    44.0%gap -4.9 ptsSoloQ: 50.3% · 1,339 g
  • Sivir64 games
    62.5%gap +12.1 ptsSoloQ: 54.5% · 1,022 g
Support18 champions
  • Nautilus154 games
    41.6%gap -2.0 ptsSoloQ: 50.4% · 3,295 g
  • Milio123 games
    48.8%gap +1.3 ptsSoloQ: 51.5% · 2,711 g
  • Karma110 games
    49.1%gap -0.1 ptsSoloQ: 52.6% · 2,732 g
  • Seraphine99 games
    45.5%gap -4.3 ptsSoloQ: 51.3% · 1,523 g
  • Braum91 games
    48.4%gap +0.3 ptsSoloQ: 47.6% · 1,855 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+7.2%48,526 picks of 672,396ban 12.1% · patches 16.19 to 16.21
  • Amateur tournaments10.6%990 picks of 9,366ban 15.6% · patches 16.19 to 16.21
  • Pro12.1%266 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

36.8% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 26.7%G1512 games of 1,918
  • 16.5%G2316 games of 1,918
  • 12.3%G3+78 games of 632
Once picked, the series moves on toIn G2, over 512 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.