Tournament presence · pick + ban
25.2%#16 of 173 champions
Pick
15.5%picked in 1,007 of 6,488 games
Ban
9.7%315 bans over 3,246 games, against 4.0% in soloQ
Win rate as ADC48.0% between 45.4% and 50.6% over 1,005 gamesSoloQ 51.3%: clear gap
Median length28.4 minsoloQ 27.4 min

Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

4 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins less in amateur play
    Amateur
    48.0%
    SoloQ
    51.3%
    48.0% win rate in amateur play over 1,005 games, against 51.3% in soloQ over 48,693 games.
  • DraftPicked more often in amateur play
    Amateur
    7.9%
    SoloQ
    6.3%
    7.9% of the role's picks in amateur play, against 6.3% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    9.8%
    SoloQ
    4.0%
    9.8% ban rate in amateur play over 1,886 games, against 4.0% in soloQ over 129,307 games.
  • LengthLonger games in amateur play
    Amateur
    28.4 min
    SoloQ
    27.4 min
    Median of 28.4 min in amateur play, against 27.4 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Hexoptics C44, Runaan's Hurricane, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo99% · 48,211
Same in amateur play
SpellsFlash + Barrier81% · 39,394
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 128 games
Core (3 legendaries)42% · 11,258
42%of soloQ games
  1. Hexoptics C44
  2. Runaan's Hurricane
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 84% of ADC.

  1. Team damagetop16%26% · ADC: 23%
  2. Plays teamfightstop22%58% · ADC: 56%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Teamfight
  • Damage

Like other ADC

  • Damage in late game
  • Gold at 15 min
  • Gold at 20 min
  • Absorbs damage
  • Lets allies carry kills
  • Crowd control (CC)

What it is not

  • Few duels
  • No poke

Damage / min by phase · at equal gold

Rank 6 in lane, 24 in mid game and 62 in late game, out of 100 ADC.

465-59 vs 525
858-57 vs 915
1,412+46 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
JinxADC

Gold vs. direct opponent

At 20 min, ahead of 53% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 6 of 100 among ADC465 · median 525
  • Damage in mid game · rank 24 of 100 among ADC858 · median 915
  • Damage in late game · rank 62 of 100 among ADC1,412 · median 1,366
  • Gold at 15 min · rank 46 of 100 among ADC-78 · median -54
  • Gold at 20 min · rank 53 of 100 among ADC-77 · median -85
  • Absorbs damage · rank 36 of 100 among ADC330 · median 361
  • Plays teamfights · rank 78 of 100 among ADC58% · median 56%
  • Takes its kills in duels · rank 9 of 100 among ADC14% · median 19%
  • Lets allies carry kills · rank 54 of 100 among ADCrank 54 of 100
  • Crowd control (CC) · rank 53 of 100 among ADC0.6 · median 0.6
  • Team damage · rank 84 of 100 among ADC26% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Kai'Sa in amateur play: +14.0 pts over 57 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion53.8% · expected 46.6% · 52 g+7.3 ptSoloQ -2.2
Ornn52.0% · expected 50.0% · 100 g+2.0 ptSoloQ -0.8
Gnar55.3% · expected 49.6% · 38 g+5.6 ptSoloQ +1.8
Malphite59.1% · expected 54.4% · 44 g+4.7 ptSoloQ -1.0
Camille46.9% · expected 41.7% · 32 g+5.1 ptSoloQ +2.2
Junglegap to expected
Xin Zhao55.7% · expected 48.5% · 70 g+7.2 ptSoloQ +1.2
Wukong52.3% · expected 48.1% · 130 g+4.2 ptSoloQ +1.6
Jarvan IV51.9% · expected 48.8% · 108 g+3.1 ptSoloQ -3.8
Cho'Gath54.5% · expected 46.9% · 33 g+7.6 ptSoloQ +1.4
Vi50.7% · expected 47.6% · 67 g+3.2 ptSoloQ +3.3
Midgap to expected
Viktor54.3% · expected 47.3% · 94 g+6.9 ptSoloQ +0.5
Syndra51.9% · expected 47.1% · 131 g+4.8 ptSoloQ +0.4
Ahri48.8% · expected 48.6% · 86 g+0.3 ptSoloQ +0.8
Orianna49.3% · expected 48.0% · 67 g+1.2 ptSoloQ +0.3
Sylas46.2% · expected 42.5% · 39 g+3.7 ptSoloQ -1.6
ADCgap to expected
Kai'Sa64.9% · expected 50.9% · 57 g+14.0 ptSoloQ +0.8
Lucian59.5% · expected 47.9% · 42 g+11.7 ptSoloQ +0.6
Jhin54.8% · expected 45.3% · 42 g+9.5 ptSoloQ -0.2
Yunara48.1% · expected 45.8% · 187 g+2.4 ptSoloQ +0.7
Ezreal56.3% · expected 49.2% · 32 g+7.1 ptSoloQ -2.8
Supportgap to expected
Milio60.3% · expected 48.3% · 78 g+12.0 ptSoloQ -2.2
Rakan50.9% · expected 45.2% · 57 g+5.7 ptSoloQ +1.8
Lulu52.2% · expected 50.8% · 138 g+1.4 ptSoloQ +0.4
Rell44.4% · expected 43.4% · 54 g+1.1 ptSoloQ +4.0

With

Topgap to expected
Ornn48.1% · expected 46.0% · 129 g+2.1 ptSoloQ -1.2
Ambessa54.1% · expected 49.5% · 37 g+4.6 ptSoloQ -1.4
Gnar50.0% · expected 46.3% · 40 g+3.7 ptSoloQ -0.7
Sion50.9% · expected 49.4% · 53 g+1.6 ptSoloQ +3.6
Shen44.2% · expected 43.6% · 52 g+0.6 ptSoloQ +1.2
Junglegap to expected
Nocturne58.8% · expected 43.7% · 34 g+15.1 ptSoloQ -0.8
Sejuani48.9% · expected 43.8% · 47 g+5.2 ptSoloQ +0.1
Skarner47.5% · expected 45.3% · 40 g+2.2 ptSoloQ +2.7
Midgap to expected
Hwei62.0% · expected 49.7% · 50 g+12.3 ptSoloQ -1.5
Syndra55.1% · expected 48.8% · 118 g+6.3 ptSoloQ -0.6
Ahri51.6% · expected 47.4% · 95 g+4.2 ptSoloQ +2.0
Xerath50.0% · expected 43.3% · 30 g+6.7 ptSoloQ +1.2
Aurora47.2% · expected 44.4% · 36 g+2.8 ptSoloQ -2.2
Supportgap to expected
Milio53.8% · expected 47.7% · 104 g+6.2 ptSoloQ -0.1
Leona54.1% · expected 43.2% · 37 g+10.8 ptSoloQ +2.5
Nautilus55.9% · expected 51.6% · 68 g+4.3 ptSoloQ +0.5
Braum48.6% · expected 47.0% · 109 g+1.6 ptSoloQ +1.5
Karma50.0% · expected 46.0% · 38 g+4.0 ptSoloQ +0.7

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top25 champions
  • Ornn100 games
    52.0%gap +2.0 ptsSoloQ: 49.3% · 1,368 g
  • Ambessa59 games
    42.4%gap -4.1 ptsSoloQ: 51.9% · 1,142 g
  • Renekton52 games
    36.5%gap -8.4 ptsSoloQ: 53.5% · 1,293 g
  • Sion52 games
    53.8%gap +7.3 ptsSoloQ: 49.6% · 854 g
  • K'Sante48 games
    47.9%gap -2.2 ptsSoloQ: 52.9% · 908 g
Jungle25 champions
  • Wukong130 games
    52.3%gap +4.2 ptsSoloQ: 51.8% · 1,883 g
  • Jarvan IV108 games
    51.9%gap +3.1 ptsSoloQ: 47.9% · 2,119 g
  • Xin Zhao70 games
    55.7%gap +7.2 ptsSoloQ: 53.0% · 559 g
  • Vi67 games
    50.7%gap +3.2 ptsSoloQ: 56.2% · 788 g
  • Sejuani45 games
    40.0%gap -12.2 ptsSoloQ: 49.4% · 565 g
Mid19 champions
  • Syndra131 games
    51.9%gap +4.8 ptsSoloQ: 50.6% · 2,376 g
  • Viktor94 games
    54.3%gap +6.9 ptsSoloQ: 52.2% · 2,027 g
  • Ahri86 games
    48.8%gap +0.3 ptsSoloQ: 50.6% · 2,732 g
  • Orianna67 games
    49.3%gap +1.2 ptsSoloQ: 53.8% · 906 g
  • Hwei47 games
    36.2%gap -10.0 ptsSoloQ: 49.0% · 1,109 g
ADC16 champions
  • Yunara187 games
    48.1%gap +2.4 ptsSoloQ: 51.7% · 5,193 g
  • Caitlyn86 games
    45.3%gap -1.5 ptsSoloQ: 51.5% · 3,473 g
  • Ashe76 games
    46.1%gap -3.7 ptsSoloQ: 52.3% · 1,292 g
  • Tristana59 games
    39.0%gap -5.8 ptsSoloQ: 49.1% · 3,450 g
  • Kai'Sa57 games
    64.9%gap +14.0 ptsSoloQ: 53.5% · 3,642 g
Support17 champions
  • Lulu138 games
    52.2%gap +1.4 ptsSoloQ: 51.2% · 3,694 g
  • Nautilus90 games
    38.9%gap -5.4 ptsSoloQ: 53.6% · 2,656 g
  • Milio78 games
    60.3%gap +12.0 ptsSoloQ: 50.1% · 1,630 g
  • Seraphine66 games
    40.9%gap -9.6 ptsSoloQ: 51.6% · 1,237 g
  • Braum65 games
    40.0%gap -8.9 ptsSoloQ: 51.6% · 1,506 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+6.3%42,055 picks of 672,399ban 4.0% · patches 16.19 to 16.21
  • Amateur tournaments7.9%738 picks of 9,366ban 9.8% · patches 16.19 to 16.21
  • Pro1.7%38 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

19.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 18.1%G1347 games of 1,918
  • 13.6%G2260 games of 1,918
  • 13.4%G3+85 games of 632
Once picked, the series moves on toIn G2, over 347 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.