Tournament presence · pick + ban
29.4%#11 of 173 champions
Pick
17.1%picked in 3,093 of 18,062 games
Ban
12.3%2,100 bans over 17,115 games, against 13.6% in soloQ
Win rate as ADC51.9% between 50.4% and 53.3% over 3,087 gamesSoloQ 48.2%: clear gap
Median length29.3 minsoloQ 26.4 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • Win rateWins more in amateur play
    Amateur
    51.9%
    SoloQ
    48.2%
    51.9% win rate in amateur play over 3,087 games, against 48.2% in soloQ over 38,308 games.
  • DraftPicked more often in amateur play
    Amateur
    8.6%
    SoloQ
    5.5%
    8.6% of the role's picks in amateur play, against 5.5% in soloQ.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    26.4 min
    Median of 29.3 min in amateur play, against 26.4 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Hexoptics C44, Infinity Edge, and Rapid Firecannon: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo91% · 34,697
Same in amateur play
SpellsFlash + Barrier60% · 23,124
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 205 games
Core (3 legendaries)26% · 4,637
26%of soloQ games
  1. Hexoptics C44
  2. Infinity Edge
  3. Rapid Firecannon
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

No trait above other ADC; the most marked: Gold at 15 min (rank 78).

  1. Its most marked traitGold at 15 mintop22%+186 · ADC: -54

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Poke

Like other ADC

  • Damage in lane
  • Damage in late game
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

Nothing below ADC.

Damage / min by phase · at equal gold

Rank 34 in lane, 11 in mid game and 36 in late game, out of 100 ADC.

512-13 vs 525
820-95 vs 915
1,329-37 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
CaitlynADC

Gold vs. direct opponent

At 20 min, ahead of 72% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 34 of 100 among ADC512 · median 525
  • Damage in mid game · rank 11 of 100 among ADC820 · median 915
  • Damage in late game · rank 36 of 100 among ADC1,329 · median 1,366
  • Gold at 15 min · rank 78 of 100 among ADC+186 · median -54
  • Gold at 20 min · rank 72 of 100 among ADC+137 · median -85
  • Absorbs damage · rank 46 of 100 among ADC344 · median 361
  • Plays teamfights · rank 35 of 100 among ADC55% · median 56%
  • Takes its kills in duels · rank 42 of 100 among ADC17% · median 19%
  • Lets allies carry kills · rank 49 of 100 among ADCrank 49 of 100
  • Crowd control (CC) · rank 58 of 100 among ADC0.7 · median 0.6
  • Team damage · rank 69 of 100 among ADC25% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Jarvan IV in amateur play: +8.5 pts over 212 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Olaf59.5% · expected 50.2% · 111 g+9.3 ptSoloQ -0.1
Ambessa57.1% · expected 52.4% · 168 g+4.7 ptSoloQ -1.3
Yone56.3% · expected 51.4% · 96 g+4.9 ptSoloQ +0.4
Aatrox51.1% · expected 50.5% · 135 g+0.6 ptSoloQ +0.7
Nasus51.9% · expected 50.4% · 106 g+1.5 ptSoloQ +0.7
Junglegap to expected
Jarvan IV61.8% · expected 53.3% · 212 g+8.5 ptSoloQ +0.3
Naafiri59.2% · expected 50.2% · 76 g+9.0 ptSoloQ -2.8
Vi54.0% · expected 51.1% · 200 g+2.9 ptSoloQ +0.9
Xin Zhao56.0% · expected 52.4% · 141 g+3.6 ptSoloQ -1.6
Jayce59.5% · expected 53.7% · 79 g+5.8 ptSoloQ +0.1
Midgap to expected
Yone57.4% · expected 49.3% · 108 g+8.1 ptSoloQ -0.4
Aurora60.9% · expected 53.1% · 92 g+7.7 ptSoloQ +0.7
Ahri52.1% · expected 49.0% · 192 g+3.1 ptSoloQ -1.7
Sylas57.0% · expected 53.7% · 135 g+3.4 ptSoloQ -0.8
Orianna58.9% · expected 55.4% · 124 g+3.5 ptSoloQ -1.4
ADCgap to expected
Lucian59.8% · expected 52.3% · 219 g+7.5 ptSoloQ +2.2
Jinx51.9% · expected 47.6% · 291 g+4.3 ptSoloQ -1.2
Yunara52.6% · expected 49.4% · 342 g+3.3 ptSoloQ +2.3
Ashe51.6% · expected 48.9% · 190 g+2.7 ptSoloQ -2.5
Miss Fortune56.0% · expected 51.7% · 91 g+4.4 ptSoloQ -1.9
Supportgap to expected
Milio59.6% · expected 53.0% · 161 g+6.6 ptSoloQ +3.4
Lulu58.2% · expected 54.3% · 311 g+3.9 ptSoloQ +2.2
Karma57.7% · expected 54.5% · 182 g+3.2 ptSoloQ +2.5
Braum53.6% · expected 49.6% · 125 g+4.0 ptSoloQ -0.3
Thresh51.4% · expected 50.2% · 212 g+1.2 ptSoloQ -0.4

With

Topgap to expected
Nasus62.4% · expected 53.3% · 101 g+9.0 ptSoloQ +2.2
Ambessa59.1% · expected 51.3% · 149 g+7.8 ptSoloQ -1.1
Gangplank65.8% · expected 55.7% · 38 g+10.1 ptSoloQ -0.6
Mordekaiser58.8% · expected 52.5% · 80 g+6.3 ptSoloQ -0.8
Renekton54.3% · expected 52.5% · 140 g+1.8 ptSoloQ +2.6
Junglegap to expected
Lillia61.1% · expected 53.9% · 95 g+7.2 ptSoloQ -1.2
Viego56.7% · expected 51.3% · 90 g+5.3 ptSoloQ -1.1
Nocturne54.3% · expected 49.2% · 92 g+5.1 ptSoloQ -3.8
Hecarim51.1% · expected 42.8% · 45 g+8.3 ptSoloQ +0.1
Lee Sin51.2% · expected 50.5% · 326 g+0.7 ptSoloQ +0.4
Midgap to expected
Galio60.5% · expected 46.4% · 43 g+14.0 ptSoloQ +1.1
Yone60.8% · expected 54.4% · 97 g+6.4 ptSoloQ -0.3
Sylas54.2% · expected 50.1% · 153 g+4.2 ptSoloQ +0.6
Xerath60.3% · expected 53.5% · 73 g+6.8 ptSoloQ -0.6
Akali55.3% · expected 51.0% · 123 g+4.3 ptSoloQ +1.0
Supportgap to expected
Seraphine59.5% · expected 54.1% · 153 g+5.3 ptSoloQ -3.4
Braum56.3% · expected 54.1% · 190 g+2.2 ptSoloQ +1.2
Thresh55.7% · expected 53.5% · 176 g+2.2 ptSoloQ +0.1
Karma49.8% · expected 49.2% · 227 g+0.6 ptSoloQ +0.1
Milio52.6% · expected 50.7% · 133 g+2.0 ptSoloQ -0.1

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top23 champions
  • Ambessa168 games
    57.1%gap +4.7 ptsSoloQ: 47.6% · 1,167 g
  • K'Sante158 games
    52.5%gap -1.3 ptsSoloQ: 51.1% · 1,566 g
  • Sion136 games
    47.8%gap -4.4 ptsSoloQ: 47.6% · 525 g
  • Aatrox135 games
    51.1%gap +0.6 ptsSoloQ: 50.5% · 1,096 g
  • Malphite123 games
    44.7%gap -5.4 ptsSoloQ: 46.0% · 1,132 g
Jungle22 champions
  • Lee Sin329 games
    48.3%gap -4.9 ptsSoloQ: 48.7% · 4,682 g
  • Wukong258 games
    48.1%gap +0.1 ptsSoloQ: 47.5% · 865 g
  • Jarvan IV212 games
    61.8%gap +8.5 ptsSoloQ: 50.6% · 1,428 g
  • Vi200 games
    54.0%gap +2.9 ptsSoloQ: 51.0% · 1,103 g
  • Sylas176 games
    51.7%gap +1.0 ptsSoloQ: 49.3% · 1,787 g
Mid19 champions
  • Viktor202 games
    53.5%gap +1.6 ptsSoloQ: 50.7% · 2,234 g
  • Ahri192 games
    52.1%gap +3.1 ptsSoloQ: 45.8% · 1,283 g
  • Syndra190 games
    53.2%gap +1.0 ptsSoloQ: 48.9% · 1,560 g
  • Sylas135 games
    57.0%gap +3.4 ptsSoloQ: 49.5% · 1,746 g
  • Orianna124 games
    58.9%gap +3.5 ptsSoloQ: 48.0% · 860 g
ADC17 champions
  • Jhin515 games
    52.4%gap -3.6 ptsSoloQ: 47.8% · 6,877 g
  • Yunara342 games
    52.6%gap +3.3 ptsSoloQ: 50.0% · 4,454 g
  • Ezreal303 games
    54.8%gap -1.5 ptsSoloQ: 48.4% · 2,937 g
  • Jinx291 games
    51.9%gap +4.3 ptsSoloQ: 45.0% · 2,849 g
  • Lucian219 games
    59.8%gap +7.5 ptsSoloQ: 52.3% · 1,939 g
Support16 champions
  • Lulu311 games
    58.2%gap +3.9 ptsSoloQ: 50.3% · 3,685 g
  • Nautilus298 games
    52.3%gap -1.1 ptsSoloQ: 47.3% · 2,867 g
  • Seraphine226 games
    49.6%gap 0.0 ptsSoloQ: 50.9% · 917 g
  • Thresh212 games
    51.4%gap +1.2 ptsSoloQ: 45.1% · 3,256 g
  • Leona206 games
    47.1%gap -4.1 ptsSoloQ: 46.4% · 1,409 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+5.5%33,388 picks of 609,386ban 13.6% · patches 16.19 to 16.21
  • Amateur tournaments8.6%1,838 picks of 21,472ban 13.1% · patches 16.19 to 16.21
  • Pro7.7%170 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

22.0% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 22.3%G1909 games of 4,082
  • 16.5%G2674 games of 4,082
  • 13.0%G3+228 games of 1,756
Once picked, the series moves on toIn G2, over 909 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.