Champion sheet · ADC

Caitlyn

Patches 16.19 to 16.21 · EUW
Tournament presence · pick + ban
31.8%#10 of 173 champions
Pick
15.6%picked in 1,012 of 6,488 games
Ban
16.2%525 bans over 3,246 games, against 16.1% in soloQ
Win rate as ADC51.1% between 48.5% and 53.7% over 1,006 gamesSoloQ 48.9%: no clear gap
Median length28.9 minsoloQ 27.9 min

Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

2 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    7.8%
    SoloQ
    5.5%
    7.8% of the role's picks in amateur play, against 5.5% in soloQ.
  • LengthLonger games in amateur play
    Amateur
    28.9 min
    SoloQ
    27.9 min
    Median of 28.9 min in amateur play, against 27.9 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Hexoptics C44, Infinity Edge, and Lord Dominik's Regards: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo82% · 34,915
Same in amateur play
SpellsFlash + Barrier83% · 35,455
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 98% · 83 games
Core (3 legendaries)34% · 7,530
34%of soloQ games
  1. Hexoptics C44
  2. Infinity Edge
  3. Lord Dominik's Regards
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

No trait above other ADC; the most marked: Gold at 15 min (rank 78).

  1. Its most marked traitGold at 15 mintop22%+186 · ADC: -54

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Poke

Like other ADC

  • Damage in lane
  • Damage in late game
  • Gold at 20 min
  • Absorbs damage
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Crowd control (CC)
  • Team damage

What it is not

Nothing below ADC.

Damage / min by phase · at equal gold

Rank 34 in lane, 11 in mid game and 36 in late game, out of 100 ADC.

512-13 vs 525
820-95 vs 915
1,329-37 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
CaitlynADC

Gold vs. direct opponent

At 20 min, ahead of 72% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 34 of 100 among ADC512 · median 525
  • Damage in mid game · rank 11 of 100 among ADC820 · median 915
  • Damage in late game · rank 36 of 100 among ADC1,329 · median 1,366
  • Gold at 15 min · rank 78 of 100 among ADC+186 · median -54
  • Gold at 20 min · rank 72 of 100 among ADC+137 · median -85
  • Absorbs damage · rank 46 of 100 among ADC344 · median 361
  • Plays teamfights · rank 35 of 100 among ADC55% · median 56%
  • Takes its kills in duels · rank 42 of 100 among ADC17% · median 19%
  • Lets allies carry kills · rank 49 of 100 among ADCrank 49 of 100
  • Crowd control (CC) · rank 58 of 100 among ADC0.7 · median 0.6
  • Team damage · rank 69 of 100 among ADC25% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Yunara in amateur play: +11.1 pts over 125 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Gwen59.4% · expected 45.2% · 32 g+14.1 ptSoloQ +1.1
Sion52.9% · expected 49.7% · 68 g+3.3 ptSoloQ +0.5
K'Sante56.0% · expected 53.2% · 50 g+2.8 ptSoloQ +1.6
Olaf44.4% · expected 42.5% · 45 g+1.9 ptSoloQ -0.1
Shen59.4% · expected 55.4% · 32 g+4.0 ptSoloQ -2.6
Junglegap to expected
Lee Sin57.9% · expected 44.2% · 38 g+13.7 ptSoloQ -0.5
Jarvan IV59.4% · expected 51.9% · 106 g+7.5 ptSoloQ +1.8
Sejuani55.9% · expected 55.3% · 34 g+0.6 ptSoloQ -2.3
Midgap to expected
Viktor57.4% · expected 50.5% · 94 g+7.0 ptSoloQ -0.2
Yone53.5% · expected 49.3% · 43 g+4.2 ptSoloQ -1.6
Xerath59.5% · expected 55.7% · 42 g+3.8 ptSoloQ -2.3
ADCgap to expected
Yunara60.0% · expected 48.9% · 125 g+11.1 ptSoloQ +4.2
Kai'Sa66.7% · expected 54.1% · 33 g+12.6 ptSoloQ -1.0
Tristana54.8% · expected 47.9% · 42 g+6.9 ptSoloQ +2.2
Ashe56.0% · expected 52.9% · 84 g+3.1 ptSoloQ -1.6
Jinx54.7% · expected 53.1% · 86 g+1.5 ptSoloQ +0.9
Supportgap to expected
Lulu61.7% · expected 53.9% · 107 g+7.8 ptSoloQ +3.9
Thresh55.9% · expected 50.5% · 59 g+5.5 ptSoloQ -0.2
Nautilus47.9% · expected 47.4% · 96 g+0.5 ptSoloQ -2.4
Karma53.3% · expected 53.1% · 90 g+0.3 ptSoloQ -1.7
Leona56.5% · expected 55.9% · 46 g+0.7 ptSoloQ -0.8

With

Topgap to expected
Gnar63.4% · expected 49.4% · 41 g+14.0 ptSoloQ +2.0
Gwen68.8% · expected 56.9% · 32 g+11.8 ptSoloQ +1.5
K'Sante54.8% · expected 49.0% · 62 g+5.9 ptSoloQ +0.6
Renekton62.2% · expected 54.2% · 37 g+8.0 ptSoloQ +0.3
Ornn51.6% · expected 49.1% · 91 g+2.6 ptSoloQ -1.2
Junglegap to expected
Qiyana73.3% · expected 63.1% · 30 g+10.2 ptSoloQ -0.1
Wukong55.1% · expected 50.9% · 107 g+4.2 ptSoloQ +1.0
Jarvan IV51.9% · expected 50.3% · 104 g+1.6 ptSoloQ -0.1
Vi53.8% · expected 51.5% · 52 g+2.3 ptSoloQ -0.9
Sejuani48.0% · expected 46.9% · 50 g+1.1 ptSoloQ +3.0
Midgap to expected
Ahri54.5% · expected 50.5% · 99 g+4.1 ptSoloQ +1.9
Xerath54.3% · expected 46.4% · 35 g+7.8 ptSoloQ 0.0
Akali63.9% · expected 56.6% · 36 g+7.3 ptSoloQ -0.5
Viktor52.9% · expected 51.7% · 85 g+1.2 ptSoloQ 0.0
Aurora53.1% · expected 47.5% · 32 g+5.6 ptSoloQ -3.3
Supportgap to expected
Lux61.3% · expected 52.3% · 80 g+9.0 ptSoloQ +1.3
Karma53.9% · expected 49.1% · 154 g+4.8 ptSoloQ +1.4
Thresh60.5% · expected 51.7% · 43 g+8.8 ptSoloQ +1.7
Bard58.6% · expected 57.1% · 111 g+1.4 ptSoloQ +1.6
Rell58.1% · expected 55.7% · 31 g+2.4 ptSoloQ -4.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top21 champions
  • Ornn91 games
    49.5%gap -3.6 ptsSoloQ: 49.2% · 1,238 g
  • Sion68 games
    52.9%gap +3.3 ptsSoloQ: 49.9% · 793 g
  • K'Sante50 games
    56.0%gap +2.8 ptsSoloQ: 53.3% · 837 g
  • Olaf45 games
    44.4%gap +1.9 ptsSoloQ: 48.7% · 757 g
  • Ambessa44 games
    50.0%gap +0.4 ptsSoloQ: 52.0% · 1,022 g
Jungle19 champions
  • Wukong142 games
    49.3%gap -1.9 ptsSoloQ: 48.0% · 1,550 g
  • Jarvan IV106 games
    59.4%gap +7.5 ptsSoloQ: 51.2% · 1,575 g
  • Xin Zhao67 games
    44.8%gap -6.8 ptsSoloQ: 48.0% · 475 g
  • Vi63 games
    47.6%gap -3.1 ptsSoloQ: 51.8% · 657 g
  • Lee Sin38 games
    57.9%gap +13.7 ptsSoloQ: 49.4% · 2,153 g
Mid21 champions
  • Syndra99 games
    49.5%gap -0.7 ptsSoloQ: 45.3% · 2,142 g
  • Viktor94 games
    57.4%gap +7.0 ptsSoloQ: 49.3% · 1,820 g
  • Ahri86 games
    51.2%gap -0.5 ptsSoloQ: 47.6% · 2,429 g
  • Orianna83 games
    43.4%gap -7.8 ptsSoloQ: 53.5% · 830 g
  • Hwei51 games
    45.1%gap -4.2 ptsSoloQ: 50.4% · 844 g
ADC18 champions
  • Yunara125 games
    60.0%gap +11.1 ptsSoloQ: 52.9% · 4,152 g
  • Jhin102 games
    41.2%gap -7.3 ptsSoloQ: 48.2% · 4,905 g
  • Ezreal86 games
    48.8%gap -3.5 ptsSoloQ: 50.5% · 2,591 g
  • Jinx86 games
    54.7%gap +1.5 ptsSoloQ: 48.5% · 3,473 g
  • Ashe84 games
    56.0%gap +3.1 ptsSoloQ: 47.5% · 1,159 g
Support18 champions
  • Lulu107 games
    61.7%gap +7.8 ptsSoloQ: 52.4% · 3,377 g
  • Nautilus96 games
    47.9%gap +0.5 ptsSoloQ: 47.4% · 2,665 g
  • Karma90 games
    53.3%gap +0.3 ptsSoloQ: 48.9% · 2,151 g
  • Seraphine70 games
    47.1%gap -6.5 ptsSoloQ: 50.2% · 1,172 g
  • Rell62 games
    40.3%gap -6.2 ptsSoloQ: 46.0% · 1,131 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+5.5%36,785 picks of 672,399ban 16.1% · patches 16.19 to 16.21
  • Amateur tournaments7.8%735 picks of 9,366ban 16.7% · patches 16.19 to 16.21
  • Pro7.7%170 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

22.0% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 16.4%G1314 games of 1,918
  • 15.0%G2288 games of 1,918
  • 12.2%G3+77 games of 632
Once picked, the series moves on toIn G2, over 314 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.