Champion sheet · Support

Blitzcrank

Patches 16.19 to 16.21 · KR
Tournament presence · pick + ban
18.7%#37 of 173 champions
Pick
10.5%picked in 1,901 of 18,053 games
Ban
8.2%1,411 bans over 17,107 games, against 20.3% in soloQ
Win rate as Support51.3% between 49.4% and 53.2% over 1,900 gamesSoloQ 51.6%: no clear gap
Median length29.3 minsoloQ 26.4 min

Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

2 clear gaps between soloQ and amateur tournaments as Support.

  • DraftBanned less often in amateur play
    Amateur
    8.6%
    SoloQ
    20.3%
    8.6% ban rate in amateur play over 10,152 games, against 20.3% in soloQ over 112,312 games.
  • LengthLonger games in amateur play
    Amateur
    29.3 min
    SoloQ
    26.4 min
    Median of 29.3 min in amateur play, against 26.4 min in soloQ.

Not enough games to judge: core.

02 — How to play it

How to play it?

Glacial Augment, then Hextech Rocketbelt, Hextech Gunblade, and Stormsurge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesGlacial Augment69% · 24,475
Same in amateur play
SpellsFlash + Ignite61% · 21,583
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 184 games
Core (3 legendaries)13% · 5
13%of soloQ games
  1. Hextech Rocketbelt
  2. Hextech Gunblade
  3. Stormsurge
Amateur: Hextech Rocketbelt, Stormsurge, Rabadon's Deathcap, gap not settled

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Crowd control (CC) first: more CC than 86% of supports.

  1. Crowd control (CC)top14%1.5 · supports: 1
  2. Map pressuretop21%5.5 · supports: 4.5

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports

What marks it

  • Map pressure
  • CC

Like other supports

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills
  • Team damage

What it is not

  • No poke

Damage / min by phase · at equal gold

Rank 30 in lane, 42 in mid game and 44 in late game, out of 100 supports.

238-50 vs 288
327-15 vs 342
369-19 vs 388
Lane · 5–14 minMid game · 15–22Late · 23–30
Blitzcranksupports

Gold vs. direct opponent

At 20 min, behind 80% of supports against the direct opponent.

supports
5.5takedowns outside its lane before 15 min; supports: 4.5.

Where it stands among supports · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 30 of 100 among supports238 · median 288
  • Damage in mid game · rank 42 of 100 among supports327 · median 342
  • Damage in late game · rank 44 of 100 among supports369 · median 388
  • Gold at 15 min · rank 19 of 100 among supports-85 · median +105
  • Gold at 20 min · rank 20 of 100 among supports-120 · median +193
  • Map pressure · rank 79 of 100 among supports5.5 · median 4.5
  • Absorbs damage · rank 76 of 100 among supports715 · median 393
  • Plays teamfights · rank 31 of 100 among supports51% · median 54%
  • Takes its kills in duels · rank 59 of 100 among supports19% · median 17%
  • Lets allies carry kills · rank 41 of 100 among supportsrank 41 of 100
  • Crowd control (CC) · rank 86 of 100 among supports1.5 · median 1
  • Team damage · rank 36 of 100 among supports8% · median 9%
04 — With / against

With whom, against whom?

Better than expected against Ahri in amateur play: +14.5 pts over 127 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Jayce67.6% · expected 53.6% · 34 g+14.1 ptSoloQ -0.1
Sion58.8% · expected 51.7% · 97 g+7.1 ptSoloQ +0.7
Gnar60.3% · expected 52.2% · 63 g+8.1 ptSoloQ -0.9
Ornn53.8% · expected 49.8% · 78 g+4.0 ptSoloQ -1.2
K'Sante54.9% · expected 53.3% · 102 g+1.6 ptSoloQ +0.8
Junglegap to expected
Viego62.2% · expected 51.8% · 74 g+10.3 ptSoloQ -0.4
Cho'Gath60.0% · expected 48.8% · 50 g+11.2 ptSoloQ +0.7
Wukong51.4% · expected 47.4% · 138 g+4.0 ptSoloQ -0.9
Graves60.0% · expected 51.1% · 40 g+8.9 ptSoloQ -0.9
Vi53.3% · expected 50.5% · 122 g+2.8 ptSoloQ -1.4
Midgap to expected
Ahri63.0% · expected 48.5% · 127 g+14.5 ptSoloQ +1.3
Sylas56.9% · expected 53.1% · 102 g+3.8 ptSoloQ -2.5
Syndra55.1% · expected 51.6% · 89 g+3.5 ptSoloQ -0.6
Lissandra57.6% · expected 53.0% · 59 g+4.7 ptSoloQ 0.0
Locke58.3% · expected 54.1% · 48 g+4.2 ptSoloQ +0.8
ADCgap to expected
Xayah57.4% · expected 49.3% · 94 g+8.1 ptSoloQ -0.2
Caitlyn53.0% · expected 49.4% · 200 g+3.6 ptSoloQ +4.5
Kai'Sa57.3% · expected 51.0% · 82 g+6.3 ptSoloQ -0.8
Kalista60.0% · expected 50.1% · 30 g+9.9 ptSoloQ -2.8
Jinx48.1% · expected 47.1% · 162 g+1.1 ptSoloQ -0.3
Supportgap to expected
Milio57.0% · expected 52.5% · 128 g+4.5 ptSoloQ +1.6
Lux60.5% · expected 51.2% · 43 g+9.3 ptSoloQ +5.0
Leona54.0% · expected 50.6% · 139 g+3.4 ptSoloQ -0.4
Lulu54.4% · expected 53.7% · 272 g+0.7 ptSoloQ +0.6
Seraphine50.3% · expected 49.0% · 155 g+1.3 ptSoloQ +0.5

With

Topgap to expected
Camille60.7% · expected 52.7% · 61 g+7.9 ptSoloQ -1.7
Jax59.6% · expected 51.7% · 57 g+7.9 ptSoloQ +1.5
Dr. Mundo55.7% · expected 49.6% · 61 g+6.1 ptSoloQ +4.3
Gnar56.1% · expected 50.4% · 66 g+5.6 ptSoloQ +1.0
Ornn57.4% · expected 52.8% · 68 g+4.6 ptSoloQ +6.0
Junglegap to expected
Nocturne61.8% · expected 48.6% · 55 g+13.2 ptSoloQ +1.9
Sejuani61.9% · expected 50.8% · 42 g+11.1 ptSoloQ -4.1
Naafiri62.8% · expected 53.0% · 43 g+9.8 ptSoloQ -0.1
Cho'Gath62.5% · expected 53.8% · 48 g+8.7 ptSoloQ +2.7
Qiyana53.7% · expected 49.4% · 54 g+4.3 ptSoloQ -2.4
Midgap to expected
Ryze60.4% · expected 48.9% · 48 g+11.5 ptSoloQ -0.3
Aurora59.3% · expected 50.0% · 59 g+9.3 ptSoloQ +3.5
Sylas54.8% · expected 49.5% · 93 g+5.3 ptSoloQ -1.1
Viktor55.2% · expected 51.3% · 116 g+3.9 ptSoloQ -1.8
Locke54.8% · expected 48.5% · 62 g+6.3 ptSoloQ +1.8
ADCgap to expected
Aphelios57.1% · expected 46.5% · 63 g+10.7 ptSoloQ +1.3
Jinx60.7% · expected 55.6% · 107 g+5.2 ptSoloQ +1.4
Varus58.1% · expected 50.8% · 62 g+7.3 ptSoloQ -0.5
Ezreal50.8% · expected 46.9% · 126 g+3.9 ptSoloQ -2.9
Xayah58.1% · expected 53.3% · 93 g+4.7 ptSoloQ +0.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top24 champions
  • K'Sante102 games
    54.9%gap +1.6 ptsSoloQ: 53.8% · 1,511 g
  • Sion97 games
    58.8%gap +7.1 ptsSoloQ: 51.9% · 524 g
  • Renekton88 games
    48.9%gap -1.8 ptsSoloQ: 52.3% · 950 g
  • Malphite85 games
    49.4%gap -0.2 ptsSoloQ: 47.3% · 1,066 g
  • Ambessa80 games
    41.3%gap -10.7 ptsSoloQ: 51.6% · 1,047 g
Jungle22 champions
  • Lee Sin205 games
    52.7%gap 0.0 ptsSoloQ: 52.0% · 4,344 g
  • Wukong138 games
    51.4%gap +4.0 ptsSoloQ: 50.6% · 804 g
  • Vi122 games
    53.3%gap +2.8 ptsSoloQ: 52.0% · 939 g
  • Sylas120 games
    44.2%gap -6.0 ptsSoloQ: 50.8% · 1,808 g
  • Jarvan IV112 games
    50.9%gap -1.9 ptsSoloQ: 54.7% · 1,164 g
Mid17 champions
  • Viktor129 games
    50.4%gap -0.9 ptsSoloQ: 52.7% · 2,008 g
  • Ahri127 games
    63.0%gap +14.5 ptsSoloQ: 52.2% · 1,204 g
  • Sylas102 games
    56.9%gap +3.8 ptsSoloQ: 51.2% · 2,031 g
  • Syndra89 games
    55.1%gap +3.5 ptsSoloQ: 50.6% · 1,540 g
  • LeBlanc73 games
    45.2%gap -6.2 ptsSoloQ: 52.0% · 1,049 g
ADC16 champions
  • Caitlyn200 games
    53.0%gap +3.6 ptsSoloQ: 57.8% · 2,541 g
  • Yunara192 games
    44.3%gap -4.6 ptsSoloQ: 51.1% · 3,277 g
  • Jinx162 games
    48.1%gap +1.1 ptsSoloQ: 49.2% · 2,825 g
  • Jhin161 games
    50.9%gap -4.6 ptsSoloQ: 53.5% · 4,182 g
  • Ezreal115 games
    53.0%gap -2.6 ptsSoloQ: 57.2% · 2,117 g
Support17 champions
  • Lulu272 games
    54.4%gap +0.7 ptsSoloQ: 52.0% · 3,668 g
  • Thresh217 games
    49.8%gap +0.1 ptsSoloQ: 49.3% · 4,971 g
  • Seraphine155 games
    50.3%gap +1.3 ptsSoloQ: 53.1% · 695 g
  • Leona139 games
    54.0%gap +3.4 ptsSoloQ: 49.4% · 1,756 g
  • Milio128 games
    57.0%gap +4.5 ptsSoloQ: 56.6% · 682 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as Support

Amateur tournaments, compared with soloQ
  • SoloQ Master+5.1%31,371 picks of 609,385ban 20.3% · patches 16.19 to 16.21
  • Amateur tournaments5.3%1,134 picks of 21,472ban 8.6% · patches 16.19 to 16.21
  • Pro0.9%19 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

16.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Support
  • 9.2%G1376 games of 4,078
  • 8.5%G2347 games of 4,080
  • 10.4%G3+183 games of 1,756
Once picked, the series moves on toIn G2, over 376 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.