Aurelion Sol
Patches 16.19 to 16.21 · EUW- Pick
- 1.7%picked in 113 of 6,489 games
- Ban
- 2.6%85 bans over 3,246 games, against 0.4% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Mid.DraftLength
- How to play itDeathfire Touch, then Blackfire Torch, Rylai's Crystal Scepter, and Liandry's Torment: the most played build in soloQ.



- In a compPlays teamfights first: more teamfights than 92% of mid laners.Map pressureTeamfightLets allies carryDamage
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Mid.
- DraftBanned more often in amateur play
- Amateur
- 3.0%
- SoloQ
- 0.4%
- LengthLonger games in amateur play
- Amateur
- 29.2 min
- SoloQ
- 28.1 min
How to play it?
Deathfire Touch, then Blackfire Torch, Rylai's Crystal Scepter, and Liandry's Torment: the most played build in soloQ.
Blackfire Torch
Rylai's Crystal Scepter
Liandry's Torment
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Plays teamfights first: more teamfights than 92% of mid laners.
- Plays teamfightstop8%60% · mid laners: 55%
- Lets allies carry killstop8%rank 92 of 100
- Team damagetop21%24% · mid laners: 21%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Map pressure
- Teamfight
- Lets allies carry
- Damage
Like other mid laners
- Crowd control (CC)
What it is not
- Few duels
- No poke
- No split-push
Damage / min by phase · at equal gold
Rank 4 in lane, 84 in mid game and 94 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, behind 82% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 4 of 100 among mid laners447 · median 528
- Damage in mid game · rank 84 of 100 among mid laners991 · median 899
- Damage in late game · rank 94 of 100 among mid laners1,491 · median 1,179
- Gold at 15 min · rank 15 of 100 among mid laners-418 · median +25
- Gold at 20 min · rank 18 of 100 among mid laners-460 · median +71
- Map pressure · rank 79 of 100 among mid laners3 · median 3.2
- Absorbs damage · rank 24 of 100 among mid laners354 · median 489
- Plays teamfights · rank 92 of 100 among mid laners60% · median 55%
- Takes its kills in duels · rank 6 of 100 among mid laners15% · median 23%
- Lets allies carry kills · rank 92 of 100 among mid lanersrank 92 of 100
- Crowd control (CC) · rank 65 of 100 among mid laners0.9 · median 0.7
- Team damage · rank 79 of 100 among mid laners24% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Yunara13 games—SoloQ: 47.5% · 438 g
- Xayah11 games—SoloQ: 50.4% · 127 g
- Ashe7 games—SoloQ: 49.3% · 142 g
- Caitlyn7 games—SoloQ: 50.5% · 317 g
- Lucian7 games—SoloQ: 40.1% · 172 g
- Aphelios6 games—SoloQ: 57.6% · 165 g
- Jhin5 games—SoloQ: 50.4% · 423 g
- Sivir5 games—SoloQ: 60.0% · 135 g
- Tristana5 games—SoloQ: 46.2% · 316 g
- Lulu13 games—SoloQ: 48.9% · 374 g
- Milio11 games—SoloQ: 51.6% · 182 g
- Seraphine11 games—SoloQ: 50.0% · 134 g
- Nautilus9 games—SoloQ: 50.9% · 283 g
- Braum8 games—SoloQ: 52.2% · 230 g
- Thresh7 games—SoloQ: 52.1% · 359 g
- Leona6 games—SoloQ: 47.1% · 227 g
- Rakan6 games—SoloQ: 53.4% · 148 g
- Rell5 games—SoloQ: 55.5% · 146 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+0.7%4,458 picks of 672,394ban 0.4% · patches 16.19 to 16.21
- Amateur tournaments0.7%68 picks of 9,366ban 3.0% · patches 16.19 to 16.21
- Pro0.3%6 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
3.3% on 16.21Within the series
Fearless series only · as Mid- 1.3%G125 games of 1,918
- 1.7%G232 games of 1,918
- 2.4%G3+15 games of 632
Not enough series yet: published from 30.

