Zyra
Patches 16.19 to 16.21 · EUW- Pick
- 2.4%picked in 154 of 6,487 games
- Ban
- 3.1%100 bans over 3,246 games, against 1.7% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Jungle.Draft
- How to play itElectrocute, then Liandry's Torment, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.



- In a compCrowd control (CC) first: more CC than 94% of junglers.TeamfightCCDamagePoke
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Jungle.
- DraftPicked less often in amateur play
- Amateur
- 0.7%
- SoloQ
- 0.9%
- DraftBanned more often in amateur play
- Amateur
- 3.4%
- SoloQ
- 1.7%
How to play it?
Electrocute, then Liandry's Torment, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.
Liandry's Torment
Shadowflame
Zhonya's Hourglass
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Crowd control (CC) first: more CC than 94% of junglers.
- Crowd control (CC)top6%1.4 · junglers: 0.7
- Team damagetop7%22% · junglers: 17%
- Plays teamfightstop12%56% · junglers: 52%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other junglers
What marks it
- Teamfight
- CC
- Damage
- Poke
Like other junglers
- Gold at 15 min
- Gold at 20 min
- Map pressure
- Lets allies carry kills
What it is not
- Few duels
Damage / min by phase · at equal gold
Rank 98 in lane, 98 in mid game and 98 in late game, out of 100 junglers.
Gold vs. direct opponent
At 20 min, ahead of 67% of junglers against the direct opponent.
Where it stands among junglers · every measure
0 ← less · median · more → 100- Damage in lane · rank 98 of 100 among junglers425 · median 383
- Damage in mid game · rank 98 of 100 among junglers989 · median 796
- Damage in late game · rank 98 of 100 among junglers1,366 · median 1,056
- Gold at 15 min · rank 75 of 100 among junglers+203 · median +6
- Gold at 20 min · rank 67 of 100 among junglers+234 · median +64
- Map pressure · rank 66 of 100 among junglers4.9 · median 4.7
- Absorbs damage · rank 5 of 100 among junglers330 · median 855
- Plays teamfights · rank 89 of 100 among junglers56% · median 52%
- Takes its kills in duels · rank 14 of 100 among junglers16% · median 20%
- Lets allies carry kills · rank 30 of 100 among junglersrank 30 of 100
- Crowd control (CC) · rank 94 of 100 among junglers1.4 · median 0.7
- Team damage · rank 93 of 100 among junglers22% · median 17%
- Jungle farm · rank 94 of 100 among junglers72 · median 66
- Invade · rank 84 of 100 among junglers9% · median 7%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Jungle
Amateur tournaments, compared with soloQ- SoloQ Master+0.9%6,193 picks of 672,396ban 1.7% · patches 16.19 to 16.21
- Amateur tournaments0.7%65 picks of 9,366ban 3.4% · patches 16.19 to 16.21
- Pro0.1%3 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
10.7% on 16.21Within the series
Fearless series only · as Jungle- 1.1%G122 games of 1,918
- 1.4%G226 games of 1,918
- 1.6%G3+10 games of 632
Not enough series yet: published from 30.

