Zoe
Patches 16.19 to 16.21 · KR- Pick
- 2.1%picked in 377 of 18,049 games
- Ban
- 5.3%909 bans over 17,103 games, against 10.3% in soloQ
Amateur: 18,068 games from amateur tournaments, last 60 days, KR. SoloQ Master+: 304,693 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Support.DraftLength
- How to play itElectrocute, then Luden's Echo, Horizon Focus, and Zhonya's Hourglass: the most played build in soloQ.



- In a compTakes its kills in duels first: more duels than 83% of supports.DuelistPoke
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Support.
- DraftPicked less often in amateur play
- Amateur
- 0.1%
- SoloQ
- 0.3%
- DraftBanned less often in amateur play
- Amateur
- 5.5%
- SoloQ
- 10.3%
- LengthLonger games in amateur play
- Amateur
- 28.9 min
- SoloQ
- 26.9 min
Not enough games to judge: core.
How to play it?
Electrocute, then Luden's Echo, Horizon Focus, and Zhonya's Hourglass: the most played build in soloQ.
Luden's Echo
Horizon Focus
Zhonya's Hourglass
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Takes its kills in duels first: more duels than 83% of supports.
- Takes its kills in duelstop17%25% · supports: 17%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports
What marks it
- Duelist
- Poke
Like other supports
- Map pressure
- Crowd control (CC)
- Team damage
What it is not
- Few teamfights
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, ahead of 88% of supports against the direct opponent.
Where it stands among supports · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 92 of 100 among supports+479 · median +105
- Gold at 20 min · rank 88 of 100 among supports+580 · median +193
- Map pressure · rank 41 of 100 among supports4.3 · median 4.5
- Absorbs damage · rank 3 of 100 among supports174 · median 393
- Plays teamfights · rank 19 of 100 among supports48% · median 54%
- Takes its kills in duels · rank 83 of 100 among supports25% · median 17%
- Crowd control (CC) · rank 71 of 100 among supports1.3 · median 1
- Team damage · rank 71 of 100 among supports13% · median 9%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Support
Amateur tournaments, compared with soloQ- SoloQ Master+0.3%2,027 picks of 609,385ban 10.3% · patches 16.19 to 16.21
- Amateur tournaments0.1%20 picks of 21,472ban 5.5% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
8.3% on 16.21Within the series
Fearless series only · as SupportNot enough series yet: published from 30.

