Zed
Patches 16.19 to 16.21 · EUW- Pick
- 2.5%picked in 162 of 6,488 games
- Ban
- 5.5%177 bans over 3,246 games, against 21.1% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Mid.Win rateDraft
- How to play itFirst Strike, then Voltaic Cyclosword, Bastionbreaker, and Lord Dominik's Regards: the most played build in soloQ.



- In a compTeam damage first: more damage than 98% of mid laners.DuelistDamagePokeSplit-push
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Mid.
- Win rateWins more in amateur play
- Amateur
- 60.2%
- SoloQ
- 50.4%
- DraftPicked less often in amateur play
- Amateur
- 0.8%
- SoloQ
- 3.5%
- DraftBanned less often in amateur play
- Amateur
- 4.3%
- SoloQ
- 21.1%
How to play it?
First Strike, then Voltaic Cyclosword, Bastionbreaker, and Lord Dominik's Regards: the most played build in soloQ.
Voltaic Cyclosword
Bastionbreaker
Lord Dominik's Regards
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 98% of mid laners.
- Team damagetop2%27% · mid laners: 21%
- Takes its kills in duelstop5%30% · mid laners: 23%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Duelist
- Damage
- Poke
- Split-push
Like other mid laners
- Damage in mid game
- Damage in late game
- Map pressure
- Absorbs damage
What it is not
- Few teamfights
- Carries its own kills
- Little CC
Damage / min by phase · at equal gold
Rank 94 in lane, 71 in mid game and 59 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, ahead of 98% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 94 of 100 among mid laners609 · median 528
- Damage in mid game · rank 71 of 100 among mid laners955 · median 899
- Damage in late game · rank 59 of 100 among mid laners1,200 · median 1,179
- Gold at 15 min · rank 99 of 100 among mid laners+656 · median +25
- Gold at 20 min · rank 98 of 100 among mid laners+1,121 · median +71
- Map pressure · rank 70 of 100 among mid laners4 · median 3.2
- Absorbs damage · rank 49 of 100 among mid laners481 · median 489
- Plays teamfights · rank 13 of 100 among mid laners51% · median 55%
- Takes its kills in duels · rank 95 of 100 among mid laners30% · median 23%
- Lets allies carry kills · rank 18 of 100 among mid lanersrank 18 of 100
- Crowd control (CC) · rank 20 of 100 among mid laners0.3 · median 0.7
- Team damage · rank 98 of 100 among mid laners27% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Jarvan IV12 games—SoloQ: 53.0% · 1,017 g
- Wukong12 games—SoloQ: 49.1% · 997 g
- Vi11 games—SoloQ: 52.8% · 489 g
- Xin Zhao10 games—SoloQ: 49.5% · 333 g
- Nocturne8 games—SoloQ: 52.5% · 385 g
- Lee Sin5 games—SoloQ: 50.4% · 1,485 g
- Sejuani5 games—SoloQ: 53.7% · 281 g
- Sylas5 games—SoloQ: 49.8% · 880 g
- Zac5 games—SoloQ: 49.4% · 387 g
- Ezreal11 games—SoloQ: 53.5% · 1,431 g
- Kai'Sa9 games—SoloQ: 51.9% · 2,069 g
- Sivir9 games—SoloQ: 50.9% · 568 g
- Yunara8 games—SoloQ: 51.0% · 2,136 g
- Jhin7 games—SoloQ: 50.3% · 2,156 g
- Jinx7 games—SoloQ: 49.3% · 1,669 g
- Tristana7 games—SoloQ: 50.3% · 1,593 g
- Caitlyn6 games—SoloQ: 53.1% · 1,447 g
- Lucian5 games—SoloQ: 52.0% · 856 g
- Rell15 games—SoloQ: 51.2% · 866 g
- Braum11 games—SoloQ: 50.6% · 867 g
- Lulu11 games—SoloQ: 49.8% · 2,078 g
- Karma10 games—SoloQ: 51.8% · 1,137 g
- Thresh9 games—SoloQ: 48.2% · 1,964 g
- Nautilus8 games—SoloQ: 48.6% · 1,523 g
- Milio7 games—SoloQ: 50.8% · 860 g
- Nami6 games—SoloQ: 51.2% · 1,522 g
- Leona5 games—SoloQ: 48.0% · 1,012 g
- Soraka5 games—SoloQ: 48.8% · 722 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+3.5%23,459 picks of 672,394ban 21.1% · patches 16.19 to 16.21
- Amateur tournaments0.8%76 picks of 9,366ban 4.3% · patches 16.19 to 16.21
- Pro0.1%3 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
15.8% on 16.21Within the series
Fearless series only · as Mid- 1.5%G129 games of 1,918
- 1.7%G233 games of 1,918
- 1.4%G3+9 games of 632
Not enough series yet: published from 30.

