Champion sheet · ADC

Yunara

Patches 16.19 to 16.21 · NA
Tournament presence · pick + ban
30.0%#10 of 173 champions
Pick
20.6%picked in 544 of 2,644 games
Ban
9.4%185 bans over 1,958 games, against 6.6% in soloQ
Win rate as ADC51.6% between 48.0% and 55.1% over 543 gamesSoloQ 50.0%: no clear gap
Median length29.2 minsoloQ 27.8 min

Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked more often in amateur play
    Amateur
    10.8%
    SoloQ
    7.0%
    10.8% of the role's picks in amateur play, against 7.0% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    11.2%
    SoloQ
    6.6%
    11.2% ban rate in amateur play over 1,329 games, against 6.6% in soloQ over 82,299 games.
  • LengthLonger games in amateur play
    Amateur
    29.2 min
    SoloQ
    27.8 min
    Median of 29.2 min in amateur play, against 27.8 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Yun Tal Wildarrows, Runaan's Hurricane, and Infinity Edge: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo99% · 36,483
Same in amateur play
SpellsFlash + Barrier77% · 28,435
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 39 games
Core (3 legendaries)34% · 6,707
34%of soloQ games
  1. Yun Tal Wildarrows
  2. Runaan's Hurricane
  3. Infinity Edge
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 93% of ADC.

  1. Team damagetop7%27% · ADC: 23%
  2. Plays teamfightstop24%57% · ADC: 56%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Teamfight
  • Damage
  • Poke

Like other ADC

  • Damage in lane
  • Damage in mid game
  • Damage in late game
  • Absorbs damage
  • Takes its kills in duels
  • Crowd control (CC)

What it is not

  • Carries its own kills

Damage / min by phase · at equal gold

Rank 46 in lane, 46 in mid game and 51 in late game, out of 100 ADC.

524-1 vs 525
905-10 vs 915
1,371+6 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
YunaraADC

Gold vs. direct opponent

At 20 min, ahead of 85% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 46 of 100 among ADC524 · median 525
  • Damage in mid game · rank 46 of 100 among ADC905 · median 915
  • Damage in late game · rank 51 of 100 among ADC1,371 · median 1,366
  • Gold at 15 min · rank 76 of 100 among ADC+134 · median -54
  • Gold at 20 min · rank 85 of 100 among ADC+354 · median -85
  • Absorbs damage · rank 64 of 100 among ADC393 · median 361
  • Plays teamfights · rank 76 of 100 among ADC57% · median 56%
  • Takes its kills in duels · rank 26 of 100 among ADC16% · median 19%
  • Lets allies carry kills · rank 18 of 100 among ADCrank 18 of 100
  • Crowd control (CC) · rank 38 of 100 among ADC0.4 · median 0.6
  • Team damage · rank 93 of 100 among ADC27% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Viktor in amateur play: +12.6 pts over 52 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion65.6% · expected 57.0% · 32 g+8.6 ptSoloQ +4.7
Ambessa50.0% · expected 44.6% · 30 g+5.4 ptSoloQ -4.1
K'Sante60.0% · expected 55.3% · 30 g+4.7 ptSoloQ +1.4
Junglegap to expected
Xin Zhao68.2% · expected 56.1% · 44 g+12.1 ptSoloQ -1.5
Wukong51.4% · expected 51.0% · 70 g+0.4 ptSoloQ +0.3
Midgap to expected
Viktor61.5% · expected 48.9% · 52 g+12.6 ptSoloQ -0.5
Syndra50.8% · expected 48.1% · 61 g+2.8 ptSoloQ -0.2
ADCgap to expected
Lucian61.1% · expected 52.0% · 36 g+9.1 ptSoloQ +2.6
Jhin51.4% · expected 46.3% · 35 g+5.2 ptSoloQ +0.1
Jinx52.5% · expected 51.1% · 59 g+1.5 ptSoloQ -1.5
Supportgap to expected
Lulu58.7% · expected 54.8% · 75 g+3.8 ptSoloQ -3.4
Nautilus51.4% · expected 47.9% · 72 g+3.5 ptSoloQ +0.6
Karma61.5% · expected 57.4% · 39 g+4.2 ptSoloQ -0.3
Milio60.5% · expected 56.6% · 38 g+3.9 ptSoloQ +0.8

With

Topgap to expected

No positive gap in amateur play.

Junglegap to expected
Xin Zhao51.1% · expected 47.0% · 45 g+4.1 ptSoloQ -2.3
Wukong52.9% · expected 52.1% · 68 g+0.9 ptSoloQ +1.2
Midgap to expected
Syndra59.0% · expected 55.1% · 61 g+4.0 ptSoloQ +0.1
Supportgap to expected
Lulu52.2% · expected 48.3% · 278 g+3.9 ptSoloQ +0.5
Braum63.9% · expected 56.9% · 36 g+7.0 ptSoloQ +5.0

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top20 champions
  • Ornn47 games
    42.6%gap -6.0 ptsSoloQ: 44.3% · 906 g
  • Sion32 games
    65.6%gap +8.6 ptsSoloQ: 56.4% · 589 g
  • Ambessa30 games
    50.0%gap +5.4 ptsSoloQ: 46.8% · 910 g
  • K'Sante30 games
    60.0%gap +4.7 ptsSoloQ: 54.0% · 682 g
  • Renekton22 games
    —SoloQ: 50.8% · 1,081 g
Jungle19 champions
  • Wukong70 games
    51.4%gap +0.4 ptsSoloQ: 49.4% · 1,516 g
  • Xin Zhao44 games
    68.2%gap +12.1 ptsSoloQ: 48.9% · 438 g
  • Jarvan IV41 games
    41.5%gap -14.7 ptsSoloQ: 50.8% · 1,160 g
  • Vi30 games
    50.0%gap -1.2 ptsSoloQ: 52.5% · 541 g
  • Lee Sin27 games
    —SoloQ: 50.2% · 1,724 g
Mid19 champions
  • Syndra61 games
    50.8%gap +2.8 ptsSoloQ: 49.8% · 1,575 g
  • Viktor52 games
    61.5%gap +12.6 ptsSoloQ: 49.9% · 1,860 g
  • Ahri41 games
    43.9%gap -5.3 ptsSoloQ: 50.0% · 1,643 g
  • Orianna34 games
    41.2%gap -13.8 ptsSoloQ: 51.5% · 606 g
  • Locke26 games
    —SoloQ: 50.5% · 1,357 g
ADC16 champions
  • Caitlyn66 games
    48.5%gap -3.7 ptsSoloQ: 46.4% · 2,152 g
  • Jinx59 games
    52.5%gap +1.5 ptsSoloQ: 47.3% · 4,086 g
  • Tristana39 games
    46.2%gap -10.2 ptsSoloQ: 47.8% · 2,303 g
  • Lucian36 games
    61.1%gap +9.1 ptsSoloQ: 53.8% · 1,560 g
  • Jhin35 games
    51.4%gap +5.2 ptsSoloQ: 50.5% · 3,398 g
Support19 champions
  • Lulu75 games
    58.7%gap +3.8 ptsSoloQ: 47.2% · 2,147 g
  • Nautilus72 games
    51.4%gap +3.5 ptsSoloQ: 52.0% · 1,941 g
  • Karma39 games
    61.5%gap +4.2 ptsSoloQ: 50.9% · 1,222 g
  • Milio38 games
    60.5%gap +3.9 ptsSoloQ: 51.9% · 1,045 g
  • Bard31 games
    38.7%gap -8.7 ptsSoloQ: 50.9% · 935 g
05 — In draft

Ban it or pick it?

Priority pick: taken in G1, burned afterwards.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+7.0%30,362 picks of 431,271ban 6.6% · patches 16.19 to 16.21
  • Amateur tournaments10.8%399 picks of 3,686ban 11.2% · patches 16.19 to 16.21
  • Pro11.4%252 picks of 2,204bans not published · patches 16.17 to 16.20

Presence by patch

21.4% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 26.2%G1192 games of 733
  • 18.1%G2133 games of 733
  • 12.0%G3+38 games of 316
Once picked, the series moves on toIn G2, over 192 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.