Yasuo
Patches 16.19 to 16.21 · EUW- Pick
- 4.3%picked in 278 of 6,489 games
- Ban
- 7.8%254 bans over 3,246 games, against 26.7% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Mid.Draft
- How to play itLethal Tempo, then Immortal Shieldbow, Infinity Edge, and Death's Dance: the most played build in soloQ.



- In a compAbsorbs damage first: absorbs more than 85% of mid laners.FrontlineDuelistSplit-push
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Mid.
- DraftPicked less often in amateur play
- Amateur
- 1.2%
- SoloQ
- 3.7%
- DraftBanned less often in amateur play
- Amateur
- 8.6%
- SoloQ
- 26.7%
How to play it?
Lethal Tempo, then Immortal Shieldbow, Infinity Edge, and Death's Dance: the most played build in soloQ.
Immortal Shieldbow
Infinity Edge
Death's Dance
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Absorbs damage first: absorbs more than 85% of mid laners.
- Absorbs damagetop15%944 · mid laners: 489
- Takes its kills in duelstop25%26% · mid laners: 23%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Frontline
- Duelist
- Split-push
Like other mid laners
- Damage in lane
- Gold at 20 min
- Map pressure
- Plays teamfights
- Lets allies carry kills
- Crowd control (CC)
- Team damage
What it is not
- No poke
Damage / min by phase · at equal gold
Rank 34 in lane, 21 in mid game and 9 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, ahead of 74% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 34 of 100 among mid laners507 · median 528
- Damage in mid game · rank 21 of 100 among mid laners832 · median 899
- Damage in late game · rank 9 of 100 among mid laners994 · median 1,179
- Gold at 15 min · rank 79 of 100 among mid laners+250 · median +25
- Gold at 20 min · rank 74 of 100 among mid laners+371 · median +71
- Map pressure · rank 44 of 100 among mid laners3.6 · median 3.2
- Absorbs damage · rank 85 of 100 among mid laners944 · median 489
- Plays teamfights · rank 31 of 100 among mid laners53% · median 55%
- Takes its kills in duels · rank 75 of 100 among mid laners26% · median 23%
- Lets allies carry kills · rank 38 of 100 among mid lanersrank 38 of 100
- Crowd control (CC) · rank 67 of 100 among mid laners0.9 · median 0.7
- Team damage · rank 57 of 100 among mid laners22% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Renekton12 games—SoloQ: 51.0% · 1,016 g
- Ambessa11 games—SoloQ: 53.3% · 719 g
- K'Sante8 games—SoloQ: 55.2% · 596 g
- Ornn7 games—SoloQ: 47.5% · 587 g
- Shen7 games—SoloQ: 50.8% · 671 g
- Zaahen7 games—SoloQ: 48.4% · 533 g
- Malphite6 games—SoloQ: 49.2% · 1,136 g
- Sion6 games—SoloQ: 48.8% · 502 g
- Jax5 games—SoloQ: 49.2% · 830 g
- Mordekaiser5 games—SoloQ: 50.0% · 474 g
- Jarvan IV15 games—SoloQ: 52.5% · 1,037 g
- Xin Zhao11 games—SoloQ: 50.1% · 339 g
- Wukong10 games—SoloQ: 47.1% · 1,056 g
- Lee Sin8 games—SoloQ: 51.6% · 1,381 g
- Nocturne8 games—SoloQ: 57.2% · 346 g
- Sylas8 games—SoloQ: 47.1% · 1,047 g
- Shyvana6 games—SoloQ: 49.8% · 685 g
- Skarner6 games—SoloQ: 44.4% · 279 g
- Vi6 games—SoloQ: 52.4% · 471 g
- Qiyana5 games—SoloQ: 48.2% · 1,417 g
- Syndra16 games—SoloQ: 48.9% · 1,200 g
- Ahri14 games—SoloQ: 50.5% · 1,411 g
- Viktor9 games—SoloQ: 47.8% · 1,135 g
- Yone9 games—SoloQ: 50.0% · 1,480 g
- Orianna7 games—SoloQ: 48.2% · 483 g
- Vex6 games—SoloQ: 47.7% · 545 g
- Akali5 games—SoloQ: 51.4% · 1,025 g
- Aurora5 games—SoloQ: 48.7% · 542 g
- Lissandra5 games—SoloQ: 45.6% · 985 g
- Ryze5 games—SoloQ: 60.3% · 370 g
- Caitlyn20 games—SoloQ: 50.2% · 1,615 g
- Yunara16 games—SoloQ: 50.3% · 2,374 g
- Sivir15 games—SoloQ: 49.2% · 653 g
- Ashe13 games—SoloQ: 50.9% · 695 g
- Kai'Sa12 games—SoloQ: 50.9% · 2,109 g
- Jinx10 games—SoloQ: 47.8% · 1,817 g
- Tristana9 games—SoloQ: 47.4% · 1,740 g
- Corki7 games—SoloQ: 50.2% · 319 g
- Ezreal6 games—SoloQ: 55.3% · 1,435 g
- Xayah6 games—SoloQ: 47.9% · 865 g
- Lucian5 games—SoloQ: 52.2% · 1,043 g
- Nautilus14 games—SoloQ: 51.7% · 1,461 g
- Seraphine14 games—SoloQ: 51.5% · 633 g
- Milio13 games—SoloQ: 49.2% · 927 g
- Lulu12 games—SoloQ: 49.8% · 2,093 g
- Rell9 games—SoloQ: 47.2% · 1,029 g
- Alistar8 games—SoloQ: 45.3% · 1,119 g
- Braum8 games—SoloQ: 51.6% · 1,115 g
- Karma8 games—SoloQ: 51.4% · 1,224 g
- Nami8 games—SoloQ: 47.9% · 1,536 g
- Leona6 games—SoloQ: 49.2% · 1,143 g
- Bard5 games—SoloQ: 50.4% · 940 g
- Janna5 games—SoloQ: 47.7% · 1,667 g
- Thresh5 games—SoloQ: 48.2% · 2,055 g
Ban it or pick it?
Taken at any point of the series.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+3.7%25,177 picks of 672,394ban 26.7% · patches 16.19 to 16.21
- Amateur tournaments1.2%112 picks of 9,366ban 8.6% · patches 16.19 to 16.21
- Pro0.0%1 picks of 2,204bans not published · patches 16.17 to 16.20

