Vladimir
Patches 16.19 to 16.21 · EUW- Pick
- 2.0%picked in 127 of 6,487 games
- Ban
- 6.2%202 bans over 3,246 games, against 6.7% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Top.Win rateDraft
- How to play itStormraider's Surge, then Stormsurge, Rabadon's Deathcap, and Void Staff: the most played build in soloQ.



- In a compTeam damage first: more damage than 84% of top laners.TeamfightDamagePoke
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Top.
- Win rateWins less in amateur play
- Amateur
- 31.3%
- SoloQ
- 50.9%
- DraftPicked less often in amateur play
- Amateur
- 0.2%
- SoloQ
- 0.8%
- DraftBanned less often in amateur play
- Amateur
- 5.1%
- SoloQ
- 6.7%
Not enough games to judge: core.
How to play it?
Stormraider's Surge, then Stormsurge, Rabadon's Deathcap, and Void Staff: the most played build in soloQ.
Stormsurge
Rabadon's Deathcap
Void Staff
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 84% of top laners.
- Team damagetop16%24% · top laners: 20%
- Plays teamfightstop22%56% · top laners: 53%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
- Teamfight
- Damage
- Poke
Like other top laners
- Damage in mid game
- Gold at 15 min
- Gold at 20 min
- Takes its kills in duels
- Lets allies carry kills
What it is not
- Little CC
- No split-push
Damage / min by phase · at equal gold
Rank 80 in lane, 72 in mid game and 88 in late game, out of 100 top laners.
Gold vs. direct opponent
At 20 min, ahead of 63% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 80 of 100 among top laners663 · median 599
- Damage in mid game · rank 72 of 100 among top laners925 · median 868
- Damage in late game · rank 88 of 100 among top laners1,241 · median 1,079
- Gold at 15 min · rank 67 of 100 among top laners+213 · median +119
- Gold at 20 min · rank 63 of 100 among top laners+226 · median +100
- Absorbs damage · rank 25 of 100 among top laners563 · median 970
- Plays teamfights · rank 79 of 100 among top laners56% · median 53%
- Takes its kills in duels · rank 48 of 100 among top laners28% · median 28%
- Lets allies carry kills · rank 46 of 100 among top lanersrank 46 of 100
- Crowd control (CC) · rank 5 of 100 among top laners0.2 · median 0.8
- Team damage · rank 84 of 100 among top laners24% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+0.8%5,522 picks of 672,391ban 6.7% · patches 16.19 to 16.21
- Amateur tournaments0.2%21 picks of 9,366ban 5.1% · patches 16.19 to 16.21
- Pro0.1%3 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
4.2% on 16.21Within the series
Fearless series only · as TopNot enough series yet: published from 30.

