Vladimir
Patches 16.19 to 16.21 · EUW- Pick
- 2.0%picked in 127 of 6,488 games
- Ban
- 6.2%202 bans over 3,246 games, against 6.7% in soloQ
Amateur: 6,491 games from amateur tournaments, last 60 days, EUW. SoloQ Master+: 336,200 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments4 clear gaps between soloQ and amateur tournaments as Mid.Win rateDraftBuild
- How to play itStormraider's Surge, then Stormsurge, Liandry's Torment, and Void Staff: the most played build in soloQ.



- In a compTeam damage first: more damage than 94% of mid laners.DamagePoke
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftTaken at any point of the series.
What changes in tournaments?
4 clear gaps between soloQ and amateur tournaments as Mid.
- Win rateWins less in amateur play
- Amateur
- 39.8%
- SoloQ
- 49.7%
- DraftPicked less often in amateur play
- Amateur
- 0.7%
- SoloQ
- 2.0%
- DraftBanned less often in amateur play
- Amateur
- 5.1%
- SoloQ
- 6.7%
- BuildStormsurge, Rabadon's Deathcap, Void Staff instead of Stormsurge, Liandry's Torment, Void Staff
- Amateur
- 15%
- SoloQ
- 14%
How to play it?
Stormraider's Surge, then Stormsurge, Liandry's Torment, and Void Staff: the most played build in soloQ.
Stormsurge
Liandry's Torment
Void Staff
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 94% of mid laners.
- Team damagetop6%25% · mid laners: 21%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Damage
- Poke
Like other mid laners
- Damage in lane
- Gold at 15 min
- Gold at 20 min
- Map pressure
- Absorbs damage
- Plays teamfights
- Takes its kills in duels
- Lets allies carry kills
What it is not
- Little CC
- No split-push
Damage / min by phase · at equal gold
Rank 49 in lane, 96 in mid game and 92 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, ahead of 57% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 49 of 100 among mid laners527 · median 528
- Damage in mid game · rank 96 of 100 among mid laners1,062 · median 899
- Damage in late game · rank 92 of 100 among mid laners1,462 · median 1,179
- Gold at 15 min · rank 48 of 100 among mid laners-1 · median +25
- Gold at 20 min · rank 57 of 100 among mid laners+164 · median +71
- Map pressure · rank 28 of 100 among mid laners3 · median 3.2
- Absorbs damage · rank 60 of 100 among mid laners573 · median 489
- Plays teamfights · rank 67 of 100 among mid laners57% · median 55%
- Takes its kills in duels · rank 55 of 100 among mid laners23% · median 23%
- Lets allies carry kills · rank 63 of 100 among mid lanersrank 63 of 100
- Crowd control (CC) · rank 12 of 100 among mid laners0.2 · median 0.7
- Team damage · rank 94 of 100 among mid laners25% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Taken at any point of the series.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+2.0%13,671 picks of 672,394ban 6.7% · patches 16.19 to 16.21
- Amateur tournaments0.7%63 picks of 9,366ban 5.1% · patches 16.19 to 16.21
- Pro0.1%2 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
4.2% on 16.21Within the series
Fearless series only · as Mid- 1.4%G126 games of 1,918
- 1.6%G231 games of 1,918
- 1.3%G3+8 games of 632
Not enough series yet: published from 30.

