Tristana
Patches 16.19 to 16.21 · NA- Pick
- 12.5%picked in 330 of 2,644 games
- Ban
- 7.9%154 bans over 1,958 games, against 11.4% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournamentsOne clear gap between soloQ and amateur tournaments as Mid.Draft
- How to play itLethal Tempo, then Yun Tal Wildarrows, Infinity Edge, and Navori Flickerblade: the most played build in soloQ.



- In a compTeam damage first: more damage than 82% of mid laners.DamagePoke
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
One clear gap between soloQ and amateur tournaments as Mid.
- DraftBanned less often in amateur play
- Amateur
- 8.1%
- SoloQ
- 11.4%
Not enough games to judge: core.
How to play it?
Lethal Tempo, then Yun Tal Wildarrows, Infinity Edge, and Navori Flickerblade: the most played build in soloQ.
Yun Tal Wildarrows
Infinity Edge
Navori Flickerblade
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Team damage first: more damage than 82% of mid laners.
- Team damagetop18%24% · mid laners: 21%
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other mid laners
What marks it
- Damage
- Poke
Like other mid laners
- Map pressure
- Absorbs damage
- Plays teamfights
- Takes its kills in duels
- Lets allies carry kills
What it is not
- Little CC
- No split-push
Damage / min by phase · at equal gold
Rank 24 in lane, 6 in mid game and 14 in late game, out of 100 mid laners.
Gold vs. direct opponent
At 20 min, ahead of 96% of mid laners against the direct opponent.
Where it stands among mid laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 24 of 100 among mid laners495 · median 528
- Damage in mid game · rank 6 of 100 among mid laners753 · median 899
- Damage in late game · rank 14 of 100 among mid laners1,015 · median 1,179
- Gold at 15 min · rank 96 of 100 among mid laners+536 · median +25
- Gold at 20 min · rank 96 of 100 among mid laners+800 · median +71
- Map pressure · rank 66 of 100 among mid laners3.3 · median 3.2
- Absorbs damage · rank 34 of 100 among mid laners405 · median 489
- Plays teamfights · rank 59 of 100 among mid laners56% · median 55%
- Takes its kills in duels · rank 52 of 100 among mid laners23% · median 23%
- Lets allies carry kills · rank 33 of 100 among mid lanersrank 33 of 100
- Crowd control (CC) · rank 19 of 100 among mid laners0.3 · median 0.7
- Team damage · rank 82 of 100 among mid laners24% · median 21%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Mid
Amateur tournaments, compared with soloQ- SoloQ Master+0.5%2,172 picks of 431,269ban 11.4% · patches 16.19 to 16.21
- Amateur tournaments0.7%25 picks of 3,686ban 8.1% · patches 16.19 to 16.21
- Pro1.0%22 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
16.2% on 16.21Within the series
Fearless series only · as MidNot enough series yet: published from 30.

