Sion
Patches 16.19 to 16.21 · NA- Pick
- 10.1%picked in 266 of 2,644 games
- Ban
- 3.8%74 bans over 1,958 games, against 0.7% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Support.Draft
- How to play itStormraider's Surge, then Youmuu's Ghostblade, Axiom Arc, and The Collector: the most played build in soloQ.



- In a compNo trait above other supports; the most marked: Absorbs damage (rank 75).
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Support.
- DraftPicked less often in amateur play
- Amateur
- 0.0%
- SoloQ
- 0.1%
- DraftBanned more often in amateur play
- Amateur
- 3.8%
- SoloQ
- 0.7%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Stormraider's Surge, then Youmuu's Ghostblade, Axiom Arc, and The Collector: the most played build in soloQ.
Youmuu's Ghostblade
Axiom Arc
The Collector
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
No trait above other supports; the most marked: Absorbs damage (rank 75).
- Its most marked traitAbsorbs damagetop25%670 · supports: 393
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports
What marks it
Nothing above supports.
Like other supports
- Gold at 15 min
- Gold at 20 min
- Absorbs damage
- Plays teamfights
- Takes its kills in duels
- Crowd control (CC)
- Team damage
What it is not
- Little map pressure
- No poke
Damage / min by phase · at equal gold
Not measured: the fact is not validated by the draft review.
Gold vs. direct opponent
At 20 min, ahead of 61% of supports against the direct opponent.
Where it stands among supports · every measure
0 ← less · median · more → 100- Gold at 15 min · rank 51 of 100 among supports+105 · median +105
- Gold at 20 min · rank 61 of 100 among supports+237 · median +193
- Map pressure · rank 2 of 100 among supports4 · median 4.5
- Absorbs damage · rank 75 of 100 among supports670 · median 393
- Plays teamfights · rank 48 of 100 among supports54% · median 54%
- Takes its kills in duels · rank 71 of 100 among supports22% · median 17%
- Crowd control (CC) · rank 39 of 100 among supports0.9 · median 1
- Team damage · rank 48 of 100 among supports9% · median 9%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Support
Amateur tournaments, compared with soloQ- SoloQ Master+0.1%512 picks of 431,269ban 0.7% · patches 16.19 to 16.21
- Amateur tournaments0.0%1 picks of 3,686ban 3.8% · patches 16.19 to 16.21
- Pro0.0%0 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
18.9% on 16.21Within the series
Fearless series only · as SupportNot enough series yet: published from 30.

