Shen
Patches 16.19 to 16.21 · NA- Pick
- 6.8%picked in 180 of 2,644 games
- Ban
- 6.1%119 bans over 1,958 games, against 1.2% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments2 clear gaps between soloQ and amateur tournaments as Support.Draft
- How to play itAftershock, then Heartsteel, Randuin's Omen, and Kaenic Rookern: the most played build in soloQ.



- In a compAbsorbs damage first: absorbs more than 90% of supports.Map pressureFrontline
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftNot enough series to settle it: raw counts only.
What changes in tournaments?
2 clear gaps between soloQ and amateur tournaments as Support.
- DraftPicked less often in amateur play
- Amateur
- 0.2%
- SoloQ
- 0.5%
- DraftBanned more often in amateur play
- Amateur
- 5.8%
- SoloQ
- 1.2%
Not enough games to judge: win rate, length, keystone, spells, and core.
How to play it?
Aftershock, then Heartsteel, Randuin's Omen, and Kaenic Rookern: the most played build in soloQ.
Heartsteel
Randuin's Omen
Kaenic Rookern
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
Absorbs damage first: absorbs more than 90% of supports.
- Absorbs damagetop10%908 · supports: 393
- Map pressuretop17%5 · supports: 4.5
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other supports
What marks it
- Map pressure
- Frontline
Like other supports
- Damage in lane
- Damage in mid game
- Damage in late game
- Gold at 20 min
- Plays teamfights
- Takes its kills in duels
- Lets allies carry kills
- Crowd control (CC)
- Team damage
What it is not
- No poke
Damage / min by phase · at equal gold
Rank 37 in lane, 49 in mid game and 42 in late game, out of 100 supports.
Gold vs. direct opponent
At 20 min, behind 75% of supports against the direct opponent.
Where it stands among supports · every measure
0 ← less · median · more → 100- Damage in lane · rank 37 of 100 among supports242 · median 288
- Damage in mid game · rank 49 of 100 among supports336 · median 342
- Damage in late game · rank 42 of 100 among supports364 · median 388
- Gold at 15 min · rank 15 of 100 among supports-103 · median +105
- Gold at 20 min · rank 25 of 100 among supports-67 · median +193
- Map pressure · rank 83 of 100 among supports5 · median 4.5
- Absorbs damage · rank 90 of 100 among supports908 · median 393
- Plays teamfights · rank 46 of 100 among supports54% · median 54%
- Takes its kills in duels · rank 51 of 100 among supports17% · median 17%
- Lets allies carry kills · rank 64 of 100 among supportsrank 64 of 100
- Crowd control (CC) · rank 42 of 100 among supports1 · median 1
- Team damage · rank 41 of 100 among supports8% · median 9%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
With
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
No pair measured in amateur play on this side.
Ban it or pick it?
Not enough series to settle it: raw counts only.
Pick rate as Support
Amateur tournaments, compared with soloQ- SoloQ Master+0.5%2,110 picks of 431,269ban 1.2% · patches 16.19 to 16.21
- Amateur tournaments0.2%7 picks of 3,686ban 5.8% · patches 16.19 to 16.21
- Pro1.5%34 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
12.8% on 16.21Within the series
Fearless series only · as SupportNot enough series yet: published from 30.

