Sett
Patches 16.19 to 16.21 · NA- Pick
- 4.7%picked in 123 of 2,644 games
- Ban
- 4.7%93 bans over 1,958 games, against 1.1% in soloQ
Amateur: 2,664 games from amateur tournaments, last 60 days, NA. SoloQ Master+: 215,636 games on the same patches. An amateur figure in gold clearly differs from soloQ.
At a glance
Four answers, each one opens its chapter.- What changes in tournaments3 clear gaps between soloQ and amateur tournaments as Top.Win rateDraftLength
- How to play itConqueror, then Stridebreaker, Black Cleaver, and Overlord's Bloodmail: the most played build in soloQ.



- In a compNo trait above other top laners; the most marked: Damage in late game (rank 74).
- With / againstNo opponent with a clear gap to expected in amateur play: win rates remain ranges.
- In draftFallback pick: comes out late in the series, once the pool has emptied.
What changes in tournaments?
3 clear gaps between soloQ and amateur tournaments as Top.
- Win rateWins less in amateur play
- Amateur
- 41.0%
- SoloQ
- 49.5%
- DraftBanned more often in amateur play
- Amateur
- 3.4%
- SoloQ
- 1.1%
- LengthLonger games in amateur play
- Amateur
- 29.5 min
- SoloQ
- 28.4 min
How to play it?
Conqueror, then Stridebreaker, Black Cleaver, and Overlord's Bloodmail: the most played build in soloQ.
Stridebreaker
Black Cleaver
Overlord's Bloodmail
Not collected in soloQ: starting items, 4th item, and skill order.
What does it bring to a comp?
No trait above other top laners; the most marked: Damage in late game (rank 74).
- Its most marked traitDamage in late gametop26%1,152 · top laners: 1,079
Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other top laners
What marks it
Nothing above top laners.
Like other top laners
- Damage in lane
- Damage in mid game
- Damage in late game
- Gold at 15 min
- Gold at 20 min
- Absorbs damage
- Plays teamfights
- Takes its kills in duels
- Lets allies carry kills
- Crowd control (CC)
- Team damage
What it is not
- No poke
- No split-push
Damage / min by phase · at equal gold
Rank 30 in lane, 40 in mid game and 74 in late game, out of 100 top laners.
Gold vs. direct opponent
At 20 min, behind 60% of top laners against the direct opponent.
Where it stands among top laners · every measure
0 ← less · median · more → 100- Damage in lane · rank 30 of 100 among top laners578 · median 599
- Damage in mid game · rank 40 of 100 among top laners843 · median 868
- Damage in late game · rank 74 of 100 among top laners1,152 · median 1,079
- Gold at 15 min · rank 42 of 100 among top laners+59 · median +119
- Gold at 20 min · rank 40 of 100 among top laners-8 · median +100
- Absorbs damage · rank 70 of 100 among top laners1,149 · median 970
- Plays teamfights · rank 46 of 100 among top laners53% · median 53%
- Takes its kills in duels · rank 67 of 100 among top laners30% · median 28%
- Lets allies carry kills · rank 44 of 100 among top lanersrank 44 of 100
- Crowd control (CC) · rank 68 of 100 among top laners1 · median 0.8
- Team damage · rank 74 of 100 among top laners23% · median 20%
With whom, against whom?
No opponent with a clear gap to expected in amateur play: win rates remain ranges.
Best results
Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.
Against
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
With
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
No positive gap in amateur play.
Matchups and allies
One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.
- Lucian11 games—SoloQ: 52.3% · 371 g
- Jinx10 games—SoloQ: 46.8% · 852 g
- Caitlyn8 games—SoloQ: 48.8% · 523 g
- Ezreal8 games—SoloQ: 56.9% · 489 g
- Yunara8 games—SoloQ: 49.1% · 780 g
- Jhin7 games—SoloQ: 50.0% · 906 g
- Kai'Sa7 games—SoloQ: 49.5% · 671 g
- Corki6 games—SoloQ: 56.9% · 102 g
- Tristana6 games—SoloQ: 48.3% · 530 g
- Miss Fortune5 games—SoloQ: 48.9% · 227 g
- Xayah5 games—SoloQ: 42.2% · 230 g
- Lulu18 games—SoloQ: 49.9% · 603 g
- Nautilus11 games—SoloQ: 52.3% · 503 g
- Leona10 games—SoloQ: 47.2% · 453 g
- Braum8 games—SoloQ: 49.2% · 319 g
- Milio7 games—SoloQ: 49.8% · 301 g
- Alistar5 games—SoloQ: 52.6% · 386 g
- Nami5 games—SoloQ: 47.0% · 583 g
- Rell5 games—SoloQ: 44.9% · 236 g
- Seraphine5 games—SoloQ: 47.5% · 320 g
Ban it or pick it?
Fallback pick: comes out late in the series, once the pool has emptied.
Pick rate as Top
Amateur tournaments, compared with soloQ- SoloQ Master+2.0%8,790 picks of 431,266ban 1.1% · patches 16.19 to 16.21
- Amateur tournaments2.2%80 picks of 3,686ban 3.4% · patches 16.19 to 16.21
- Pro0.1%2 picks of 2,204bans not published · patches 16.17 to 16.20
Presence by patch
7.7% on 16.21Within the series
Fearless series only · as Top- 3.0%G122 games of 733
- 5.5%G240 games of 733
- 4.4%G3+14 games of 316
Not enough series yet: published from 30.

